bioware

BioWare Says the MMO Market Has Never Been Bigger

BioWare Says the MMO Market Has Never Been Bigger

Are people still playing MMOs? The director of Star Wars: The Old Republic insists that the MMO market has never been bigger. While some of the biggest hitters in the industry, like Blizz’s World of Warcraft, are seeing declining numbers, James Ohlen says it’s a good time to be in the MMO business. “The MMO genre is much bigger than it ever has been before – it’s just that people misunderstand what the genre actually consists of now,” James Ohlen said in an interview with MCV. He goes on to talk about how people once thought MMOs were just for hardcore PC games but the genre has expanded. We see MMO games that don’t call themselves that in the traditional sense. We also see MMOs on different platforms, which wasn’t so common in the past. When you look at things from this perspective, it’s easy to see why one would say the MMO…

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Bioware Closing All Forums Except SWTOR

Bioware Closing All Forums Except SWTOR

In a big announcement yesterday, Bioware said they are shutting down nearly all of their forums. Everything except the SWTOR forums will go. It’s explained in this post on their site by Conal Pierse. Here’s a part of that post: “After great consideration, we are closing down the BioWare forums, effective August 26, 2016. The Star Wars: The Old Republic forums will continue to operate; however, our public boards for Dragon Age, Mass Effect, and legacy BioWare titles will no longer be available. This wasn’t an easy decision. Our players are important to us. Your feedback, stories, and love for our games drive and inspire us. In the past, our forums were the only way we could speak to you directly. They allowed our developers to talk with fans, and gave our players the opportunity to talk with each other about our games. But with the rise of social media and…

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SWTOR 5-YEAR COLLAGE PROJECT

swtor headshot

The team over at Bioware Austin want players to submit  a close-up headshot of your in-game character: To celebrate over 87 MILLION unique characters created by all of you, we’ll be creating our first ever SWTOR Character Collage! Sample Headshot Join the celebration by emailing us a close-up headshot of your in-game character: Recommended resolution is 1920×1080 Turn off all user interface and text Focus on the waist up Remain in your default pose We can’t wait to share the collage with you. Stay tuned for more details! Email us your character at swtorsubmissions@swtor.com  

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Claudia Adams-Esgrow Former Social Advisor for Bioware Passes Away

Claudia Adams-Esgrow

The game industry suffered a sad and unexpected loss this month. EA social advisor Claudia Adams-Esgrow has passed away. Claudia’s wife, Julia Adams-Esgrow, shared the news in a post on Facebook, Claudia and Julia had only been married a few weeks prior. Claudia started out as an in-game support representative for Blizzard (World of Warcraft) but worked on several games throughout her career, including Star Wars The Old Republic, where she helped manage the community. She even had a stint at Trion Worlds. We’re written about the importance of community management here quite often and as someone who has experience in that field, I tend to take these kinds of roles and the people who fill them, personally. Claudia worked hard for SWTOR and the fans and she was an all-around great person. Described by friends and family as a great food lover and a passionate political activist, she was someone who cared about…

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SWTOR Class Changes Coming with Patch 4.5

SWTOR Class Changes Coming with patch 4_5

BioWare will be making a long list of class changes in SWTOR with Game update 4.5 coming in next month. Hey folks, Below you will find the current list of Class changes which are coming with Game Update 4.5. These changes will not be going on PTS so we wanted to give you a heads up on what was coming. Please feel free to read over the changes and provide your feedback in this thread, I will pass it on to the Combat team. Sith Inquisitor Sorcerer Dark Heal now has a base cost of 70 Force (up from 55 Force) and heals for slightly more (.49%). Resurgence now has a base cost of 40 Force (up from 30 Force) and heals for a bit more (4.94% for the instant heal, and 3.70% for the heal over time.). Static Barrier now has a base cost of 45 Force (up from…

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Star Wars: The Old Republic – The Bioware Story (Documentary)

Star Wars The Old Republic - The Bioware Story (Documentary)

We talk a lot about SWTOR here. The entire site was built upon it back in our early days as we awaited the release of the game. So it’s fun then to see things like this short documentary about the making of SWTOR. This BioWare Story from Complex introduces us to the brains behind the game. We hear from the directors, writers and other key players of BioWare’s SWTOR team and they tell us about how they were first interested in Star Wars and what impact it had on their world. This then, helps us to see the impact this had on SWTOR. There’s a nod to Knights of the Old Republic, then they explain how they go in their own direction from SWTOR. Some of this might be info you already knew if you’re a big nerd who followed this game from the beginning but other parts will definitely…

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“True Stories of BioWare Heartbreak” Will Give You the Feels

BioWare

There is one thing BioWare is very well known for: their great storytelling. We’re talking about the kinds of stories that really make you feel. If you’ve ever played a BioWare game, you know just how easy it is to get emotionally invested. For some people, it’s books. For some, it’s movies or television shows. But for some of us, it’s a great video game with an emotion-filled story. This is what makes an excellent game stand out from an ordinary game. This is what defines the game for a lot of people. When you want to get lost in the story and feel like you are your character, this is the kind of feeling we’re talking about. Not all games can do that. Of course, the non-story-based games have their place too. Some gamers enjoy both. But when a game’s story reels you in and makes you feel like…

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BioWare’s Next IP Was Hiding in Plain Sight: On a T-shirt

bioware-the_team_preview_625x485

Bioware’s Alistair McNally had an interesting tweet this week after the Game Developers Conference (GDC) in San Diego last week. He says he wore a t-shirt to the conference that referenced Bioware’s new IP and it appears no one even noticed. Sneaky! Also it was fun to walk around GDC2016 in a t-shirt with our new IP on it and no one batted an eyelid. — Alistair McNally (@Al_McNally) March 18, 2016 So of course, this got the Twitterverse in a tizzy as people realized their miss and some frantically searched for pictures from the event to try to see this shirt in action. There have been articles written about it, forum threads posted on it, social media dialogue and even debate over it, but still we don’t know what the new game is, or what was on his shirt. And it looks like we might be waiting awhile for…

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How BioWare Makes Use of Livestreamers for SWTOR

SWTOR 4_0 KOTFE Dev Stream

You might remember when BioWare was promoting KotFE that they brought in several well known live streamers and live video people to help promote the new expansion. They had YouTube content creators as well as popular Twitch streamers talk about SWTOR to their own fanbase. They also seemed to talk to outside streamers from other games about trying SWTOR and also introducing it to their audiences. It’s not a bad strategy, honestly. It’s something that most companies will do in a time like this but some will say it failed for BioWare in this scenario. It doesn’t look like it paid off how BioWare would have hoped because they aren’t using that tactic anymore. It’s common practice for companies to experiment with different marketing tactics to see what works and this wasn’t a bad idea in theory. I work in marketing and I know the power behind brand ambassadors and…

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Curious How BioWare Created SWTOR Classes?

swtor classes

If you’ve ever wanted to know how BioWare created the SWTOR classes, you’re in luck. There is a special guest post series on StarWars.com from SWTOR lead designer, Michael Backus that tells you all about it. You can see Part 1 here, which talks about the Republic. Blakus has been on the SWTOR team for seven years now and if you’ve ever had any interaction with him, you know that he is really passionate about what he does and it shows. So it’s great to see that he is the one doing this guest post series because I’m sure it’s going to be good. Here’s a snippet from part 1: “So I’m going to do just that. I’m going to talk about the different classes in Star Wars: The Old Republic, but more importantly, about each class’s story arc. And by this, I don’t mean spoilers about their plots, but really, what…

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