10 hours of walking in New York as Princess Leia

Posted by on Nov 12, 2014 in News, star wars, star wars news | 0 comments

If you’re following the news, then one of the stories that probably caught your eye is the video of a woman walking the streets of New York and getting harassed by random people. The video was well-made, got the point across and went viral pretty fast. It didn’t take long before the story was picked up by a number of different media outlets. At the same time, the before-mentioned effort also gave genesis to a number of different efforts with lighter context as compared to the original such as “10 hours of walking in NY as a Jets fan” and others. On top of that a Star Wars version recently surfaced titled “10 hours of walking in NY as Princess Leia” , showing what it’s like walking NY as Princess...

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Developer Blogs: Game Update 3.0 Class Changes: Shadow + Assassin

Posted by on Nov 12, 2014 in bioware, Developer Blog, News, SWTOR | 0 comments

Bioware is continuing the release of Patch 3.0 information in their official website. This time around, their developer blog is focusing on Shadow and Assassin changes as part of the upcoming expansion. As always, they pointed out that the intent of developer blogs as they relate to advanced classes is not to capture every single change but to provide an overview.   In specific: Force Potency is the most significant Jedi Consular change, that allows it to increase the critical chance of other channeled Force abilities like it already does for Telekinetic Throw. Forcequake, Cascading Debris, and Healing Trance (in addition to Telekinetic Throw) all now have their critical chance increased by Force Potency, and each use of these channels will consume one charge of Force Potency Read the rest right...

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Game update Patch Notes 2.10.3

Posted by on Nov 11, 2014 in bioware, News, SWTOR | 0 comments

Live Date: November 11, 2014 Highlights Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins November 11th at 4 AM PST/12:00 GMT and ends November 18th at 4 AM PST/12:00 GMT. General Guild Flagships will no longer vanish into the inky abyss of space, so players will no longer lose access to them. The Pending Mission Reward queue now has a cap of 3 Missions. Players are no longer able to accept Shared Missions when at the Pending Mission Reward cap. Players can no longer queue for Group Finder when they or one of their party members is at the Pending Mission Reward cap. Cartel Market Balanced Combatant’s Bracers no longer clip through the forearms on Male Body Type 3. Missions + NPCs Troopers on Belsavis now receive valuable experience for completing the Mission “Overwhelming...

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Rumor control: Bioware working on a separate Star Wars title featuring Chewbacca?

Posted by on Nov 10, 2014 in bioware, News, star wars, star wars news | 0 comments

JunkieMonkeys.com posted a very interesting story about Bioware recently. As you might remember, Electronic Arts announced earlier this year that it had acquired the rights to developing Star Wars games. EA has also announced the developers working on these titles – Visceral (Developers of Dead Space series), DICE (developer of Battlefield series) and Bioware. While we have heard a lot about DICE’s efforts on Star Wars Battlefront, very little information has been released about Bioware’s separate title….until now. The good people of Junkiemonkey noticed the Craigslist ad posted below: We are a talent search team partnering with Bioware games and recruiting video game talent for new Star Wars game launching next year! We are inquiring for a Chewbacca growl and grunts for a small video game role. Offering $150 for 30 minutes of your time. Please call show contact info and leave your name, number and your best impersonation of Chewbacca. We will be reaching out...

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SWToR remains a challenge after Electronic Arts (EA) releases Quarterly report

Posted by on Nov 9, 2014 in ea, ea earnings, electronic arts, News, SWTOR | 0 comments

Electronic Arts (EA) recently released their regular quarterly report that offered a glimpse on the performance of the mega-company. While overall, EA performed extremely well, a closer look of their released documentation revealed that SWToR didn’t contribute to the company’s overall performance. In specific: Net Revenue For the three months ended September 30, 2014 , net revenue was $990 million and increased $295 million , or 42 percent , as compared to the three months ended September 30, 2013 . This increase was driven by a $476 million increase in revenue primarily from the FIFA and Battlefield franchises, and Titanfall. This increase was partially offset by a $181 million decrease in revenue primarily from the SimCity, Crysis and Dead Space franchises, and Star Wars: The Old Republic . Service and Other Revenue For the three months ended September 30, 2014 , service and other revenue was $454 million , primarily driven by FIFA Ultimate Team, Titanfall, and...

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