Patch notes for 3.1.2a

Posted by on Apr 9, 2015 in Jedi Consular, Patch 3.1, Patch notes | 0 comments

Servers are back online after today’s Maintenance.  Below are the patch notes: Classes + Combat Jedi Consular Shadow Low Slash is no longer repeatedly activated after its initial use. I think we all saw this one coming 😉

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Inquisitor/Consular SWTOR 3.0 Changes – Livestream Notes

Posted by on Nov 18, 2014 in Jedi Consular, Shadow of Revan, Sith Inquisitor | 0 comments

What changes will we see to Inquisitor/Consular with Game Update 3.0? Well, now we have some information to help us answer this question. Most of the livestream went over utilities and disciplines and Dulfy has a great breakdown of the whole thing for us. You can see SWTOR Disciplines Calculator built by swtor_miner. This calculator currently only displays Classes and Disciplines that have been shown on Official Livestreams. See it here.   Utilities Overload now heals a max of 8 targets. It is a smart heal (picks the lowest HP % targets to heal). There is a trait now to allow Cloud Mind to increase your damage reduction by 25% for 6 seconds. Bubble stun is now an utility and available to all sorcs. Lighting Barrier – increases your Force Barrier amount by 10% only (down from 20%). Corruption Roaming Mend is the new Corruption ability and grant 3% internal and elemental damage reduction Animation: Dark Infusion is now in the discipline path for...

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Game Update 3.0 Class Changes: Sage + Sorcerer

Posted by on Nov 18, 2014 in Jedi Consular, Jedi sage, Shadow of Revan, Sith Inquisitor, Sith Sorceror | 0 comments

The latest update from the SWTOR blog gives us news about some Game Update 3.0 class changes to Sage and Sorcerer. It’s not surprising that this update will bring changes to the various classes in the game but previously, we were not sure what those would be. Now, as we draw closer to the date, we get more information on just what we can expect. For the base Class changes, please see the Shadow blog here. As for Sage, here is a snippet from the post: Sages have seen some changes to their baseline ability package. Deliverance is now only accessible to Seer Sages, but all Sages now have Rejuvenate. Force Studies now increases the Sage’s maximum Force pool up to 600, rolling in the extra 100 Force from the now cut Mental Longevity skill. All Sages can now train the following passive ability: Inner Strength: Reduces the Force consumed by Force abilities by 10%. And as part of the operation group utility being added to all classes in the 3.0 game update, Sages also gain the...

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Star Wars Facts: The Three Branches of the Jedi Order

Posted by on Mar 22, 2014 in Jedi Consular, jedi guardian, Jedi Order, jedi sentinel | 0 comments

The Jedi Order was an ancient and noble monastic peacekeeping organization unified by its belief and observance of the Force. The Jedi were the guardians of peace and justice in the Galactic Republic, and became the most famous of the various groups that relied on the Force for their power. Led by a series of Jedi Councils, the Order grew over the millennia despite facing many trials, most often threats from the Sith, wielders of the dark side of the Force. For a full reading about the Jedi order check out our article about them here. Below is a walk through of the Three Branches of the Jedi Order: The Sentinels Jedi Sentinels were often considered a blend between the Consulars and the Guardians. However they were more than that. Whilst the other branches focused on what they could achieve with Force powers or Lightsabers Sentinels realised that the Force could only achieve so much and employed other skills and their related fields including security, computers, stealth techniques,...

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Jedi Consular Shadow Leveling Build For 2.5

Posted by on Dec 17, 2013 in build, Jedi Consular, Jedi Shadow | 0 comments

CJ from Swtor Savior have mailed us a new build for game update 2.5. This one is for the Jedi Consular Shadow and is a leveling build. The Jedi Shadow is an advanced class of the Jedi Consular. Quick and deadly, this melee DPS / Tank fighter uses the force to pummel its enemies into submission and to guard its allies from the battles that wait in a galaxy far far away. Jedi Shadows, while sharing the same starting class, are vastly different than their Jedi Sage counterparts. They can’t heal, but they make up for it in their ability to not only tank, but also utilize stealth to sneak in and out of battle, assassinating enemies of the Empire. Here is how you allocate the points:   Rotations to use: Single Target: Force In Balance > Mind Crush > Force Strike > Sever Force > Spinning Strike > Shadow Strike > Force Breach > Double Strike > Project > Saber Strike Multiple Target Rotation: Force...

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