companions

Treek DPS at Influence 50

There has been much discussion about companion stats and whether or not they are too overpowered at level 50. Before we heard a lot of players asking not to ad level-sync. They wanted to be able to clear mobs with their companion, operate on “easy mode” and plow through things. But then we heard people complain, “It’s too easy” and ask for companions to be nerfed. Let’s take a look at level 50 Treek for some perspective. Treek Influence 50 What do you think? Is it overpowered? Should players be able to use their companions to essentially farm through content? They’d still have to level up the companion and gear them out to max for it to even work anyway. Yet some people are saying the comp stats are way too high. In some cases, the companion could have as much as 700% more health than the player character. Player…

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BioWare will announce changes to SWTOR companions on monday.

The BioWare devs have been going through the companion feedback, and will announce upcoming changes on Monday. Eric Musco just announced that BioWare have ► Companion Change Feedback | 11.20.2015, 05:01 PM Hey folks, First off, we want to thank all of you for your feedback about Companion balance following 4.0.2. As we go into the weekend, we wanted you to know that we have gone through this thread, the forums, Reddit, and social media to gather everyone’s perspectives. We have come out of this with quite a few action items that we are going to take, including buffs for Companions. On Monday, we are going to release a forum post highlighting our plans to address current Companion balance, along with the state of Heroic Missions and Star Fortress. Thank you all once again for your feedback. -eric

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SWTOR Companion Change Feedback

BioWare want’s your feedback on the companion changes they made with game update 4.0.2: Check out the patch notes here, if you forgot what it was all about. Companion Change Feedback | 11.19.2015, 10:13 AM   Hey folks, Following the Companion changes we made Tuesday in 4.0.2, we want to gather your feedback on your gameplay experiences. We hope by this point you have had some time to jump in and get your hands on the changes yourselves. First, before we get into the feedback we are looking for, let’s talk a bit about our specific design goals related to Companions: Leveling Content – Challenge Level: Low. To complete this content, a player should have a basic understanding of game mechanics and have level-appropriate gear. Their companion’s role shouldn’t matter. KotFE Chapters – Challenge Level: Low. Like leveling content, a player should have a basic understanding of game mechanics and…

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Bioware explains Companion Healing Nerfs in SWTOR

With today’s  patch 4.0.2, companion healing power will be nerfed. Here is an explanation why. Companion Changes in 4.0.2 | 11.16.2015, 08:19 PM Hey folks, If you haven’t yet seen the 4.0.2 patch notes, you can view them here. There are some patch notes that we wanted to highlight and talk about specifically. Companion base stats have been reduced. Companion damage and healing output has been reduced. Some of you will certainly ask, why the need to nerf Companions? This is something that we definitely saw the community be divided on, and it was good for us to hear feedback from both sides. Ultimately, this decision came down to our own goals for Companions, along with data on how they were performing. What we saw in those instances is that Companions, simply put, were just way too good. Their healing and damage output could be greater than that of a very…

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SWTOR: Maintenance tomorrow: Update 4.0.2

Servers will be going down tomorrow for scheduled maintenance. We don’t have the patch notes yet,  but we know from a forum post by Eric Musco, that Companion power and healing is being reduced in 4.0.2 tomorrow. Date: November 17th, 2015 Time: 5AM – 9AM PST (1PM – 5PM GMT) Version: 4.0.2 Hey folks, I wanted to post a reminder, discussion of datamined content is not permitted on the forums. Doing so can lead to action being taken against your account up to and including infractions, which lead to suspension time. Let’s cover the elephant in the room. Yes, Companion power and healing is being reduced in 4.0.2 tomorrow. Tait will be posting patch notes and we will be discussing these changes more later today. However, until that time, please remember that posting any type of specifics about these changes are datamined and are not permitted. Thanks everyone. -eric Stay tuned for…

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SWTOR concerns regarding accessing future Companions

Eric Musco posted some answers to some of the growing player concerns on companion recruitment. These 4 threads all ask the same questions,can we get answers? | 11.11.2015, 09:53 PM I talked to Matt about Alliance, Companions, and your questions specifically related to accessing future Companions. Between this thread and the ones linked in the OP, I think there are two main questions you are looking to have addressed. Will I need to complete currently available alert Missions to unlock future alert Missions? As of right now, the answer to this is yes. Inside of each Alliance Companion type (Military, Underworld, etc), the Companion recruitment alerts are very much looked at like a Mission chain. Generally, you must complete one alert Mission before you will receive the next. Note that you only need to complete the Mission itself, not necessarily recruit any Companion associated with it. There may be exceptions to…

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SWTOR Companion Affection Achievements in Fallen Empire

Eric Musco just informed us that via the official forums, that Some companion affection achievements will be removed and others adjusted in Fallen Empire. Check it out: Companion Affection Achievements in Fallen Empire | 10.06.2015, 06:34 PM Hey folks, I wanted to pass on some information regarding changes to Companion Achievements in Knights of the Fallen Empire. As many of you know, Affection is being changed to Influence to coincide with your Character’s Alliance. Due to this, we are going to be removing all of the “Reach Max Affection” Achievements from the game, along with the Achievement points which they have granted. We didn’t want to create a situation where a very large number of Achievement points was no longer accessible. You can click the spoiler tag below to see a full list of all of the Achievements being removed. As a note, the Achievements for “Loyalty to the [Class…

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More Clarification on Nico Okarr Companion

Eric Musco has posted more explanation on the forums, on how you can acquire on Nico Okarr in Star Wars: The old REpublic – Knights of the Fallen Empire. Nico Okarr | 09.17.2015, 03:32 PM Hey folks, As I mentioned in my previous post, the plan for getting Niko in Fallen Empire was that you would recruit him into your Alliance as you were playing through the storyline. However, knowing the concerns about how you access Niko, we are also going to send you a token in the mail which will allow you to have Niko right away. If you want to get Niko as a part of playing through Fallen Empire, you can still do that. Just delete the token from your mail and you will get him naturally. On the flip side, if you claim the token we will still let you do his recruitment mission later on,…

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How Nico Okarr works as a Companion

  BioWare released more info on the forums on how Nico Okarr will work as a companion in the upcomming expansion for Star Wars: The old republic – Knights of Fallen Empire.   Nico Okarr | 09.11.2015, 06:56 PM Quote: Originally Posted by SebastiaanZ So Bioware … another question. At what level will Nico Okarr be available for new toons? Say you start from scratch as a lvl 1, will he be available like HK directly or from lvl 10 like Treek? This is a great question. Nico Okarr works a bit differently than the Companions you are comparing him too. To avoid any spoilers I don’t want to say too much, but you recruit Nico Okarr into your Alliance in Knights of the Fallen Empire, and have him as a Companion thereafter. -eric

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SWTOR Livestream Companion Wrap-up

Have any questions on companions in Star Wars: Knights of the fallen empire? Ask them now, on the official forums, and BioWare will answer: August Livestream Wrap-up | 08.27.2015, 02:30 PM Quote: Originally Posted by Excise Good stream. Question #1: Without naming specific companions (we’ll use Companion Bob), did I understand the stream correctly and that the below is a possibility: Companion Bob was a classic Companion. In KotFE, Companion Bob does not return story-wise. Despite that, I can still summon Companion Bob for adventuring purposes. Is the above understanding correct? Question #2: Will any new companions have conversation quests? Question #3: Will any old companions have new conversation quests? Question #1 – That understanding is correct. Question #2/3 – Are you specifically talking like “in your cantina or on your ship” type conversations? Or just dialog directly with that Companion? August Livestream Wrap-up | 08.27.2015, 02:31 PM Quote: Originally…

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