For years, Star Wars: Galaxy of Heroes has been the indestructible little holotable machine in the corner. New console games came and went. Star Wars movies disappeared from theaters. Disney+ shows rose, argued with the internet, and vanished into season-gap limbo. But Galaxy of Heroes kept doing what it does best: adding characters, feeding collectors, creating squad puzzles, and reminding everyone that mobile Star Wars is not a side note. So why does it feel strangely quiet right now? Not dead. Not abandoned. Not “somebody check the pulse” quiet. Just quieter than the rest of EA’s Star Wars galaxy. Galaxy of Heroes Is Still Active To be clear, Galaxy of Heroes is still moving. The official Galaxy of Heroes news page lists the Era of The New Republic Kit Reveal from May 8, 2026 as its latest major news item, following earlier 2026 updates like the Era of Andor Kit…
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EA Star Wars Launches Official Discord, but Battlefront Fans Notice One Big Absence
EA Star Wars has launched an official Discord server, giving players a new central place to follow and discuss the publisher’s current Star Wars games. The server, promoted through EA Star Wars’ official social channels, includes spaces for Star Wars Jedi, Star Wars Zero Company, Star Wars: Galaxy of Heroes, and Star Wars: The Old Republic. That lineup makes sense. It also leaves one very loud absence. Where is Star Wars Battlefront? The Missing Battlefront Channel Is the Story At launch, the official EA Star Wars Discord appears focused on the active and currently supported corners of EA’s Star Wars lineup. Zero Company is the obvious new push, Galaxy of Heroes keeps rolling, The Old Republic is still alive after all these years, and the Jedi series remains one of EA’s biggest modern Star Wars success stories. But Battlefront is different. Official support for Battlefront II ended years ago, yet…
EA Killed a KOTOR-Style SWTOR Reboot That Lucasfilm Had Already Backed
There was almost another great lost Star Wars game. Not a rumor. Not fan fiction. Not one of those “what if” forum ghosts that refuse to die. Former Knights of the Old Republic lead designer and Star Wars: The Old Republic director James Ohlen has revealed that he once pitched a full SWTOR reboot called Star Wars: The New Republic — and it had serious support before EA’s board killed it. That is the kind of sentence that lands like a thermal detonator if you care about BioWare-era Star Wars. The SWTOR Reset That Almost Happened In a recent interview with PC Gamer, Ohlen said that around 2015 he spent roughly six months building a pitch for a total relaunch of The Old Republic. The project was called Star Wars: The New Republic. And this was not some half-baked napkin idea. Ohlen said he put together a design document, presentations,…
On This Day: EA’s Star Wars Deal Changed a Decade of Games
On May 6, 2013, Star Wars gaming changed overnight. Disney and Lucasfilm announced a major multi-year agreement with Electronic Arts, giving EA the keys to Star Wars games for the “core gaming audience.” At the time, the official Lucasfilm announcement framed it as an exciting new phase, with DICE, Visceral Games, and BioWare all attached to future Star Wars projects. In hindsight, it was not just a licensing deal. It was the beginning of an era — messy, controversial, occasionally brilliant, and impossible to ignore. The Deal That Replaced LucasArts The timing mattered. Disney had acquired Lucasfilm in 2012, and LucasArts’ days as a major internal game studio were effectively over. As WIRED reported at the time, EA would become the exclusive provider of Star Wars games for the core gaming market, while Disney kept certain rights for mobile, social, tablet, and online categories. That distinction would shape everything that…
Star Wars Games (2012–2018): The EA Exclusive Era
When we closed the book on 2006–2012, it felt like LucasArts was wobbling. When 2012–2018 began, the wobble turned into a restructuring. And everyone felt it. This wasn’t a loud collapse. It wasn’t dramatic overnight silence. It was something slower and stranger — like watching the galaxy shift ownership while you were still standing in it. In April 2013, Disney shut down internal development at LucasArts.In May 2013, Electronic Arts was announced as the exclusive publisher for core Star Wars console and PC games. And just like that, an era ended. But what followed wasn’t a drought. It was a recalibration. Where This Era Sits in the Timeline If you’re reading this as part of the complete SWTORStrategies Star Wars Games archive, here’s the path so far: Now we enter 2012–2018. This is the EA Exclusive Era. And it is defined by two forces working at the same time: It’s…
Vince Zampella, Architect of Modern Star Wars Games and Shooters, Has Died
Some names shape genres. Vince Zampella shaped eras. The game industry is mourning the loss of Vince Zampella, a defining creative force behind Call of Duty, Titanfall, and Respawn Entertainment’s modern Star Wars games. His death marks the end of a career that quietly, decisively changed how action games are made—and how millions of players experience them. Why this matters now Zampella’s influence stretches across two decades of gaming history. From competitive shooters to cinematic single-player adventures, his fingerprints are everywhere—including Star Wars Jedi: Fallen Order and Jedi: Survivor, which redefined what a modern Star Wars game could be. His passing isn’t just the loss of a studio head. It’s the loss of a design philosophy built on feel, precision, and respect for players. What happened According to confirmed reporting, Zampella died following a single-vehicle car crash in Southern California. Emergency services responded to the incident after an automated alert,…
Star Wars Battlefront 2 suddenly captivates players and breaks records after the success of Andor
This year, the eight-year-old shooter Star Wars Battlefront 2 unexpectedly came into the spotlight of the gaming community. The game set its own records for the number of concurrent players, and fan discussions and calls for a continuation of the series show no sign of stopping. How did a largely forgotten video game become a phenomenon again, and what role does the Andor series play in this revival? The return of Battlefront 2 and why the old project is being discussed again When Star Wars Battlefront 2 was released in 2017, the project immediately faced serious criticism. The reason was in-game purchases—the so-called “lootboxes,” which gave players a tangible advantage for real money. The wave of outrage reached not only website ratings but was also discussed at the level of US government agencies. Despite large-scale overhauls of the monetization system and the removal of most controversial mechanics, the game faded…
EA Drops Jedi: Survivor & Fallen Order to Their Lowest Price Ever — Up to 90% Off
EA just activated everyone’s favorite Star Wars Force ability: massive discounts. Both Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order have been slashed by up to 90%, marking the lowest prices these games have ever hit. If you’ve been waiting to jump into Cal Kestis’ story… well, you may never see a better time than right now. These aren’t tiny “here’s five bucks off, enjoy” discounts — we’re talking “grab the controller, do not walk, run to the checkout” levels of deals. Jedi: Fallen Order – The Origin Story You Shouldn’t Skip Jedi: Fallen Order was already considered one of the best modern Star Wars games when it launched. It brought back: Now that it’s up to 90% off, it’s basically cheaper than a cup of coffee in most major cities. If you somehow haven’t played it yet, this is your chance to witness Cal’s escape from Order…
EA to Be Acquired in $55B Deal — What It Means for Star Wars Games
In a blockbuster move, Electronic Arts (EA) has agreed to be taken private in a $55 billion leveraged buyout by a consortium composed of Saudi Arabia’s Public Investment Fund (PIF), private equity firm Silver Lake, and Affinity Partners. This is officially one of the largest take-private deals in history. EA shareholders will receive $210 per share, reflecting a 25 % premium over pre-announcement trading levels. The deal is expected to close in the first fiscal quarter of 2027, pending regulatory and shareholder approval. Why This Acquisition Matters This isn’t just a financial headline—it reshapes EA’s strategic runway, especially in high-stakes franchises like Star Wars. A few key takeaways: What’s Happening at EA & Star Wars Now So, how does this intersect with EA’s current Star Wars game lineup? EA’s official press release frames this buyout as accelerating EA’s “strategic vision to advance the future of entertainment.” The message is clear:…
EA Smashes Expectations Thanks to a Surprise Hero: Star Wars Battlefront II
Who knew a 2017 title could be EA’s secret weapon in 2025? Electronic Arts just dropped its Q1 FY26 earnings, and while there’s plenty to unpack—from buybacks to live service numbers—one standout headline is already stealing the spotlight: Star Wars Battlefront II is back, and it’s not just showing signs of life. It’s thriving. That’s right. The same game once mired in controversy over loot boxes is now leading the charge in EA’s stronger-than-expected quarter. Sometimes, the Force really does awaken. A Strong Quarter with a Galactic Twist EA reported $1.671 billion in net revenue for the quarter ending June 30, far surpassing expectations. Net bookings came in at $1.298 billion, brushing the top end of guidance, even as net profit slipped to $201 million—a 28% drop year-over-year. While live service games like Apex Legends and EA SPORTS FC remained sturdy performers, it was the full-game category that made headlines….
What If Star Wars Battlefront II Launched With 32,000 Players? EA’s Missed Jackpot
Star Wars Battlefront II just hit 32,311 concurrent players on Steam, marking a surprising late-game comeback. But what if this massive player base had shown up when the game launched in 2017? Spoiler: EA would’ve been swimming in cash—about $48 million worth, just from PC sales. We crunched the numbers and explored the alternate galaxy where Battlefront II didn’t shoot itself in the foot with loot boxes. A Galactic Comeback… in 2025? In a plot twist worthy of The Empire Strikes Back, Star Wars Battlefront II (2017) is having a resurgence in 2025. According to the latest SteamCharts data, the game just hit an all-time peak of 32,311 concurrent players. That’s right—nearly eight years after launch, the Force is suddenly strong with this one. But here’s the real question:What if this many people had played Battlefront II at launch?Let’s fire up the hyperdrive and crunch some numbers. The 32,311-Player Spike…
Star Wars Battlefront 2 Is Poppin’ Off Again—But EA Would Rather You Join EA Play Than Make a New Game
So, Star Wars Battlefront 2 is suddenly one of the hottest games on the galaxy’s radar again. Eight years after launch. Four years after official support ended. Two years after everyone said “RIP” and moved on to other shooters. And EA? They’ve noticed the party… but instead of bringing cake, they brought a subscription plug. A Long Time Ago in a Dead Game Far, Far Away Let’s talk timeline. Battlefront 2 launched in 2017 and, well, let’s just say it wasn’t smooth hyperspace travel. The microtransactions drama alone could fill a HoloNet crime report. But after some serious patching and a progression overhaul that didn’t feel like it was written by Jabba the Hutt’s accountants, the game turned things around. Support officially ended in 2020. DICE (the developers) pitched Battlefront 3. EA rejected it. Something-something about licensing costs, something-something lightsaber-shaped dollar signs. DICE moved back to Battlefield. And that seemed…
Respawn Developer Says Morale Is “At An All-Time Low” — What’s Going On?
When a developer known for delivering iconic titles like Titanfall, Apex Legends, and Star Wars Jedi: Survivor starts using phrases like “morale is at an all-time low,” it’s usually not just hyperbole—it’s the digital equivalent of alarm bells going off. That’s exactly what happened when Respawn Entertainment developer “@witdarkstar” (Dan, a senior-level dev) posted on Bluesky, saying that the studio’s energy has hit rock bottom following a wave of Electronic Arts layoffs. The tweet, simple but striking, reads: “Genuinely think morale is at an all-time low.” Short. Grim. And packed with implications for one of the most creatively influential studios under the EA banner. EA Layoffs: A Galactic-Sized Blow? Electronic Arts, Respawn’s parent company, recently announced a new wave of layoffs as part of its restructuring strategy. These moves included canceling an unnamed Star Wars FPS and cutting back on future single-player content across various teams. The timing couldn’t be…
EA Layoffs Hit Respawn: What It Means for Star Wars Jedi 3 and the Future of the Galaxy
There’s a disturbance in the Force—and it’s not just another Death Star blowing up. Electronic Arts has quietly swung its corporate lightsaber and laid off around 100 developers at Respawn Entertainment, the studio behind the beloved Star Wars Jedi series. Yes, that includes some of the folks working on Star Wars Jedi 3, the next chapter in the saga of Cal Kestis, Force-sensitive poncho connoisseur. And no, this isn’t just another business-as-usual reshuffle. It’s part of a wider EA maneuver that has seen hundreds of jobs slashed across multiple departments. While the droids you’re looking for are still safe (for now), some serious behind-the-scenes shakeups have fans of Star Wars games—and those keeping an eye on the industry—wondering: what’s next? EA’s Layoff Spree Hits Respawn Right in the Core According to multiple sources, EA recently trimmed its workforce by approximately 670 positions, with 100 of those cuts coming from Respawn…
Star Wars Jedi Games Join Amazon Luna in Multi-Year EA Cloud Deal
A long time ago in a galaxy not far at all—just your living room, really—cloud gaming got a serious power boost. Amazon Luna and Electronic Arts (EA) have officially teamed up in a multi-year agreement that’s bringing some heavy hitters to the cloud. Yes, that includes both Star Wars Jedi: Fallen Order and Jedi: Survivor. Cue the lightsaber ignition sound. The partnership marks a major win for cloud gaming accessibility and a signal that Luna is ramping up to compete with the likes of Xbox Cloud Gaming and Nvidia GeForce Now. And if you’ve ever wanted to Force Push your way through a horde of Purge Troopers without owning a gaming PC or console, now’s your time. 🎮 Jedi: Fallen Order and Survivor Are Now Playable on Luna As of March 2025, both Star Wars Jedi: Fallen Order and its critically acclaimed sequel Jedi: Survivor are now officially part of…
BioWare Co-Founder Reveals His Dream to Take Over EA from the Inside
When it comes to the gaming industry, few stories are as legendary as the rise of BioWare. Known for producing iconic RPGs like Mass Effect, Dragon Age, and of course, Star Wars: The Old Republic (SWTOR), BioWare built a reputation as a studio dedicated to deep storytelling and unforgettable characters. But behind the scenes, the relationship with Electronic Arts (EA) was far from a fairy tale. In a recent episode of Simon Parkin’s podcast My Perfect Console, BioWare co-founder Greg Zeschuk offered a surprisingly candid look at his time under EA’s corporate umbrella—and a wild dream that never quite materialized: taking over EA from the inside. EA: A Double-Edged Lightsaber for BioWare When EA acquired BioWare in 2007, it seemed like a match made in RPG heaven. A successful indie studio joining forces with a publishing giant promised bigger budgets, better marketing, and larger-scale projects. And for a while, it…
Massive Star Wars Game Discounts on Steam: Save Up to 90% on EA Titles
The Force is strong with Steam this week as EA’s Star Wars games are seeing massive discounts of up to 90%! Whether you’re looking to relive epic battles in Battlefront II, wield a lightsaber in Jedi: Survivor, or take to the skies in Squadrons, now is the perfect time to grab these legendary games at unbeatable prices. Also remember to Get Free Steam Games for PC when you have the chance. From action-packed single-player experiences to multiplayer galactic warfare, this sale has something for every Star Wars gamer. Here’s everything you need to know about these incredible deals. Best Star Wars Game Deals on Steam The sale includes some of the biggest Star Wars titles, with discounts reaching as high as 90%. Here are the standout deals you won’t want to miss: 1. Star Wars Jedi: Survivor™ – 75% Off Jedi: Survivor continues Cal Kestis’ journey, offering an expansive world,…
Electronic Arts and Lucasfilm Games Unveil New Star Wars Titles by Respawn Entertainment
Get your lightsabers ready and prepare for a hyperdrive jump into gaming news! Electronic Arts (EA) and Lucasfilm Games have announced a collaboration that promises to deliver not one, not two, but three new Star Wars games from the creative minds at Respawn Entertainment. If you love immersive storytelling, action-packed adventures, or just a galaxy far, far away, you’re going to want to stick around for the details. What’s on the Table? Three Games, Endless Potential The collaboration brings an ambitious lineup of three new Star Wars titles, all spearheaded by Respawn Entertainment, the studio celebrated for its work on Apex Legends, Titanfall, and the critically acclaimed Star Wars Jedi: Fallen Order. Let’s break down what’s coming: 1. The Next Chapter in the Star Wars Jedi Series Game Director Stig Asmussen and his team are back, building on the success of Jedi: Fallen Order. Expect an action-adventure game with epic…
EA Announces Major Restructuring: Cancels Respawn’s Star Wars FPS Amidst Workforce Reduction
Electronic Arts (EA) has unveiled a significant restructuring plan that will see the cancellation of Respawn Entertainment’s in-development Star Wars first-person shooter (FPS) and the reduction of its workforce by approximately 670 employees, or 5% of its total staff. This move is part of a broader strategy to refocus on owned brands and support existing games, amidst a shifting landscape towards open-world, community-driven, and live service games. Strategic Shifts and Project Cancellations EA Entertainment president Laura Miele, in a note to staff, detailed the company’s future business priorities, highlighting the difficult decision to shut down the early development Star Wars FPS action game. Miele emphasized that the decision reflects a strategic focus rather than a commentary on the development team’s talent or passion. Rumored to feature a Mandalorian protagonist, the fate of this Star Wars FPS, as well as EA’s Star Wars strategy game, now hangs in the balance as…
Stig Asmussen Departs Respawn Entertainment and EA
Stig Asmussen, the renowned director behind the successful titles “Star Wars Jedi: Fallen Order” and “Star Wars Jedi: Survivor,” has announced his departure from Respawn Entertainment and its parent company, Electronic Arts (EA). Asmussen’s decision to leave comes after a commendable career in the gaming industry that spans nearly a quarter of a century. A Storied Career: Asmussen’s journey in the gaming world is nothing short of illustrious. Before joining Respawn, he played pivotal roles in the creation of the original “God of War” trilogy at Santa Monica Studio. He began as the lead environment artist, transitioned to the role of art director, and ultimately took the reins as the creative director for “God of War 3. In 2014, Asmussen joined Respawn Entertainment as a game director. His first major project with the studio was the 2019 hit, “Star Wars Jedi: Fallen Order.” The game’s success was followed by “Star…
EA CEO Expresses Interest in New Star Wars Jedi Game
In a recent earnings call, Electronic Arts (EA) CEO Andrew Wilson expressed his interest in seeing another entry in developer Respawn’s Star Wars Jedi series. While no official announcements were made, Wilson’s comments have sparked excitement among fans of the franchise. A Desire for More Jedi Adventures During the Q&A portion of EA’s first quarter earnings call, Wilson was asked about the publisher’s future approach to the Star Wars franchise, particularly concerning live services and ongoing engagement. Although he didn’t make any official announcements, Wilson spoke highly of EA’s partnership with Disney and Lucasfilm and the success of games like Star Wars Battlefront, the popular Star Wars: Galaxy of Heroes mobile game, and the Star Wars Jedi series. “Our teams are always thinking about what new experiences we might be able to create,” Wilson said. “Certainly, I would love to see more in the Jedi franchise over time. It’s just…
EA Shareholders Vote Against Pay Packages
A majority of EA’s shareholders have voted against EA’s proposed compensation package for its top executives. What does this mean exactly? Early in July, the CtW Investment Group, one of EA’s pro-labour shareholders, urged investors to vote against the Say on Pay proposal and if it had passed, this would have given EA total control over how it compensates the top execs outside of their salaries. But in the beginning of August, there was the annual shareholder meeting and 68% of shareholders voted to reject the executive pay proposal. Over 171 million votes were cast against it, compared to 59.6 million in favor according to regulatory SEC financial filing made the same week. “Shareholders issued a resounding rebuke of Electronic Arts’ deeply flawed executive pay practices that does not incentivize executives to create long-term value,” said CtW executive director Dieter Waizenegger. “This vote is a clarion call for the board to stop piling…
Possible Direction of EA’s New Star Wars Game
EA is working on a new Star Wars game. For those who don’t know, EA has partnered with Disney to have exclusive rights to the Star Wars license until 2023. This means they are the only studio who can make Star Wars games at this time. Some fans aren’t happy about that, but it is what it is and we can’t really do anything to change that. So for now, at least, we have to work with what we’re given and that means embracing EAs role in all of this. Despite some canceled games and a rocky start to Battlefront II, they’re not doing all that bad in the gaming department. What might we see in the future? FlickeringMyth.com speculates on what future Star Wars games we might see. A Star Wars Battlefront III, perhaps? What would that look like? And what would be the benefit to a new game,…
Why Does EA Keep Canceling Star Wars Games?
If you’ve been around our site for a while, you’ll know that we’ve written about quite a few anticipated Star Wars video games that were later canceled. Some were put to rest before they ever had the chance to be developed and others had us ready to purchase when they pulled the plug. One thing they all had in common: they left us disappointed. So, why does EA keep canceling Star Wars games? Well, it would seem they have different reasons for doing so. Since EA secured the publishing rights on Star Wars games from Disney, they have canceled at least three Star Wars games. The most recent one being the Battlefront spin-off. EA has given various reasons each time they cancel one of these anticipated games but the common thread seems to be timing. The latest Star Wars game, code-named “Viking” was rumored to be a Battlefront spin-off with…