Patch Notes – 2.4.0 – The Dread War

swtor patch notesch notes

SWTOR Servers are back up after to days maintenance and game update 2.4.0 – The Dread War is ready for download. That patch is about 1 GB and downloads easy. Check out the full patch notes below:


Highlights

  • New Story Mission Area: Oricon! Located in an uncharted system well off the Hydian Way, Oricon is a remote moon that is immeasurably strong with the dark side – a perfect home for the feared Dread Masters! Begin the Oricon journey by talking to O6-D5 on the Republic Fleet or D5-F3 on the Imperial Fleet. Details under General
  • Warzone Arenas! 4v4 Warzone Arenas are now active for Unranked, Ranked Solo, and Ranked Team play! Details under PvP
  • New Level 55 Daily Missions! Explore the ship-strewn, mysterious landscape of Oricon as you battle the deadly Dread Guard and their minions. The Dread Masters are bent on destroying both the Empire and Republic and they’re using their every resource to do so! Details under Missions and NPCs
  • New Operation: Dread Fortress! Begin your assault of the Dread Masters lair, an ancient fortress claimed by the Dread Masters soon after arriving on Oricon. Details under Flashpoints and Operations
  • New Operation: Dread Palace! Make your way beyond the Dread Fortress to the foreboding palace of the Dread Masters –and battle towards the final confrontation with the galaxy’s greatest threat. Details under Flashpoints and Operations
  • New Galactic Reputation Organization! A new organization has been added: Strike Team Oricon (Republic) (Republic)/Dread Executioners (Imperial). Details under Legacy
  • New Gear Sets! Three new sets of gear have been added: Dread Forged (new tier), Oriconian (new PvE Commendation gear) and Obroan (new PvP tier). Details under Items and Economy
  • New Vehicles and Mount! The Praxon Pyroclast, Gurian Volcano, and Strike Force Tauntaun have been added! Details under Items and Economy

General

  • New Story Mission Area: Oricon! Located in an uncharted system well off the Hydian Way, Oricon is a remote moon that is immeasurably strong with the dark side – a perfect home for the feared Dread Masters! The area includes two new Operations, two new Galactic Reputation Organizations, and completing a series of level 55 missions will unlock access to a [DAILY] mission series. Players can begin the Oricon journey by talking to O6-D5 on the Republic Fleet or D5-F3 on the Imperial Fleet.
  • The Cartel Bazaar is now a Rest Area.
  • A Cargo Bay is now available to players in the Cartel Bazaar.
  • Speeders on the Western Ice Shelf of Ilum no longer dismount players and prevent travel from Imperial Firebase 3 or Republic Recon Post.
  • The Thranta that takes players to the Elysium base on Alderaan is no longer on a killing spree; it will not dump players to their death, thus preventing completion of the [HEROIC 4] Shock Doctrine mission.
  • The in-game mail confirming access to the Digital Expansion: Rise of the Hutt Cartel has been updated to no longer refer to the player purchasing the expansion.
  • The Rakata Transporters on Belsavis are now connected to one another once they have been discovered.

Cartel Market

New Items

Please note that Cartel Market updates are dynamic. Changes listed in Patch Notes may take effect several days after the patch is made available.

  • A new bundle is available on the Cartel Market. The PVP Consumables Bundle offers players 10 Medpacks and 10 Adrenals that can be used in all Warzones. Cost: 200 Cartel Coins
  • A new bundle is available on the Cartel Market. The Major Warzone XP Boost Bundle offers Major Warzone Experience Boosts that can help the player level up quickly while in Warzones. Cost: 180 Cartel Coins

Classes and Combat

Jedi Knight

Guardian

Defense

  • A single stack of Courage now appropriately reduces the focus cost of your next Blade Storm or Force Sweep.

Sith Warrior

Juggernaut

Immortal

  • A single stack of Revenge now appropriately reduces the rage cost of your next Force Scream or Smash.

Jedi Consular

Shadow

  • Phase Walk now only teleports the player when the ability is deactivated manually. All other methods of removing the effect (such as clicking to remove the buff from the effect bar) will simply end the ability without a teleportation.
  • Phase Walk now only goes on cooldown when the character successfully teleports.

Sith Inquisitor

Assassin

  • Phase Walk now only teleports the player when the ability is deactivated manually. All other methods of removing the effect (such as clicking to remove the buff from the effect bar) will simply end the ability without a teleportation.
  • Phase Walk now only goes on cooldown when the character successfully teleports.

Bounty Hunter

General

  • Reduced the cost of Flame Thrower to 24 heat (down from 25) and slightly reduced the damage dealt.
  • Kolto Overload now triggers at 35% health and may heal up to 35% of max health (both up from 30%).
  • Rail Shot now deals slightly more damage.

Mercenary

General

  • Mercenaries now receive the proper dual-wielding damage bonus for Rail Shot.

Pyrotech

  • Increased Thermal Detonator explosion damage, but reduced the damage it deals over time.
  • Reduced the cost of Incendiary Missile to 16 heat (down from 22) and slightly reduced the damage it deals.
  • Degauss has been redesigned: Activating Chaff Flare increases your defense chance by 12.5/25% for 6 seconds.

Powertech

Shield Tech

  • Coolant now allows Kolto Overload to heal beyond 35% health (up from 30%).

Advanced Prototype

  • Increased the cost of Immolate to 10 heat (up from 8) and increased the damage it deals.
  • Slightly reduced the damage done by Retractable Blade.
  • Prototype Cylinder Ventilation has been redesigned: While High Energy Gas Cylinder is active, players will vent 1/2 heat every 1.5 seconds.
  • Prototype Flame Thrower has been redesigned: Flame Burst, Flame Sweep, and Immolate have a 50/100% chance to grant Prototype Flame Thrower, which affects the next Flame Thrower by increasing the damage dealt by 20%, reducing the heat generated by 2, slowing targets by 30%, and making it immune to interrupts. This effect can stack up to 3 times.
  • Prototype Weapon Systems now additionally increases the critical strike damage bonus for Flame Thrower by 10/20/30%.
  • Power Loaders now additionally increases the critical hit chance of Rocket Punch by 2/4/6%.

Pyrotech

  • Increased Thermal Detonator explosion damage, but reduced the damage it deals over time.
  • Reduced the cost of Incendiary Missile to 16 heat (down from 22), and slightly reduced the damage it deals.
  • In addition to its previous functionality, Automated Defenses now also increases damage reduction by 15/30% while Kolto Overload is active.
  • Bursting Flame has been redesigned: Rocket Punch has a 33/66/100% chance and Flame Burst has a 20/40/60% chance to trigger your Combustible Gas Cylinder if active.
  • Sweltering Heat has been redesigned: While Combustible Gas Cylinder is active, Flame Burst and Flame Sweep have a 50/100% chance to reduce the movement speed of affected targets by 40% for 6 seconds.
  • Degauss has been redesigned: Activating Chaff Flare increases your defense chance by 12.5/25% for 6 seconds.

Trooper

General

  • Reduced the cost of Pulse Cannon to 24 energy cells (down from 25) and slightly reduced the damage it deals.
  • Adrenaline Rush now triggers at 35% health and may heal up to 35% of max health (both up from 30%).
  • High Impact Bolt now deals slightly more damage.

Commando

Assault Specialist

  • Increased Assault Plastique explosion damage, but reduced the damage it deals over time.
  • Reduced the cost of Incendiary Round to 16 energy cells (down from 22) and slightly reduced the damage it deals.
  • Degauss has been redesigned: Activating Diversion increases your defense chance by 12.5/25% for 6 seconds.

Vanguard

Shield Specialist

  • Soldier’s Grit now allows Adrenaline Rush to heal you beyond 35% health (up from 30%).

Tactics

  • Increased the cost of Fire Pulse to 10 energy cells (up from 8) and increased the damage it deals.
  • Slightly reduced the damage done by Gut.
  • Cell Generator has been redesigned: While High Energy Cell is active, players regenerate 1/2 energy cells every 1.5 seconds.
  • Havoc Training now additionally also increases the critical strike damage bonus for Pulse Cannon by 10/20/30%.
  • Charged Loaders now additionally increases the critical hit chance of Stockstrike by 2/4/6%.
  • Pulse Generator has been redesigned: Ion Pulse, Explosive Surge, and Fire Pulse have a 50/100% chance to grant Pulse Generator, which affects the next Pulse Cannon by increasing the damage dealt 20%, reducing the energy cell cost by 2, slowing targets by 30%, and making it immune to interrupts. This effect can stack up to 3 times.

Assault Specialist

  • Increased Assault Plastique explosion damage, but reduced the damage it deals over time.
  • Reduced the cost of Incendiary Round to 16 energy cells (down from 22) and slightly reduced the damage it deals.
  • In addition to its previous functionality, Adrenaline Fueled now also increases damage reduction by 15/30% while Adrenaline Rush is active.
  • Ionized Ignition has been redesigned: Stockstrike has a 33/66/100% chance and Ion Pulse has a 20/40/60% chance to trigger your Plasma Cell if active.
  • Sweltering Heat has been redesigned: While Plasma Cell is active, Ion Pulse and Explosive Surge have a 50/100% chance to reduce the movement speed of affected targets by 40% for 6 seconds.
  • Degauss has been redesigned: Activating Diversion increases your defense chance by 12.5/25% for 6 seconds.

Collections

  • Items from the Pursuer’s Bounty Pack now have the correct icon for the account-wide unlock button in the Collections Window..
  • The account-wide unlock now works correctly for Emote: Whatup
  • The account-wide unlock now works correctly for the Poison Lobel Pet.
  • The Collections entry for Cassus Fett’s Armor Set now has the belt.

Companion Characters

Treek

  • Characters created before Game Update 2.3 can now progress beyond the first affection conversation with Treek.

Crew Skills

Crafting Skills

General

  • Removed Isotope-5 as a material requirement for crafting Rating 156 [Artifact] gear.

Cybertech

  • All Cybertech grenades now bestow a new effect called Bastion on the target, in addition to normal effects. Players who have this effect applied are immune to further Cybertech grenade attacks for the duration of Bastion (3 minutes).

Gathering Skills

  • Archaeology nodes with a “0″ rating that cannot be harvested no longer spawn on CZ-198.

Flashpoints and Operations

Operations

  • New Operation: Dread Fortress! Begin your assault of the Dread Masters lair, an ancient fortress claimed by the Dread Masters soon after arriving on Oricon. This Operation is available at level 55 in Story and Hard Modes, and it contains 5 boss encounters with lockouts.
  • New Operation: Dread Palace! Make your way beyond the Dread Fortress to the foreboding palace of the Dread Masters –and battle towards the final confrontation with the galaxy’s greatest threat. This Operation is available at level 55 in Story and Hard Modes, and it contains 5 boss encounters with lockouts.

Items and Economy

New Additions!

  • Dread Forged is a new tier of gear obtained from the Dread Fortress and Dread Palace Operations in Hard Mode.
  • Obroan is a new tier of PvP gear obtained via Ranked Warzone Vendors on the Republic and Imperial Fleets. Itrequires Ranked Warzone Commendations as well as the associated Conqueror piece.
  • Oriconian is a new set of PvE Commendation gear obtained Ultimate Gear Vendors on the Republic and Imperial Fleets.
  • The Praxon Pyroclast is a new vehicle obtained as a rare drop via Dread Palace and Dread Fortress Operations boss encounters in Hard Mode.
  • The Gurian Volcano is a new vehicle obtained as a Galactic Reputation reward via the Strike Team Oricon (Republic)/Dread Executioners (Imperial) Galactic Reputation Vendors on Oricon.
  • The Strike Force Tauntaun is a new mount obtained as a mission reward upon completing the Oricon story missions. It requires “Legendary” rank with Strike Team Oricon (Republic)/Dread Executioners (Imperial).

General

  • Dye modules can now be added to most Adaptable (Orange) Gear, including Lore-based pieces and crafted items below level 15.
  • Primary Black/Secondary Deep Red dye module is now available via the Strike Team Oricon (Republic)/Dread Executioners (Imperial) Galactic Reputation Vendors on Oricon.
  • Centurion and Mercenary Commendations have been removed. These Commendation types have been converted into Warzone Commendations at 1:1 ratio, are no longer displayed in the Currency Tab of the Inventory Window, and Warzone Vendors no longer trade items for them.
  • Players can now can use either Shift + Left Click or Shift + Right Click to split a stack of items, which will allow the function to be used while the GTN Window is open.
  • The JA-3 Speeder’s engines now have sound.
  • Movement sounds no longer persist after dismounting the Adno Mantis, Adno Locust, and Adno Saberwasp speeders.

GTN

  • Players can now use Shift + Left Click an item while the GTN is open to populate the search box with the name of that item.
  • Added a sortable “Unit Price” column to the GTN Window, which will display the listed item’s price-per-unit.
  • The GTN now auto completes with the price and duration of a player’s last posted auction. In addition, the last price will be remembered on a per-unit basis. i.e. If a player puts 1 med pack up for 10 credits, and their next auction is a stack of 20 med packs (the same type as before) it will auto complete 200 credits (10 credits for 1 x 20 = 200). The remembered price and duration are reset upon area transition or log out.
  • All Galactic Trade Network kiosks are now appropriately named.

Vendors

  • New Vendor: Operations Gear Vendor! Players can now exchange Arkanian, Underworld, and Dread Forged gear tokens for the appropriate armor piece via the new Operations Gear Vendor on the Republic and Imperial Fleets.
  • Basic Gear Vendors now sell Arkanian Relics and Black Market gear.
  • Elite Gear Vendors now sell Verpine gear.
  • Ultimate Gear Vendors now sell the new Oriconian gear.
  • Ranked Gear Vendors now sell the new Obroan gear.
  • Warzone Gear Vendors now sell Conqueror Gear
  • Warzone Gear Vendors now sell new Conqueror Relics.
  • Partisan gear is no longer available for sale.
  • Warzone Enhancement Vendors now sell Conqueror level Enhancements
  • Ranked Enhancement Vendors now sell Obroan level Enhancements
  • Warzone Enhancement Vendors no longer sell Partisan level Enhancements
  • Reduced the cost of Schematics sold by the Basic Commendations Schematic Vendor:
    • Bracers and Belt Schematics now cost 15 Basic Commendations.
    • Implants, Earpieces, and Offhands now cost 60 Basic Commendations

Legacy

  • New Galactic Reputation Organizations! Complete missions on Oricon to earn Galactic Reputation with Strike Team Oricon (Republic) and Dread Executioners (Imperial) and purchase special rewards including the new Strike Force Tauntaun!
  • Added a new category called “Dailies” to the Achievement Window which tracks Achievements for the following Daily Mission Areas:
    • New: CZ-198
    • New: Oricon
    • Moved: Black Hole (previously located under Location > Corellia)
    • Moved: Section X (previously located under Location > Belsavis)
  • The Achievement “Down with the Corporate Elite” no longer incorrectly completes by defeating 15 rather than 30 enemies.

Missions and NPCs

General

  • New Level 55 Daily Missions! After advancing through the Oricon story mission series, players can further explore the ship-strewn, mysterious landscape of Oricon and battle the deadly Dread Guard and their minions via a new set of [DAILY] missions. Players must stop the Dread Masters, who are bent on destroying both the Empire and Republic and are using their every resource to do so!
  • Players can now obtain [WEEKLY] The Dread Palace and [WEEKLY] The Dread Fortress from the Operations Terminal on the Republic and Imperial Fleets.
  • PvP missions have been updated:
    • [WEEKLY] missions no longer require wins and now advance with one point for a loss and two points for a win in an Unranked Warzone.
    • Ranked Warzones no longer count towards [DAILY] or [WEEKLY] mission progress.
    • Mission requirements are now as follows:
    • Under level 55 [DAILY] PvP missions: 2 completed Unranked Warzones
    • Under level 55 [WEEKLY] PvP missions: 5 completed Unranked Warzones
    • Level 55 [DAILY] PvP missions: 4 completed Unranked Warzones
    • Level 55 [WEEKLY] PvP missions: 15 completed Unranked Warzones

World Missions

Balmorra

  • Attempting to abandon the following missions now clearly indicates that they may not be able to be obtained again:
    • Operation Breaking Point
    • Big Guns
    • Despair
    • Disguises
    • Breaking the Resistance

Makeb

  • Trouble in Paradise: Now that Navigator Uptin has learned to speak Basic, he wants to talk more and the conversation with him has been extended.

Space Combat

  • The Grade 7 Improved Power Converter now enhances and reduces damage appropriately.

PvP

Warzones

General

  • 8v8 Ranked Warzones have been removed from the Ranked Warzone queue. For more information on this change please see our Developer Update regarding Warzone Arenas.
  • To ensure proper matchmaking, players are no longer able to change Skill Tree points while in a Warzone queue or match.
  • Bolster has been adjusted to account for the addition of the new Obroan and Dread Forged gear.

Arenas

  • 4v4 Warzone Arenas are now active! These small scale PvP maps reward victory to last team standing in the best of three rounds. Missions and rewards are provided in the same manner as current Warzones.
  • The following Arena maps are currently active:
    • Orbital Station Arena
    • Tatooine Canyon Arena
    • Corellia Square Arena
  • Arenas count as a single Warzone in the Unranked Warzone queue rotation. (Each map is not weighed individually.)
  • Players can queue for Arenas in Ranked Solo or Ranked Group modes via the PvP queue button on the UI minimap.
  • Czerka VX-736 Injector can no longer be used in Warzones.

UI

  • Using the “Ready” emote now shows up appropriately in the Chat Window.

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