While every new game will have some bugs, there are bugs that are much more serious in game than others. Some, in fact, can be completely game breaking and this is frustrating for someone who enjoys the game but then gets caught by a bug like the ability delay that is slowing character responsiveness in SWTOR.
A thread on the official forums breaks down this very important issue that could make or break SWTOR.
The original poster explains the issue:
“The “Character Responsiveness” for lack of a better term, is how “smooth” the game plays from your avatars perspective. I have played SWG and EQ to a lesser degree as well as Warhammer Online and several other MMOs and I must honestly say that Bioware has gotten this all too important aspect much better than any previous MMO that I have experienced (with the obvious exception, to which we will get soon).”
This same poster has some important things to say about the game and character responsiveness.
It is the feeling of connection between the person behind the keyboard and the Avatar that is being controlled. Basically, the better the Character Responsiveness is, the smoother the Game Plays! You may HATE World of Warcraft and believe it is the worst abomination on the planet… that is fine. HOWEVER, you “must” objectively admit that it is the absolute, smoothest Character Responsiveness in a Western Available MMO ever.
This 1,000+ word post in the official forums goes on to break down and explain each reason why this is a problem/flaw in the game and what can possibly be done about it. this is a must-read forum post, if for no other reason other than to understand the problem and share your own opinion about it.
Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.