Full SWTOR Companion List
each class will be able to get a total of 5 companions through out the game. Each companion will be able to do different types of damage or play different roles in a group. Each companion will also give different bonuses to your crew skills.
Know your lore
Star Wars is an expansive universe. You' will be playing the game, you will be fighting the bosses, you know the how -- but do you know the why? Here we make sure you Know Your Lore by covering the history of the story behind Star Wars: the old republic
Tips, tricks and knowledge from SWTOR Beta
With more people playing SWTOR beta and game testing now, we are seeing more info coming out about it. While these players are still bound to the NDA, it is to be expected that some general knowledge will come out about the game.
How to Create a SWTOR Guild In-Game.
If you will be playing SWTOR with a group of friends, it makes sense to form up your own guild so you can all play together and take advantage of any guild perks and benefits right from the start. Here is how to
Complete Datacron Location List
Datacrons are part of the codex system in Star Wars The Old Republic. They are placed throughout the worlds for the players to find, usually in hard to reach places. As a reward for this exploration ingenuity, if a player successfully reachs and interacts with certain datacrons, one of the player's character stats will be increased -- permanently. Here is the complete list of Datacrons, rrdered by codex entry #
Sunday, July 31, 2011
Why Story Matters (Video)
Faction lore: Jedi Order
Origins and brief history of the Order
Since the beginning and most likely before the Galactic Republic, scientists had been studying the Force and its connection to midi-chlorians. This research was conducted most notably by the Paladins of the Chatos Academy, The Followers of Palawa and the Order of Dai Bendu, on planets like Ondos and Had Abbadon. The Jedi Order itself, however, began on Tython, where the brightest and best philosophers, priests, and warriors came together long ago to discuss their discoveries involving the enigmatic, mystical positive energy called the Ashla. Those who wanted to use the Bogan, the negative energy of the Force for their personal gain ignited a century long conflict called the Force Wars, from the ashes of which arose the Jedi Order. Some of these Jedi left Tython to defend the Galaxy, and became known as Jedi Knights.
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| The Force Wars of Tython. |
The order suffered many Schisms—the first was the Great Schism, which produced Xendor's Legions of Lettow, but the most consequential was the subsequent Hundred-Year Darkness in 7,000 BBY, where the Dark Jedi, once again defeated, were banished from known space.
They arrived on Korriban, the home of the Sith people, a primitive but Force-sensitive species. The Dark Jedi impressed the Sith with displays of Force power, and became the rulers of the planet and formed the Sith Empire. Over time, the Dark Jedi intermarried with the Sith, and the two identities merged. The term ‘Sith’ would later come to refer not only to the Sith species but also to the Dark Jedi who followed the codes of these ancient Jedi.
In 5,000 BBY the Jedi and the Sith Empire clashed in the Great Hyperspace War. The Sith were defeated, but would return to haunt the Jedi in the Old Sith Wars and the New Sith Wars.
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| The Battle of Coruscant during the Great Hyperspace War. |
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| Mandalorians during the Mandalorian Wars. |
Between the end of the Great Sith War in 3,996 BBY and the beginning of the Mandalorian Wars in 3,963 BBY, some Jedi traditions and organizational structures seem to have changed quite radically. Jedi of the period prior to the Great Sith War were openly allowed to marry and raise families. Each Jedi apprentice would be trained at a local Praxeum run by individual Jedi Masters, each of whom had a number of students. Governance of the Jedi Order was handled by a large-scale temporary gathering called a Jedi Convocation or Jedi Assembly.
After the Great Sith War, the Jedi seem to have adopted a stricter monastic code, forbidding marriage and other family attachments. The looser Jedi Convocation gave way to a permanent Jedi Council on Coruscant, made up of 12 respected Jedi Masters. Regional enclave councils, such as the one on Dantooine, handled day-to-day issues in more remote areas, and ultimately answered to the Jedi High Council on Coruscant. This is the earliest point at which the term Padawan is verified as having been in wide use, and more individualized one-on-one relationships between Masters and Padawans replaced the larger classes of the Praxeum system. It is also possible that this was the point at which the revised version of the Jedi Code as established by Master Odan-Urr began to be accepted as the canonical version.
Political organization
Eventually the Jedi formed a central political entity called the Jedi Council. The High Council was a gathering of great minds that acted as a governing body for the Order, as well as an advisory board for the Old Republic Senate. The Jedi Council could only have 12 members at a time.
Among other tasks, the Jedi eventually became responsible for law enforcement and peacekeeping in the Galactic Republic. Many Jedi held different opinions on peacekeeping; while some favored diplomacy at all costs, others advocated a more direct approach, such as issuing "aggressive negotiations," with the majority striking a balance between the two extremes.
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| The Jedi Temple on Coruscant. |
Timeline of major events in Jedi history
- 25,000 BBY — The Old Jedi Order is founded.
- (24,500 – 24,400 BBY) — The Great Schism
- 7,000 BBY — Hundred-Year Darkness
- 5,000 BBY — The Great Hyperspace War
- (4,015 – 3,951 BBY) — Old Sith Wars
- 3955 BBY – 3951 BBY — First Jedi Purge
- (2,000 – 1,000 BBY) — New Sith Wars
- 1,000 BBY — Ruusan Reformation strips the Jedi of their military titles.
- 32 BBY — The Sith resurface
- (22 – 19 BBY) — Clone Wars are fought, and many Jedi die or turn to the dark side.
- 19 BBY — the beginning of the Great Jedi Purge
- 19 BBY — the Sith gain control of the Galaxy by the establishment of Palpatine's Galactic Empire as the result of many years of scheming by Palpatine, also known as Darth Sidious.
- 4 ABY — Luke Skywalker becomes the first of the new Jedi and manages to return his father Anakin Skywalker, known as the Sith Lord Darth Vader, to the light side. Anakin's last deed as a Jedi is to destroy Darth Sidious.
- 11 ABY — Luke builds his Jedi Praxeum on Yavin 4.
- (25 – 30 ABY) — Yuuzhan Vong War.
- c. 130 ABY — Sith return to prominence
Sources
The New Essential Chronology
Star Wars Episode I: The Phantom Menace Movie Scrapbook
Attack of the Clones: The Visual Dictionary
Star Wars: The Power of Myth
Power of the Jedi Sourcebook
"The Prophecy"—Star Wars Adventure Journal 2
Saturday, July 30, 2011
Friday Update: “The Esseles” Developer Walkthrough
This weeks Friday update brings us a developer walk-through of “The Esseles”, one of the earlier flashpoints in the game. The flashpoint is Republic only and tasks players with protecting a diplomat from Sith boarding parties. Commentary is provided by Director of Production Dallas Dickinson.
The Esseles, a Republic transport that carries some of the most high-profiled members of the Galactic Senate across the galaxy, has come under siege from the opportunistic Grand Moff Kilran. Dallas Dickinson guides you along as a group of Republic heroes must band together to repel the Imperial boarding parties and retake their ship in this Developer Walkthrough.
Thursday, July 28, 2011
GameStar Exclusive interview with BioWare’s Gabe Amatangelo
- Badges to purchase items
- Different difficulty settings based on the raid size
- Loot proportionate to difficulty
- Each player receives a “loot bag” from the boss
Screenshots confirm Molten Core
Top 5 Questions and Answers from Comic Con
- Mass testing will begin in September.
- The appearance of companions will be customizable.
- Info on how the two factions will interact.
- Will the pre-order digital item perks be available account-wide or just per one character?
- Will SWTOR have a legacy system?
- How many characters can you have per server? Account-wide?
What about you? Were your questions answers at SDCC? Do you have more questions? If you could speak to BioWare team yourself right now, what would your biggest question be about SWTOR?
Facebook Image of The Week #22
A group of Republic heroes consults with the commanding officer of the Esseles after their ship comes under attack from an Imperial aggressor.
Interesting screenshot: Modular Equipment
Star Wars: The Old Republic Breaks EA Pre-order Record
Fatal Alliance vs. Deceived via Mark Pajor
“Fatal Alliance was my first Star Wars novel, and it confirmed all of my fears and reservations of reading one. Deceived, on the other hand, relieved my distaste quite a bit. Now, there’s a lot I could complain about writing-wise for both books. Instead, I’m going to concentrate on what’s most important to me in any creative medium: the characters.”
Imperial Agent talent trees leaked- Medic/Operative
Wednesday, July 27, 2011
Ask a Jedi brings us ‘Blasters, Beggars & Credits: Schubert Says No Infinite Money’
- “Cost of sending companions on missions exceeds the vendor cost of materials returned
- Anticipating supply/demand economies (not a huge reveal there, I’m afraid)
- Won’t be able to just gather with all companions all the time; will run into money problems
- More economic to do it by hand (i.e., traditional farming)
- May or may not have a mission to gather it anyway
- HOWEVER, certain rare materials come only from companion gathering”
TORWars Video: Interviewing Vette
Tuesday, July 26, 2011
Electronic Arts Q1 2012 Earnings Conference Call Live Blog
Bringing Generations Together
My wife and I are both avid Garage Sell "Tourists" and this last sunday we came upon a large open lawn sell a few miles from our home. The gentlemen that was hosting the said sale, had to be in his late 60's to early 70's. His grandson, (approximately 10 years of age) was playing on a Laptop computer while he was welcoming people to his home. Ofcourse the Garage sell had lots of older items, antiques and such, but thats not what caught my eye. I believe we were at the tail end of the sale, cause the crowds were pretty much gone but my wife and I. In essence this is what I observed of the Grandfather and Grandson.
The 10 y/o was on the TOR website and was asking his Grandfather what Star Wars all about. So the Grandfather proceeded to tell his Grandson how he and the childs father went to see Star Wars (a new Hope) in the 1980's. He was telling in detail the Theatre they had gone to in San Francisco, and I could see the childs eyes lite up. It reminded me of my childhood, and the Thrill of Star Wars. Long story short, after a story to his Grandchild, the child turned to his Grandfather and showed him the website. After a few moments of staring at the laptop, the Grandfather turned to and asked what is was. The Grandson excitedly explained TOR was goging to be a new online game like his World of Warcraft. Curious, the Grandfather asked, "so I can play a Jedi on that computer thingy?" The Grandson replied Yes!
I saw the facial change in the Grandfather, as he realized he could play a Jedi online, and his face lite up like Christmas Tree. The Grandson, asked if he would play the game with him, and the Grandfather replied, "Sammy, that is one game I wouldnt miss for the world."
Ofcourse my wife teared up it was so cute. But what this experience did, is remind me that in 2011, Generations can come together and enjoy a game like this. So for that I thankyou Bioware.
Sorry for the sappy post, but it was just one fo those life moments I had to share.”
Monday, July 25, 2011
Video Roundup - the international pre-order madness
FTWBroadcasting has released an in depth video about the international pre-order madness. It includes videos, articles, and answers to many of the key questions out there for the international community.
Actual Confirmation - No Region IP block
Regarding whether the game will block players from some regions by IP address: currently, there is no plan to block players from the game by regional IP blocking. Playing on servers physically distant from your location might mean you experience some issues with latency, but at this time we don't plan on blocking players from a region by IP. On a similar note, anyone who pre-orders the game (and redeems their code) would receive the early access that is part of that pre-order.
We are continuing to investigate payment methods (specifically regarding credit cards billing addresses), and should have a definitive answer on the topic very soon.
I know you've probably seen this link a ton already, but please make sure to consult the pre-order FAQ if you have any questions related to pre-order (aside from these that we're investigating). We really appreciate your patience as we get more information for you.”
Community Interview with James Ohlen
James Ohlen: Currently there is no sort of Tabard or emblem however it is something that is huge that we are missing.
James Ohlen: Grouping will be the fastest way to level. For example, if you are in a party with one other person you will gain 60% XP on mob kills each (this number is changing through testing and not definitive) even though it is 60% of normal XP gain you will be, in theory, killing mobs and completing quests twice as fast. Also, there are heroic quests and other group content that yield good XP that cannot be done solo and only in a group.
James Ohlen: All cover classes have a portable cover mechanic that they will use on fights. On high movement fights they are very effective outside of cover as well.
James Ohlen: No, only one player per cover point. And that's why you need your portable cover as well, otherwise you'll have cover point griefing.
James Ohlen: Can't answer that.
BioWare Hopes to Expand Star Wars: The Old Republic into 2025
The Guild Sphere: The Rakatan
The Rakatan Infinite Empire has chosen site. You guys are all fucked! But It seems like they are nice guys. Read on below.
Where did your guilds name come from?
The name ‘The Rakatan” comes from an exploration of Star Wars lore that pre-dates the age of KOTOR, SWTOR, and the classic Star Wars galaxy at large, yet the themes presented by the Rakatan legacy are inexorably intertwined with the fate of the galaxy as a whole. The Rakatan Infinite Empire, for those who aren’t particularly familiar with the lore, was the Galactic Empire that constructed the star forge that figures prominently in the first KOTOR game, is at the crux of the Jedi Civil War and is ever present in the Star Wars backstory. The Rakata themselves were a sort of “master race” that became affiliated with the dark side of the force, founded the first truly galactic empire, and existed as physical examples of the virulent potential of the Dark Side’s power. The Rakatan represents the first true synthesis of the dark side and thus correlated highly with our Sith Empire aligned guild. Our guild, however, is less affiliated with the RP elements of SWTOR, so in an attempt to incorporate some lore aspects we chose this name. It should also be noted that the Rakatan feature prominently in one of my favorite Star Wars novel series regarding the infamous Darth Bane!
Can you give me a quick 2-3 sentence description of your guild?
In short: The Rakatan is a family reunion of sorts, its members are made up of a scattered Worldof Warcraft guild and those scattered member’s friends. The guild was founded in an attempt to build a new legacy, in a new game with, with new members and an old base of players. We plan to start small and build ourselves up into a top tier raiding guild of experienced, intelligent and fun players as we had successfully done in World of Warcraft.
How did your guild come about?
The guild came about after a series of conversations regarding a mutual interest in SWTOR coupled with a mutual interest that had been steadily growing in reestablishing a long deceased World of Warcraft raiding guild. The guild was thus formed recently in preparation of a hopeful imminent release.
What kind of play style do you focus on? PvE, PvP, RP:
We will be focusing most intensely on PvE, but will of course be dabbling in PvP (we will be rolling on a PvP server) – we find that RP is generally a more personal thing and we are not particularly involved with it; however, it will not be discouraged!
What is your guild set up? How do you run your guild?
The guild setup is rather generic, that being said, however, there’s an emphasis on centrality and subsequent ease of communication. There is of course a guild master, myself (Hadrax), with three supporting officers (we’re actually presently recruiting our third officer as two officers represent old friends and we would like the third to be representative of new applicants). As the guild expands we will be developing a recruitment and “PR” officer as a fourth pseudo-officer position, but as of right now that is one of the many hats of the management team. In addition to the guild executive management there will be standard guild members and trial members in an effort to keep things simple. Standard members make up those who the management team
have played with before and are proven “skilled” and mature players, trials will be composed of new recruits who must prove themselves prior to obtaining standard guild membership status. The ranking system and structure is of course subject to change as we learn how to effectively incorporate it into SWTOR, however, this simplified structure has served our group well in the past.
How serious do you play and/or run the guild?
There is no real answer to this question for The Rakatan. What I can say, however, is that the present plan is to approach the game casually, to learn it and enjoy it and then hopefully evolve that mindset into the more serious raiding mindset. It is the unwritten agreement among the guilds resent members that this is the inevitable course of events given our past experiences in MMOs!
Do you have ranks or a certain hierarchy in your guild?
(Keep in mind this is a very basic outline)
- Guild Master
- Officer A
- Officer B
- Officer C*
- Recruitment Officer**
- Standard Members
- Trial Members*
Guild hierarchy, as previously mentioned, is rather linear with ease of communication at the centrality of The Rakatan’s philosophy. Guild management is very experienced in both in game and real world management situations, thus allowing for a well-oiled machine to exist without a complicated structure. More information of course will be revealed to those interested in applying.
*Position(s) available to new recruits!
** Recruitment Officer position currently not needed, and will be filled later.
Why did you choose the Sith Empire?
This was actually the subject of much debate, as a particular officer and I are rather decadent Star Wars nerds and wanted to find something in Star Wars lore that we could relate to, and translate into a correlation with a SWTOR faction. Our readings on the Rakatan civilization led us to an Imperial allegiance coupled with a more potent interest in the Empire’s classes’ background stories.
Why do you run a guild?
If you were to speak with anyone who is presently a member of the Rakatan they would not have thought I would ever run a guild, and would probably scoff at the notion (hopefully that doesn’t discourage anyone from joining haha)! But the reality is a group of experienced MMO players and close friends needed a new game to rally around with the hopes that it would provide a genuine excuse to interact with each other on both a competitive and purely fun basis. In short I hoped to provide an environment that would foster a similar sense of camaraderie that we all used to feel as a guild with the added bonus of acquiring new members to share in our experiences, altogether paired with a game that we are all very excited for.
How do you approach Raid Planning?
Lots of Vodka errrr… When it comes to raid leading there are obviously many variables, most important of which is the game itself – it’s hard to approach SWTOR raiding without a genuine understanding of how SWTOR raiding will be presented to us - the players. Aside from that, when we begin raiding there will be a process through which the officers and I will nominate a raid leader from the guild (from any rank – not just
from guild management) for raid group A (as we hope to run multiple smaller raids initial unless membership levels allow for a larger raid group). The raid group will be centralized in a similar fashion as the guild proper. We hope that previous end game raid experience will allow for constructive and entertaining raid sessions. More details will be available on the raid planning process as we learn more about the game and as other
express interest in applying to The Rakatan.
Are you always open for new recruits or do you want to keep a certain guild size?
The reality is that we are open to recruits, however, our principal policy is quality over quantity – there is no reason for us to have 500 guild members if they’re all immature and disinterested in improving their MMO skills, while simultaneously helping the overall progress of the guild in all areas. Guild size will probably have a maximum limit that has yet to be agreed upon, but that tends to be less important than our initial efforts in
attracting fun and skilled players.
Age Requirement?
None. We don’t care how old you are as long as you’re mature and can deal with the mature themes that will undoubtedly be rampant in both guild game chat and voice chat. Acting adult when required, even for those who claim to be adults full time is indeed a necessity.
Guild size?`
Small-Moderately sized (less than 100); remember quality over quantity is highly important.
What makes your guild stand out from everyone else? What makes your guild unique?
The central community that this guild is based on is something that its members truly hold special, the experiences - both good and bad - of the past 4 plus years in and around our “World of Warcraft experience” have fostered a highly experienced, witty, intelligent(most of the time) and all around fun and close group of friends that are always seeking new comrades. We hope to offer not just a guild, but a community and a genuinely entertaining experience. In addition, one must remember that this game will be a learning experience for all those who chose to take part in it, and we are happy to share that experience with anyone who is interested in being a part of The Rakatan. Our, albeit aging and dwindling nucleus of friends, is looking forward to this game with bated breath – a last attempt, if you will, at a revitalization of a scattered raiding guild from World of Warcraft.
How do you spend your time until release? Do you know each other in real life or do you spend a lot of time on forums?
Some of us know each other in real life or are even related (my brother has the misfortune of having a relative as a guild master – good luck buddy), we spend our time researching the game, exploring fan sites, lore, forums, podcasts, and videos –as well as constantly refreshing SWTOR.com on Fridays… Present guild activity is at a minimum do to real life obligations, but once a release date is established we will be flooding
outward to full capacity.
What Other Games are you currently playing as a guild?
All members of the guild management team used to or still play World of Warcraft on Executus (US) server; other members either play World of Warcraft on other servers, or are playing Rift, other MMO’s, or experimenting with console games in anticipation of a SWTOR release. As for myself I’m replaying both KOTOR’s and frequent our Ventrilo servers.
If somebody is interested now how and where can they apply for membership?
Applications are currently informal and one may “apply” by expressing interest via email (miked1692@gmail.com for Guild Master Hadrax –Mike- or 4tgdarkops@4tgcommunity.com for Officer Xerberus/Chromehound -Scott-). Upon contacting us we will reply by setting up an “interview” in Ventrillo, one may also email a question prior to expressing interest in applying! Presently the guild website is under
construction so email remains the most reliable mode of contact; however, we also have a closed Facebook group for those who are accepted. In addition, one may contact me (Hadrax) via text message (443 718 8923) at work so I have an excuse to not well… work haha.
One last question, if there was one thing you could ask the Dev's to include, what would it be?
Something simple (or perhaps not!): Release the talent trees so we can spend endless hours theory crating prior to release, it would certainly silence the release date whiners for a bit.
Personal Statement:
Those without a sense of humor and a brain need not apply. We also hope that our past World of Warcraft… shall we say ‘affiliations’ don’t deter interest in the guild. The Rakatan is also an affiliate of 4tg Gaming Community; more information is available upon request.
Sunday, July 24, 2011
BioWare Base Q&A #3 Video: SDCC News and Updates
Check out the video here:
Teasers Of Star Wars: The Old Republic: The Lost Suns Issues #4 And #5
Captured by the evil Sith Empire, Republic spy Theron Shan is about to find out what secret sacrifice brought about the end of the great war. But once the Imperial’s covert activities are revealed, will he be able to act on his devastating discoveries?
Star Wars: The Old Republic: The Lost Suns Issue #5
Republic spy Theron Shan puts all he has into surviving–and stopping–the Sith’s star-killing Sun Razer. This megaweapon must be destroyed and the Republic must be warned of the threat!
No SWTOR for the Aussies- Maybe Someday but Not at Launch
Dallas Dickinson Interviews from Comic Con
Star Wars Classic Movie Mash-Up Posters


Ranzetta actually released the posters, including the two further additions I have included below back in 2010 to huge acclaim, and thanks to the response, actually released both prints and T-shirts based on all five designs. Do yourself a favour, try and get your hands on at least a couple.
Saturday, July 23, 2011
The SWTOR Forum Walkthrough Episode 2: Attack of the Dopes
A few weeks back I posted the first episode of RussellW218's SWTOR Forum walkthrough videos, which chronicled a mind-boggling real thread from the forums in which an obvious idiot aired his "opinions" on how to make SWTOR all sorts of awesome. Didn't really paint him in the best light, but then the guy clearly didnt understand the fundamental nature of MMORPG gaming.
Anyway, here's the second episode, animated in the same way using XtraNormal (despite the posters continued assertions that it sucks), in which a new forum user - Mrs. "Paylin" - shares some of her own suggestions for The Old Republic that she feels will be absolutely earth-shattering.
Seriously, these forum moderators need knighthoods, one for the shit they have to put up with from morons trying to suggest "improvements" or weasel a Beta invite out of them, and secondly for the brilliant commitment to sarcasm they show in their responses.
Star Wars Blu-Ray Boxset: Teasing The Deleted Scenes

For Star Wars fans, there's pretty much only one blu-ray release to pay any attention to at all this year, and the long-awaited high-definition treatment of George Lucas' galactic franchise epic will finally land on shelves on September 12th in the UK.
Friday, July 22, 2011
Comic-Con '11: player vehicles
And like Boba. We all need a nice wheels:
Via Swtor.dk and starwarsnorge.com
New Trailer: ‘Join The Fight’
BioWare has used this Friday update to release a new Trailer for Star Wars: The Old Republic. The video was also shown at yesterdays official SWTOR Comic-Con panel discussion. The trailer is made up of only in-game footage and looks really nice.
We are excited to present Join the Fight, an all-new in-game trailer for Star Wars™: The Old Republic™ that premiered at San Diego Comic-Con 2011.
The uneasy peace established by the Treaty of Coruscant is broken and both the Galactic Republic and Sith Empire build their armies. As both sides prepare for open war, a new generation of heroes must rise up to meet the challenges of a volatile age, declaring their allegiances and fighting for what they believe in.
Joe Johnston Wants a Boba Fett Movie

Not content with bringing one iconic hero of American cinema, Captain America director Joe Johnston has his eye set on another, even more awesome figure for another upcoming project. Boba Fett. That's if he can convince George Lucas to get on board.
"I’m trying to get George to make a feature based on Boba Fett... I would like to, it would be a lot of fun.”Jesus.
Thursday, July 21, 2011
RE-Live TV from BioWare Base at Comic-Con
- Collector’s Edition store is actually an exclusive location that only CE owners have access to!
- Items from this store however will not give people an advantage in power, though weapons and armor will be available
- Color Stone is gold in addition to adding effects
- Sharding may be used on launch day, only if absolutely necessary (the practice of creating multiple copies of the same area)
- Advanced Class change is in the game. 1st swap is cheap. After that it gets expensive
- Companion AI – off-limits for talking about! James Ohlen is in trouble.
- Companion customization is flexible, but you can’t swap their genders. You get customization kits to do this, and get more unlocked later
- Speeder bikes and land speeders in direct response to player and fan feedback
- No plans for a Mac version currently, Boot Camp suggested :(
- An unannounced feature may get you access to different species/class combos
- Ship interior customization – it’s in the design plan, but not in for launch
- Lots and lots of titles in the game
Check out the video below:

















































