fan friday

Friday Update: CE Unboxing, Eurogamer Highlights, and Fan Friday

Continuing with the theme of multi-content Friday Updates, Bioware has hit us with the CE Unboxing, Eurogamer Highlights Video, and some Fan Artwork. First up are the Collectors Edition Unboxing. Everyone already knows what’s included with the collectors edition for Star Wars: The Old Republic , there as been some confusion as to what items come with what edition of the game. So to clarify, BioWare released a bread down of what is included in each version and a video of the items you’ll find inside the Collectors Edition box. Below we have the digital items listed for all pre-orders, the Digital Deluxe Editions and the Collectors edition. Below that is the video. All Pre-Orders: Color Stone. Included as part of every pre-order of Star Wars: The Old Republic, the Color Stone is a special crystal that players can use to change the color of any lightsaber blade or blaster…

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SWTOR Fan Friday and Gamescom Plans

It’s Friday witch means it’s the last work day of the week ( for most of us) and time for BioWare to update us on Star Wars: the old republic. Ihave to admit that this Friday is a kind of slow one, as one of today’s updates is simply an announcement outlining the team’s Gamescom plans. Attendees will get hands-on play time on each of the Origin Worlds, and lucky players will get to try out the Alderaan player-vs-player Warzone as we wrote about ealier today. The festivities taking place include an EA press conference on Tuesday, August 16 at 10am EDT. As an added bonus to those members of the The Old Republic community, we will be housing a special area within the stand where you can play Warzone PvP.This area is designed to allow members of the community to play Warzone matches in a slightly more relaxed environment,…

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SW:TOR Updates: Writer Blog and Fan Friday

Writing is one of the key elements to crafting a living world and few understand that better than BioWare and the vision they have for Star Wars: The Old Republic. This week’s update is all about those guys that shape the world and keep it evolving to fit the lore – the writers. This week BioWare Writer Ian Ryan takes us through the writing process and how writers continue to shape the game world long after the final piece of the story has been written. The writers continue to play the game and examine each area for subtle details that need improving. One example given is the vast improvements made to the planet of Nar Shaddaa, which has been given quite a new glamorous look to better match the taste of the Hutts thanks to writer feedback. If you’re curious to see the impact that these talented writers have on…

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Fan Friday and 2011 Event Appearances

It’s Friday once again and that means that it’s time for another BioWare update for Star Wars: The Old Republic. This week brings a trio of updates starting with a new video from the recent Fan Site Summit held at BioWare’s Austin, TX studio in April. The video reflects on the event and what attendees thought of their hands on time with SWTOR.It’s nice to see BioWare developing a nice, cozy, friendly relationship with the people that will be objectively reviewing their product.Part two of this week’s update is a new Fan Friday feature, which highlights some of the SWTOR fan art from the community and a new Fan Site Spotlight featuring SWTOR Life with a brief Q&A with Serge “Mikto” Stanarevic about the site.The Fan Friday update also confirmed the 2011 events that BioWare and LucasArts will be showing off SWTOR at. Fans can look forward to seeing the…

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Friday Updates: Environmental Polish and Class Q&A

BioWare returns this week with a two-part update for Star Wars: The Old Republic (SWTOR). The first part of the update goes behind the scenes with Senior Environmental Artist Robby Lamb, who details how the game environments evolve and transform. Lamb details the creation and polish of environments in SWTOR and how he works and re-works the content to make it as epic as possible while maintaining the best game performance. The second part of the update comes in the form of a Community Q&A, which addresses a number of different questions from the community. To summarize, each class will have a number of companions from each archetype. Players can choose which of those will become their main companion and can enhance them through the use of kits. Bounty Hunters will not be able to use jetpacks outside of battle and the Jedi Knight and Sith Warrior will have no…

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Friday Update: Animation Blog, Flashpoint Q&A

The latest batch of updates on the Star Wars: The Old Republic site include a dev blog on animations, a community Q&A on Flashpoints, and a fan site spotlight on our good friends TORWars. Also, there’s some concept art and fan art thrown in for good measure. In the cinematic animation blog, Animator Andrew Lauretta explains how animations are created for in-game cinematics. He shows step by step how the team worked on a scene in which characters need to Force Push some guards away and slay a couple of Hutts. The latest Fan Friday segment contains the usual artwork and avatars, and this one also includes an interview with Jeff Hollis, the creator of TORWars.  Community Q&A on Flashpoints Today, World Designer Jesse Sky has answers to some of your questions about Flashpoints:Q: Will Flashpoint for Republic and Empire ever meet? – Sirious_NoraA: Certain Flashpoints, especially at the end…

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Sith Temple Art, Podcast Spotlight and Fan Q&A

Today’s update to the Star Wars: The Old Republic site is a package deal that contains new Studio Insider and Fan Friday segments. Both of the articles are packed with content and are worth a look for SW:TOR fans. As always, the Fan Friday segment contains fan art, concept art and forum avatars. In addition, this issue contains the first installment of the new Fan Site Spotlight series. The team talks with the hosts of Mos Eisley Radio to learn more about the podcast. BioWare also announced that it will be hosting a Community Meet and Greet at PAX East on March 12. In this week’s Studio Insider segment, Concept Artist Diego Almaza explains how he created the concept for the Sith Temple (seen above). Rich Vogel, Executive Producer of The Old Republic and Vice President of Production at BioWare Austin, also answers six questions from the community.  Check out…

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Fan Friday

As always, the Fan Friday segment contains New Fan Stuff by the Geeks to the Geeks. The most noteworthy portion is the announcement that Star Wars: The Old Republic will be present at PAX East this year. The convention will be held from March 11-13 in Boston, Massachusetts. Other then that you can find tons ofother cool stuff: New Smilies and avatars pics for www.swtor.com.Dont miss the New Studio Insider this month for an in-depth look at the design of the Agent starship and more Community Q&A answers.If you have some talents you wish to share then visit the community forums.Greighson from the SWTOR forum community created Sith-themed propaganda. Another member named Crypticgrrl detailed close-up portraits. They look really awesome. There are Some really nice Fan Fic work. The story’s called Final Ex a member named Kharnis. If I finish any of my Star Wars stories then I’ll post too…

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Friday Update: Studio Insider – Experience Coruscant and Fan friday

So, Fan Friday. It seems that Bioware decided to split the “Developer Corner” out of the Fan Friday and give it its own thing, called “Studio Insider”. Last time we got a look at the work the development team was doing on Flesh Raiders, and this time we get to experience Coruscant. Read the full article here We are excited about sharing new work-in-progress art, special screenshots, animations, and other insights from the Star Wars™: The Old Republic™ team. In this Studio Insider, World Designer Eric Young walks us through the process of building the city world of Coruscant. Also, we have picked some questions to answer in the Community Q&A section! Designing Coruscant They call me Eric Young. I’ve been a World Designer at BioWare for almost four years now; my job is to design the layout of planets, place buildings and mold terrain into mountains, valleys and roads. I work from the…

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Friday Update: Flesh Raiders, and Fan Friday

Yes! It’s Friday again, and that means two things: Weekend with lot’s of beer and more news from Star Wars: The Old Republic. This time we get the monthly “The Studio Insider” wich gives us a glimpse of what it takes to produce a multi-million dollar MMO. In this issue of the Studio Insider, concept Artist Diego Almazan shares another step-by-step demonstration of the creation of the Flesh Raider, from base sketch to fully tricked-out creature. When starting a concept, it’s important to get as much information as possible to help make the creature or object fit best in its place in the game. For this concept in particular, I was excited to take on the task of creating an alternate Flesh Raider which would fit alongside the current set.After gathering and studying art work and other assets related to the Flesh Raider, I started off with a base which…

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