Star Wars: Galaxy Of Heroes – Vader and Palpatine Changes!

The Star Wars: Galaxy Of Heroes are making some changes to Vader and Paplatine. Below are the news:

Emperor Palpatine

Basic: LIGHTNING STRIKE

FINAL TEXT: Deal Special damage to target enemy and Shock them for 3 turns. Then, Palpatine gains 15% Turn Meter for each Shocked enemy. Shock: Can’t gain Health, Buffs, or bonus Turn Meter.

Special 1: The Power of the Dark Side

FINAL TEXT: Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. Shocked enemies are Stunned for 2 turns and have their Shock dispelled. All allies gain Offense Up for 2 turns. (Cooldown 4)

Special 2: Let the Hate Flow

FINAL TEXT: All other units lose 5% Health and Palptine recovers Health equal to 150% the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy. All allies gain Health Steal Up for 1 turn. (Cooldown 3)

Leader: Emperor of the Galactic Empire

FINAL TEXT: (ZETA) Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.

Unique: Crackling Doom

FINAL TEXT: (ZETA) While Palpatine is active, at the start of each enemy turn, they take damage equal to 20% of their Max Health for each of the following: they are Shocked; they are a Jedi; they are a Rebel. This damage can’t defeat enemies. Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter.

Darth Vader

Basic: TERRIFYING SWING

FINAL TEXT: Deal Physical damage to target enemy with an 80% chance to inflict Ability Block for 1 turn. Jedi and Rebel targets cannot Evade or Resist the effects of this attack.

Special 1: FORCE CRUSH

FINAL TEXT: Deal Physical damage to all enemies and inflict Speed Down and 3 Damage Over Time effects for 2 turns. This attack can’t be Countered. (Cooldown 5)

Unique: No Escape

FINAL TEXT: (ZETA) At the start of each encounter Darth Vader gains 8 Speed until the end of that encounter for each of the following: Empire ally, Sith ally, Jedi enemy, Rebel enemy. Darth Vader is immune to Turn Meter Reduction and recovers 5% Health when a Damage Over Time effect on an enemy expires.

https://forums.galaxy-of-heroes.starwars.ea.com/discussion/157365/character-strategy-emperor-palpatine/p1

https://forums.galaxy-of-heroes.starwars.ea.com/discussion/157363/character-strategy-darth-vader/p1