Pokket to Leave BioWare

Posted by on Jan 18, 2015 in bioware, SWTOR | 0 comments

If you missed the SWTOR stream this week, you also missed the big news that Pokket (Hillary Nicole) will be leaving Bioware.  Pokket joined Bioware Austin as their new Community Coordinator. Her job was to help maintain relationships with fan sites, guilds, streamers and more. She also worked to build community relations and any other aspect of the SWTOR community. She posted this image and message to her Instagram after the stream: “Had fun on the #SWTOR stream. Thanks for the carry, y’all. Sorry for the bittersweet news. In case you missed it, next week is my last week at Bioware. /pout I’ll still be going to PAX South, though, as myself ofc ^o^ :D” While she is not saying the reason for leaving Bioware at this time, it is speculated that she was brought on for a contract job and not full-time employment so it could just be that her contract has ended or was not renewed. Bioware Austin has seen short turnover rates in the past, especially for people in community...

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The Five People You Meet In A Bioware Game

Posted by on Jan 11, 2015 in bioware, other games | 0 comments

BioWare is known for their huge open-world games with to-die-for graphics, unique characters, and long stories. The bottom line is that you go on missions, long journeys, boss fights, and then you are able to return to your spaceship, castle, or camp to talk to your recruits and friends you made along the way. Keeping this in mind, here are the top five characters that best stand for what BioWare is and shows off their games the best.   Bastila Bastila is a beautiful Jedi that and she makes video game relationships seem quite real, plucking your emotional heartstrings along the way. She is the perfect example of how video games can make you feel like you’re actually falling in love. I’m not here to state that Bastila was a particularly unique character. She was, and is, some moonlit, sultry-toned lady Jedi existing solely to pluck the heartstrings of young men slowly understanding the lovelorn potential of the rapidly flattening uncanny valley. I don’t remember much about our...

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BioWare’s Shadow Realms In Flux, Possibly Rebooted

Posted by on Jan 11, 2015 in bioware, other games | 0 comments

Last year BioWare Austin had a surprise announcement about Shadow Realms but there is word that it may have some large changes, possibly being completely rebooted. The Austin branch of BioWare is famously known for making Star Wars: The Old Republic had originally announced the news of Shadow Realms to be an online 4 vs. 1 action style role playing game and it was to be released in the beginning of 2015. However, this is all changing. There are two different industry sources that are stating they heard Shadow Realms would be cancelled but another third source that is familiar with news about BioWare Austin, states that the game became overhauled in the later part of October. Now the latest plans for Shadow Realms is that it’s to be released in 2017 for the Xbox One, PC, and PS4. Shadow Realms, last year’s surprise announcement from BioWare Austin, is going through big changes and may have been totally rebooted, sources tell Kotaku. That Austin branch of BioWare, best known for...

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Training cost is a thing of the past in SWToR

Posted by on Dec 6, 2014 in bioware, News, SWTOR | 0 comments

Bioware’s community manager Eric Musco, posted a very interesting thread at the official forums today relating to training costs. Musco, responding to a number of fan threads requesting the removal of training costs from the game, decided to take action and bring forward the suggestion to developers for consideration. After discussing the matter internally, they decided to remove training costs all together! So,when you login next week you won’t be required to pay any credits for your training! Eric’s complete post follows below: Hey folks, Let’s talk a bit about training costs for your characters abilities. One thing has become clear from the player feedback in not only this thread, but since launch: players do not like training costs. It is a situation where every level you will see your hard earned credits go to a holographic Hutt doctor in order to make yourself a bit stronger. We have been talking about this topic internally for quite some time and when you add...

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Game Update 3.0: Shadow of Revan Early Access

Posted by on Dec 2, 2014 in bioware, News, SWTOR | 0 comments

The day we were waiting is finally here! “Shadow of Revan” is now available for download for anyone who purchased the expansion before November 2, 2014. The rest will have to wait until December 9 to get full access to Bioware’s latest expansion.   Some highlights: All levels can now reach Level 60 New locations added – Yavin IV and Rishi Two new level 56-60 flashpoints Two new level 60 operations Dromund Kaas and Coruscant Strongholds can now be purchased for 3 credits! New class system (disciplines) Players can now send 6 Companions on Crafting Missions at level 56 (up from 5). …and much, much more! I have to admit that the list of changes is quite extensive and it does seem that Bioware took community’s feedback to heart. A lot of the features listed on their post are things that prominent members of the community have being asking for quite some time. One last thing to mention is that Patch 3.0 is 2.5 GB so if you plan on playing tomorrow,...

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