addons

Are UI Mods Killing MMORPGS?

In the world of MMORPGs, there are many tools designed to help us advance in the game more quickly and enjoy the game more. Mods and addons allow us to do this and often take on a life of their own with the many things they allow you to do in the game. UI mods are especially popular, changing the look of the user interface and allowing you to personalize your game like never before. I have been playing WoW since beta and long before the days of mods that currently rule the game. GameSpy has a really interesting piece about World of Warcraft mods and how they are affecting the game which has me thinking about how they affect MMORPGs in general and how we see them. Have we become dependent on these addons to enjoy our games fully? While I’ve been one to enjoy my fair share of…

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SWTOR Damage Meters Coming Soon

Like to analyze your game stats? Want to keep track of how much damage you do? Trying to get your guild “raid-ready”? If you agree that SWTOR has been lacking in the stats area, then you will be happy to hear the news that Massively reports on upcoming changes and additions to SWTOR. Massively tells us: Players on the Star Wars: The Old Republic official forums have dug up a Fansite Summit Q&A session with the game’s lead combat designer Georg Zoeller in which he suggested that some new features will be coming to the game post-launch for those who want to ensure they’re getting the most out of their character builds. During the talk, Zoeller claimed that combat log parsing and other such performance analysis features were “very high on [BioWare’s] priority list.” This sounds really promising, especially to the type of MMO gamer who wants those stats and…

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Remote Skillin’ from iPhone and iPad, Legit?

Want to level up your crew skills but you have to leave for work? Bummed that you’re missing SWTOR over the holidays while you do family stuff? While there are many great reasons to cherish and appreciate family time, it’s also normal to miss this hot new game while you’re away. There is no real surprise then that gamers would find a way to get the best of both worlds (or at least as close as possible). If you cannot play SWTOR while on the go, you might be able to log in remotely and do a few activities, such as leveling your crew skills. If you have an iPad or iPhone, you might be able find an app that allows you to check in and deploy your crew while you are not actively in the game enjoying it. You can level up your crew skills from anywhere you can…

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No Addons for SWTOR at launch

It’s been asked before, back when we were discussing the SWTOR UI and now it’s been officially stated by BioWare, there will be no addons for SWTOR at launch. Georg Zoeller popped into the forums to clear up confusion on the matter, stating: “What we’ve said is, regarding the question ‘Will there be addons at launch’ is “no, not at launch”.This statement indicates nothing more than that there will not be addons at launch. Nothing more, nothing less.” So there you have it, the official word on addons at launch. So as a gamer, this brings up some interesting questions for me. I wonder what features that could be potential addons will make it into the initial launch of the game. As a long time WoW player (since beta), I saw many addons eventually become implemented into the UI itself. Scrolling combat text was an early one and quest tracking…

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