James Ohlen

SWTOR Celebrating Our Five Year Saga

SWTOR Celebrating Our Five Year Saga

Director of Design at Bioware, James Ohlen, has posted a new blogpost containing an infographic celebrating 5 years of SWTOR. Star Wars™: The Old Republic™ celebrates its fifth year, December 20, 2016 – thanks to you, our fans. We started on this journey ten years ago. Our vision was to build a game that would give gamers, who are Star Wars™ fans, the experience of stepping into the Star Wars universe at the center of their own saga. And it did. We built the largest Star Wars universe ever and then brought it to life online. We wanted to give fans the chance to become a Jedi, a dark and deadly Sith Lord or a snarky Smuggler. We wanted to bring our love of this great IP to life in a way that let players shape their own story making meaningful choices along the way that made the experience your…

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MMORPG Interview with James Ohlen

It has been an amazing year for Star Wars fans. With the new movie release of Star Wars: The Force Awakens arriving late this year and the new Star Wars: Battlefront game launching around the same time, it couldn’t get any better. Also, the latest expansion for Star Wars: The Old Republic Knights of the Fallen Empire, will open on October 27th. Once the expansion launches, players will have nine new chapters of new episodic content to dig their teeth into and even more updates are planned after the holiday season. Gareth Harmer from mmorpg.com, caught up with James Ohlen, the Game Director on SWTOR over on Gamescom, to talk about more information on the new expansion. But, before we dig into that information, let’s talk about what has already been discovered. During the event in Cologne, he was shown content from Chapter 3, and this includes the Carbonite defrosting…

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SWTOR Climbing Since Going Free to Play

So has changing their game model to free to play had any impact on SWTOR for BioWare? , creative director on Star Wars: The Old Republic says yes at GDC. He revealed that the number of players has now increased to 4.5 million, up from 2 million, which makes it a rate of 10,000 new players each day. This switch to F2P has been a real game-changer for SWTOR, that was losing its player base. Ohlen goes on to explain how SWTOR had more problems on launch than just its subscription model (ya, think?) He explains that the lack of a group finder was a major downside to the game and also the poor implementation of the Public Test Realm (PTS). No group finder meant it was hard to players to get together to experience much of the content in the game and the poor PTS meant there were a…

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Game Update 1.4: Terror from Beyond developer blog and launch trailer

With all the excitement around game update 1.4 , we forgot to update you about a new Developer Blog by James Ohlen and a new laucnhed trailer for  Terror From Beyond just released. In the Developer Blog James Ohlen writesabout the release schedule for new content going forward for Star Wars: The Old Republic. This Game Update is also the start of a new release cadence. Our strategy so far has been to release big updates every few months. But this leaves long periods of time where you, our fans, don’t have anything new. So we’re moving to a model where we release Game Updates on a much more regular cadence. Our initial aim is for something as close to every six weeks as we can get. I’d promise an exact schedule, but in a live game we need some flexibility as the stability of the service trumps the release of an…

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James Ohlen want’s your Feedback on story

It’s been a while since James Ohlen been active on twitter, but today he asks  Star Wars: The old republic players  for feedback regarding the story elements the game. Here is the question: So I took a break from Twitter, but now I’m back with more questions. What is your favorite type of storytelling in #SWTOR? Flash points, class stories or world story arcs (i.e. Revanite story on Dromund Kaas). Interesting question really. Also remember to let us know in the comments below if you are plan on answering. YOu can Check out James Twitter profile here.

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Coming Soon to STAR WARS: The Old Republic

Yesterday we updated you on what to expect with Patch 1.3 which will be titled ” Allies”. Today, same day as BioWare goes public with there layoffs, BioWare  get a small video with a patch Overview. See what the future holds for Star Wars™: The Old Republic™, as Game Director James Ohlen highlights some of the new game systems coming in Game Update 1.3, as well as some of the playable content that will be released in the coming months. In this ‘Coming Up’ video, you will learn about the new Group Finder and Character Transfer systems, as well as new Legacy Perks and other features that are coming in the next Game Update, Allies. Side note. I feel bad for him having to read off those scripts. They need to give their developers time to read over scripts before putting them in front of a camera. It makes them sound like William Shatner: “And…the new…features…

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PAX East 2012: SWTOR Interview with James Ohlen

James Ohlen had a lot to say at PAX Easter about SWTOR, the Legacy System, future game updates and more. It’s really interesting to take the time to listen and read these interviews because we get insider information about what’s coming up in the game. This is great for those who are playing it and loving it and also interesting to those who have possibly quit SWTOR or grown bored with the content already.   There is a lot of new stuff coming with game update 1.2 as well as other future updates throughout the end of the year. BioWare wants to gauge the fan reaction on this content to see what needs to be changed, upgraded or nixed altogether. It just makes sense to check out the new content and other upcoming future features. If you’ve already spent money on the game, why quit before you’ve even seen what’s…

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Another James Ohlen Interview: Challenges of Creating SWTOR

James Ohlen is pretty good about talking to the press and fan sites. In another of many interviews he has done, he talks to IGN about the challenges of creating SWTOR. Ohlen, Game Director, has a huge part in the game and his work doesn’t end now because the game is launched. He also has to oversee updates, future content and more. But with this title comes great responsibility and Ohlen shares with IGN some of the challenges he has faced. Here’s a snippet: IGN: What were you trying to accomplish with this first BioWare MMO? James Ohlen: I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player’s choice in story, and by characters. Those are the three big things that I felt weren’t really well represented in the MMO space. I felt that it was the smartest…

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New Video for what’s to come in SWTOR over the coming months!

It’s just about time to pay up for another month of SWTOR subscription, and BioWare has started teasing us  with what we have to look forwarder to in upcoming patches. Personally I’m impressed, it all looks really really promising.  Check it out below: See what the future holds for Star Wars™: The Old Republic™ in this brand new video which showcases some of the new game content and game systems that we will release in the coming months. In it, you will be able to take your first look at upcoming game content, including new Warzones and Flashpoints. You will also have the chance to get a sneak peek at the expanded Legacy system that’s coming to the game, UI customization, as well as new Guild features!

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