5 Reasons You Should Be a SWTOR Subscriber

Posted by on Jan 27, 2013 in discussion, Free to play, subscription, Uncategorized | 0 comments

If you’re still holding back on the decision to become a SWTOR subscriber, it might be a good time to go ahead and take the plunge. When you look at all the benefits that come with a sub, you just might ask yourself why you didn’t do it earlier. Honestly, if you’re really into the game and play on a regular basis, it just makes sense to subscribe. Here are five reasons you should be a SWTOR subscriber: Subscriber Benefits in the Cartel Market: Another reason you should be a subscriber is for the Cartel Market benefits. You get access to all 6 quick bars, a minimum of 500 Cartel Coins per month to spend, 10 additional character slots per server, unlimited access to all warzones, flashpoints, space combat and operations, earlier access to sprint and speeder piloting, ability to queue your crafting items and much more. You Get 50% off the Expansions- As we told you previously, RotHC will be 50% off for subscribers so we can expect that the same will be true for future expansions as...

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Free-to-Play Preview Episode 3

Posted by on Dec 21, 2012 in Cory Butler, Free to play | 0 comments

  In a new video from BioWare, Cory Butler delivers an overview of Star Wars: The old republic’s free to play preferred status program.  In the video he explains details regarding “Preferred” status, and highlights several options available for players a the Cartel Market. At the end of the video he briefly speaks about the limited time Life Day items available. We’re always listening to player feedback and we’ve already made some substantial changes,” Butler says before going on to mention an increase in the number of available hotbars and character slots. View the vid...

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The Inquisitr Talks “Saving SWTOR”- Will F2P Revive the MMO?

Posted by on Dec 11, 2012 in Free to play, Uncategorized | 0 comments

It’s been nearly one year since the launch of Star Wars: The Old Republic and we never could have predicted last year that we would be sitting where we are today. The game has changed a lot and key developers have moved on to new projects but BioWare is still working on their project, which some say is a struggling game. “When Star Wars The Old Republic made its much ballyhooed debut in December of 2011, many gamers were promoting it as the next WoW killer”, says Inquisitr. BioWare had high hopes for their game, as did the fans but not everything worked according to plan. SWTOR reportedly cost over $200 million to develop and had 800 developers on four different continents involved in the creation. Some might argue that their first mistake was trying to do too much. KISS (keep it simple, stupid). The entire project took over six years to complete and some believe the December 2011 was still too early and rumors say that EA pushed the date up in time for the holidays....

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The Importance of Player Feedback with the New Free-to-Play Option

Posted by on Dec 5, 2012 in Free to play, Jeff Hickman | 0 comments

Jeff Hickman posted a news update yesterday regarding Free to Play restrictions. Looking at the Feedback BioWare got from the community with the New Free-to-Play Option, BioWare are making changes  starting yesterday: Starting today, Preferred Status Players will see an increase to their default Quickbars from two (2) to four (4). If you’ve already purchased additional Quickbars, don’t worry: we will be refunding your Cartel Coins for any Quickbar-related purchase. Additionally, in an upcoming patch (no exact date yet, but players won’t have to wait long), Preferred Status Players will be given four (4) additional character slots, which means that they will have a total of six character slots. As always, Free-to-Play Players can reach Preferred Status simply by purchasing anything from our online store or purchasing a physical copy of the game. Last but not least, I wanted to share the news that the 50 character limit on Global Active Characters for Subscribers will be removed and...

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BioWare do listen – 4 quickbars for Preferred Status Players

Posted by on Nov 27, 2012 in forum post, Free to play, Joveth Gonzalez, ui | 0 comments

Yesterday, Community Manager Joveth Gonzalez revealed that due to feedback ( huge an ongoing QQ’ing), Preferred Status Players will receive two extra  Quickbars to use when playing   Star Wars: The Old Republic. I honestly think they could have given only one extra bar and it would have made 90% of the people happy. The extra bar is just icing (yes, some will argue they never should have been restricted at all). I’m all for constructive criticism when it’s needed, but I hope people will stop and give credit when it’s due. They obviously are trying to appease the fans, while still maintaining a successful business model. As you know, we take player feedback very seriously and we wanted to take this opportunity to thank you all for being a part of our Free-to-Play transition. When Game Update 1.5 was on PTS, we heard your feedback and increased Quickbars for Free-to-Play Players, increased Warzones from three to five per week, and reduced the Cartel Coin...

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