I apologize we are late with this one, but the fact that I live in Denmark, and BioWare have a habit of sending out news when we I sleep, it some times make it hard to keep up. Anyways, enough QQ for now! BioWare’s Technical Artist Ben Cloward, posted a new developer blog yesterday, informing the community about large technical changes coming with Game Update 1.5.
It’s actually quite interesting that the team use so much energy optimizing the Hero Engine.
When Patch 1.5 launches the flora an fauna in the game is going to be more realistic. Instead of looking solid and therefore unnaturally dark when viewed against the sun, players with their Shader Complexity set to high will notice that leaves and grass will be moderately translucent, allowing sunlight to filter through them.
Check out the blog post here.