Training cost is a thing of the past in SWToR

ffJElkfBioware’s community manager Eric Musco, posted a very interesting thread at the official forums today relating to training costs. Musco, responding to a number of fan threads requesting the removal of training costs from the game, decided to take action and bring forward the suggestion to developers for consideration. After discussing the matter internally, they decided to remove training costs all together! So,when you login next week you won’t be required to pay any credits for your training!

Eric’s complete post follows below:

Hey folks,

Let’s talk a bit about training costs for your characters abilities. One thing has become clear from the player feedback in not only this thread, but since launch: players do not like training costs. It is a situation where every level you will see your hard earned credits go to a holographic Hutt doctor in order to make yourself a bit stronger. We have been talking about this topic internally for quite some time and when you add player feedback to the mix one thing becomes clear… We should make training costs a thing of the past.

Since launch, you have spent millions of credits training skills across your characters. As of our maintenance next week all ability training costs will be completely removed from the game, forever!

What does this mean for you? This means that starting next week, instead of spending your credits on training skills, you can now spend them on literally, anything else you want. Note that this only affects ability training, you will still need to spend credits to training schematics for Crew Skills, etc.

Thank you again for your feedback.

-eric

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