Georg Zoeller

How BioWare Built Enough Content to Fill The Old Republic

We know it’s not easy creating and operating a massively multiplayer online game like SWTOR. That said, it can be equally as difficult to keep it filled with enough content on a regular basis so that players do not get bored. Have you ever wondered how BioWare built enough content to fill The Old Republic and how they continue to give us great content again and again. Some of you might remember back in 2011 when BioWare designer Georg Zoeller did a talk at GDC Online about Star Wars: The Old Republic and explained how spatial analysis can be used to support a rapid content iteration process during the late stages of MMO development. For those of you who heard the talk, he goes on to explain how BioWare’s homegrown ‘HoloProjector’ spatial visualization toolkit was used in the day to day development of the game. It also helped the BioWare devs with decision making, content validation and…

Read More

Georg Zoeller leaves BioWare

Georg Zoeller just updated his google+ about him departing BioWare It’s time to say goodbye…. Friday marked my last day in the office at BioWare. After almost a decade and spending almost quarter of our lives in Canada and the US, my wife and I have decided to take on an exciting new adventure on the other side of the world – Singapore. It’s been an honor to work on so many amazing games with so many talented people and good friends, you will be greatly missed. If you’ve circled me because of my involvement with SWTOR, please understand that I will not be providing any more information regarding the game from this point forward and uncircle appropriately. If you stay, don’t complain about getting hit with pictures from the other part of the world from time to time. To Adventure! I kinda guessed this was coming, Georg Zoeller was one…

Read More

Georg Zoeller, you show dem Forums!

Georg Zoeller is a funny guy. We’re not laughing at him, we’re laughing with him on this post in the official forums where some players seem to have complaints about the guild summit, 1.2 and what is and is not coming in the future of the game. Originally Posted by Coldin One thing that I was really hoping would come out of the Guild Summit was more information on what class balances would be taking place in 1.2. There’s been some hints here and there that changes are coming. IGN even reported that Jedi Knights will be receiving some new skills, while Bounty Hunters will be receiving a nerf. In fact, entire skill trees are changing so greatly they’re actually refunding our skill points for free. However we have yet to see any details about this. With 1.2 being pushed out to early April, it’s becoming more difficult for me…

Read More

Georg Zoeller Talks Economic Changes in Patch 1.1.5

If you missed his blog post on the official forums, Principle Lead Combat Designer Georg Zoeller had a very interesting post that talks about the changes in Patch 1.1.5. Basically, he gives the players a look into changes to the economy coming soon and how this will affect us. He provides it in-context and also with some lore. (He’s always been great at the story-telling.) Here is a piece of what he said in the blog post about colorcrystal changes: It’sbeen reported that Operatives of the Republic Strategic Intelligence Servicehave recovered several new variations of color crystal prototypes during adaring raid on a cutting edge Imperial Science Bureau outpost on Ilum. Amongthe items recovered are a number of rare, purple-hued color crystals, usuallyexclusive to Imperial-held worlds. Republicscientists are confident that they will be able to reverse-engineer andpotentially replicate the captured Imperial technology, including the colorcrystals, in a matter of weeks….

Read More

Crafting Changes Live on Test Server

Developer commentary on crafting changes that just went live on the test server, as well as hints at what to expect from patch 1.2 can now be found on the forums. Georg Zoeller popped in to explain a few things about crafting, upcoming changes to the crafting systems and more. I wanted to drop some notes on the changes made to the BioChem profession in the patch (1.1.2) that just went onto the Public Test Server, how they fit in the big picture and how we are proceeding forward with crafting professions in endgame in general. Zoeller adds: It is our intention to gradually, over multiple patches, reduce the impact of situational consumables on endgame combat resolution and shift the factors which determine the outcome of combat more towards personal skill. As part of this effort, specifically for PvP, we are also working on changes that will reduce the gear…

Read More

Rakata Weapons to be fixed in future patch – Not 1.1.1

As the original poster explained, there has been an issue with Rakata weapons for some time now. Players can raid hard mode EV for weeks and get Rakata weapons that are rank 126 when they would already have much better weapons at that point. The Rakata weapons should be level 140. They look cool with their black-red lightsaber crystals btu it doesn’t change the fact that they are basically useless at that level.  So plenty of players complained and at first, it didn’t seem like BioWare was listening. Then they came in to say it would be fixed in 1.1.1. But alas… it is still not fixed. So what’s the deal? Well, the weapons will be fixed in an upcoming patch instead. Sorry to those who have them or were working towards them who are not benefitting from it right now. If you already have them, they will be upgraded…

Read More

Georg Zoeller Answers Player Asking for Ship Droid Weapons

If you’ve played SWTOR long enough to get your ship then you have met your ship companion. These lovable droids live to please their master but C2-N2 (and 2V-R8) do not have weapons and they tell you when you meet them that they are not armed for combat. One player asked a question in the forums: I have got alot of weapons and cant see a weapon I can equip for C2N2.I tried looking on the web but no answers could someone help me plz.Thanks And while other players attempted to explain that C2-N2 is a non-combat companion best suited to going on missions for you, the real fun began when Georg Zoeller came in with an official explanation. The official response: Dear Sir, I am writing to you in response to your complaint about our product, the C2-N2 droid. We regret that you are experiencing difficulties with this award…

Read More

Georg Zoeller on the Ability Delay Situation

As many of you may have already discovered, there were some issues with SWTOR causing abilities on cooldown to appear like they were available to the player but without actually being usable to the player. This bug was reported by many and BioWare has an official response for us today. Georg Zoeller reports: Hi everyone; I wanted to give you all an update on the ability delay situation. Thanks to constructive feedback from the community, including some great videos, we were able to identify an issue that could cause abilities on global cooldown to appear available to the player, resulting in unresponsive/ignored player input. A fix for the issue is currently scheduled to go to the public test server with our next update. Additionally, we have located an issue that would cause player input for certain instant abilities to fail in frantic combat situations, resulting in unpredictable and frustrating gameplay…

Read More

How to Find a Magenta Adegan Crystal: BioWare Explains

Adegan crystals were commonly used by Jedi as a main component of a lightsaber. Also known as “Ilum crystals” (Wookieepedia). BioWare tells us How to Find a Magenta Adegan Crystal for yourself, if you can figure it out, that is. Georg “Observer” Zoeller posts on the official forums: It’s actually not difficult at all. There is no RNG element involved, nor do you need to be running around in endgame gear to obtain it, nor do you need an Operation to do so. You may need a bit of time, but not a crazy amount either. All classes are capable of obtaining it. Think of it as something like a datacron. Of course you also need to find an Artifice capable crafter with the recipe to turn the raw crystal it into a Lightsaber crystal, but for the right price, I’m sure they’ll help you out.Honestly, I was a bit…

Read More

Republic Trooper interviews Georg Zoeller about Trooper Combat

If you want to learn more about the Trooper in SWTOR, the guys over at Republic Trooper have hooked you up. They have an exclusive interview with Georg Zoeller about Trooper combat and other class aspects and they are kind enough to share it with the rest of the Trooper fans out there. They’ve asked him some great questions and really know how to get to the root of what the players want to know and they have some brand new Trooper intel you haven’t likely seen anywhere else. It’s more than 1,00 words of communication with Zoeller. Some samples of the questions the Republic Trooper guys ask in their interview: What were some of the challenges of developing ranged tanking for the Vanguard Advanced Class? We’ve spoken with some large guilds that are intending on running exclusively with Troopers. How viable would it be to attempt Flashpoints and Operations…

Read More