bioware

How BioWare Built Enough Content to Fill The Old Republic

We know it’s not easy creating and operating a massively multiplayer online game like SWTOR. That said, it can be equally as difficult to keep it filled with enough content on a regular basis so that players do not get bored. Have you ever wondered how BioWare built enough content to fill The Old Republic and how they continue to give us great content again and again. Some of you might remember back in 2011 when BioWare designer Georg Zoeller did a talk at GDC Online about Star Wars: The Old Republic and explained how spatial analysis can be used to support a rapid content iteration process during the late stages of MMO development. For those of you who heard the talk, he goes on to explain how BioWare’s homegrown ‘HoloProjector’ spatial visualization toolkit was used in the day to day development of the game. It also helped the BioWare devs with decision making, content validation and…

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New member of the Austin Community team: Nick Avola

Meet the newest member of the Bioware Austin Community team  Nick Avola. He’s Holding a Thermal Detonator! Hey all! I wanted to take a moment to introduce myself as the newest member of the Bioware Austin Community team. My name is Nick Avola, and I have the daunting (yet exciting) task of playing third fiddle on a team directly involved in all areas of our games – from player feedback, to design considerations, to promotions, to communications, you name it. Much of my time will be spent scouring the forums, blogisphere, and social media platforms to track community sentiment on a day-to-day basis. I’ll be consolidating your comments and concerns into detailed reports, which will be disseminated regularly amongst the Community, Development, Leadership, and other key teams here at BioWare Austin. The sooner your feedback reaches the eyes and ears of senior staffers, the more accurately and effectively we can respond…

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What’s Happening to the Women of BioWare Austin?

  In the past month, we have seen an exodus of SWTOR staff from Bioware Austin, much like one we saw a couple years back. Of these were Courtney Woods from the community team and Hillary “Pokket” Nicole, the Community Coordinator. While specifics were not released, we are given the impression their contracts just ended and Bioware was not interested in renewing them. As a female gamer and someone who has worked within the industry for a number of years, it’s great to see other females taking a leadership role so I am sad to see them go. That said, it has many asking the question “Are there any females left out there at Bioware Austin?” and of course, there are. It would seem that SWTOR is getting rid of their community team once again (remember when this happened last time?) and the fact that Courtney and Hillary are female…

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Veteran BioWare Writer Moves to Secret New Project

  Mr. David Gaider, veteran KOTOR writer, has announced he is making a major change. A few days ago,  he announced on Twitter that he is leaving Dragon Age and the team so that he can work on a secret game from BioWare. While it’s hard to leave Dragon Age behind, 10 years is a long time to work on any one project. I decided it was time for something new. — David Gaider (@davidgaider) March 3, 2015 Mr. Gaider worked on many different BioWare games including, Knights of the Old Republic and Star Wars the old Repubublic.  He also worked on Dragoan age Origins, Dragon Age II, and Dragon Age: Inquisition , as well as older games like Neverwinter Nights. Because he stated that he cannot discuss the new game this suggests to us that it’s an unannounced title. BioWare is currently working on a new IP and this could a…

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BioWare Co-Founder Greg Zeschuk Gets Back Into Games

  After Dr. Greg Zeschuk, co-founder, retired from BioWare in 2012, he made a web series based on beer called The Beer Diaries. He has now decided to get back into the gaming world, but the return may not be what everyone was expecting. GamesIndustry International reported that Zeschuk has joined the Vancouver based Biba Ventures. This startup is working on making mobile augmented reality apps that will work with playground equipment. Biba announced their deal with a playground equipment company, PlayPower, and they are to construct a collection of Biba supported playgrounds. Mr. Zeschuk will be serving as chairman for Biba. “Biba’s mobile games designed for outdoor play are just a breath of fresh air,” Zeschuk said.  “PlayPower and Biba are creating a new category, an inventive way to blend our new media habits with the health benefits and joy of active outdoor play. I am inspired by the…

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Bioware Canceled Shadow Realms to Focus on SWTOR

Shadow Realms Cancelled

Today, GameInformer reported that Shadow Realms, a 4v1 action RPG in development at BioWare Austin, has been canceled. Shortly after this new went out, BioWare Austin GM Jeff Hickman confirmed the news himself. “We’ve made the decision to not move forward with development of Shadow Realms,” wrote Hickman in a post on the official site. He went on to explain that “right now there are other projects for the team to work on within the BioWare studios for the coming year and beyond,” citing Star Wars: The Old Republic as the biggest focus, followed by Dragon Age: Inquisition, the next Mass Effect game, and “other new IP.” This is unfortunate news for fans who were looking forward to the game and also some may find it disappointing to see so many potential games getting the axe before they ever get to production. The downside here also is that this was to be BioWare’s first original game…

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SWTOR Producer’s Road Map 2015

  SWTOR’s Senior Producer Bruce Maclean has released the teams Producer’s Road Map for 2015. If you ahve been following our blog, there ain’t much new info, as most of this stuff, as it is basically just a write down of the letter that was read at the last Cantina Event with no new details or teasers. Most of the community that is concerned about future content probably already knew all this but I guess this makes it “official”… Producer’s Road Map 2015 Hi everyone! For many, the start of the year is a time for setting goals and planning for the future. This is something we have been focused on here at BioWare Austin. 2014 was an amazing year for the team. We delivered two expansions, an overhaul to the class system, and regular story updates through Flashpoints. I’m proud of what the team has accomplished, and we would…

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Pokket to Leave BioWare

If you missed the SWTOR stream this week, you also missed the big news that Pokket (Hillary Nicole) will be leaving Bioware.  Pokket joined Bioware Austin as their new Community Coordinator. Her job was to help maintain relationships with fan sites, guilds, streamers and more. She also worked to build community relations and any other aspect of the SWTOR community. She posted this image and message to her Instagram after the stream: “Had fun on the #SWTOR stream. Thanks for the carry, y’all. Sorry for the bittersweet news. In case you missed it, next week is my last week at Bioware. /pout I’ll still be going to PAX South, though, as myself ofc ^o^ :D” While she is not saying the reason for leaving Bioware at this time, it is speculated that she was brought on for a contract job and not full-time employment so it could just be that her contract has…

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The Five People You Meet In A Bioware Game

BioWare is known for their huge open-world games with to-die-for graphics, unique characters, and long stories. The bottom line is that you go on missions, long journeys, boss fights, and then you are able to return to your spaceship, castle, or camp to talk to your recruits and friends you made along the way. Keeping this in mind, here are the top five characters that best stand for what BioWare is and shows off their games the best.   Bastila Bastila is a beautiful Jedi that and she makes video game relationships seem quite real, plucking your emotional heartstrings along the way. She is the perfect example of how video games can make you feel like you’re actually falling in love. I’m not here to state that Bastila was a particularly unique character. She was, and is, some moonlit, sultry-toned lady Jedi existing solely to pluck the heartstrings of young men…

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BioWare’s Shadow Realms In Flux, Possibly Rebooted

Last year BioWare Austin had a surprise announcement about Shadow Realms but there is word that it may have some large changes, possibly being completely rebooted. The Austin branch of BioWare is famously known for making Star Wars: The Old Republic had originally announced the news of Shadow Realms to be an online 4 vs. 1 action style role playing game and it was to be released in the beginning of 2015. However, this is all changing. There are two different industry sources that are stating they heard Shadow Realms would be cancelled but another third source that is familiar with news about BioWare Austin, states that the game became overhauled in the later part of October. Now the latest plans for Shadow Realms is that it’s to be released in 2017 for the Xbox One, PC, and PS4. Shadow Realms, last year’s surprise announcement from BioWare Austin, is going…

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