BioWare has never been shy about adding elaborate stories to their games and Star Wars: The Old Republic may be their most ambitious attempt to date. GameSpot recently got the chance to speak with World Designer Jesse Sky about the game’s Flashpoint gameplay. The interview features a look at the fortress mission on Taral V, which a full group of four players can play through in about 90 minutes. Along the way, players can discover things that may change the way that their adventure plays out.
In the below video we’re introduced to the flashpoint Taral V, a Republic-based adventure in which you will be infiltrating an Empire facility to steal a specialized computer:
Jesse summarize the contents of Taral V like this:
The emperor is holding a powerful Jedi captive in his personal prison–a massive space station at the heart of the Maelstrom Nebula. Only a Gree computer is capable of navigating the treacherous cosmic storms that surround the prison. Fortunately, the Republic has learned that the Empire guards just such a device on the remote jungle world of Taral V.
Further down in the Q&A, Jesse comments on the flashpoint:
Taral V can be played in roughly 90 minutes, which is about the average length for a Flashpoint. A completionist play-through would probably take more than two hours. If you have any stealthy friends, you might find them particularly useful on this mission.
[Update: The official SWTOR website has added a new section for Flashpoints including four other instances besides Taral V. We also updated the video so it does not have the three minutes of nothing at the end.]