Author: Vulkk

SWTOR Basics – How to Install PTS and Copy Your Character

Installing PTS is usually a very simple tutorial, but it would take you hours. Depending on your internet connection and the BW servers’ condition, it will take you between a couple hours to many, many hours. The live game is ~25GB, the Game with PTS is ~52GB. If you have the game already installed, you can add PTS on top of it. At this moment it is not possible (possible, but not easy or recommended) to install PTS on a separate Drive or Partition. To install and access PTS, follow these steps (or check the video linked below): 1. Download the game client from swtor.com and install it 2. Log in to the client and install the Live game 3. From the button in the bottom left corner open the settings window and make PTS available 4. Wait for the client to download and install PTS 5. Every time when you open…

Read More

SWTOR 3.2: Rise of the Emperor – Outfit Designer Overview

In this video Vulkk takes a first look and an overview of the new tool coming to SWTOR with Game Update 3.2 – The Outfit Designer. There are still a couple of bugs and one of two features appear to be broken or not working as intended. It offers upto 16 Outfit slots, which can be unlocked with Credits or Cartel coins. Prices are likely to change for the Live version of this update. Modifying any part of an outfit will cost credits too. The few restrictions in relations to what items we may slot are as follows: If our class uses light armour, we can slot light armour items or adaptive ones, but not medium and heavy. If our class is can wear Medium armour, such items will also be available to be sloted into the designer tool for outfits. Heavy armour classes can outfit any and all armours. Legacy…

Read More

SWTOR 3.2: Rise of the Emperor – First Preview

The Developer Stream on Twitch has just ended and Vulkk has narrowed down and sifted out the more important information about the upcoming Game Update 3.2. It bears the epic name “Rise of the Emperor” and will include a new planet (Ziost), a new In-Game tool (Outfit Designer), new quality of life improvements, class changes and more great Bioware story. In the video you will find new screenshots, more detailed information about the Outfit Designer, the rewards for players in the next few months, Biowars’s plans for future Dev Streams, Cantina Tour Events, what SWTOR is planing for Star Wars Celebration and let’s not forget that PTS is live and Update 3.2 is available for testing!

Read More

SWTOR 3.1 Flashpoint GUIDE: COMMANDER MOKAN – HM Battle of Rishi Bonus Boss

This is Vulkk’s Video Guide on the Bonus Boss in Battel of Rishi Hard Mode Flashpoint. In this relatively short fight we have quite a few mechanics, which are all simple, yet very deadly if not performed 100% correctly. Commander Mokan is one of the best boss encounters inside a Flashpoint Bioware have designed since the first and original version of Lost Island in early 2012. If  you have different tactics or suggestions for players, who have not yet done this, share them in the comments below. The boss is not something unseen, but is a fresh and interesting encounter compared to all the other tank and spank opponents. It can be done in many different class combinations and is one of the few very well designed and balanced fights. It may not have an awesome 100% loot drop, but is worth doing just for the achievement and the good feeling…

Read More

SWTOR: Patch 3.1.1 Jedi Sentinel and Sith Marauder Changes Analytical Video Preview

In this video Vulkk introduces the upcoming changes for Jedi Sentinel and Sith Marauder with Patch 3.1.1, which was recently released on PTS. He shares his opinion and analysis on the impact of these changes. There is a new Utility added and one was removed, a couple abilities were altered. Whether this fix is good for the class and in what situations  will Sentinels and Marauders feel stronger and more viable? If you are interested to hear Vulkk’s opinion, the video is attached down below. Don’t forget toshare your own expectations! Quick reminder of the Sentinel / Marauder patch notes for 3.1.1: Sentinel Just Pursuit has been redesigned: Leg Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds. Removed the Stagger Skillful Utility. New Skillful Utility: Reining Reach. Reining Reach increases the range of Leg Slash to 10 meters and…

Read More

SWTOR: Complete KEYBINDING Guide and UI Tips

  Keyboard keybinding is very personal and every player should edit and adjust their abilities to their own taste. With that said, in the linked video Vulkk shows us his personal bindings for both keyboard and mouse as well as various tips, tricks and reasons why certain skills should be located in certain spots and what is the logic behind each and every bound ability. The video examples the Jedi Sentinel keybinds, but the guide is made to be valid for all advanced classes. The ideal system is when all keybinds are the same or very similar for all of our alts, which makes remembering key press combinations a lot easier and saves us time.

Read More