Missions

SWTOR Class missions will not be removed or altered with KoTFE

  Eric Musco just clarified that you don’t have to worry about class missions from level 1-50 They won’t change with Knights of the fallen empire Class missions removed/altered? | 09.03.2015, 03:10 PM Quote: Originally Posted by Sigiles First off, forgive me if this is a stupid question. Will the class stories, planetary storylines and side missions be removed or altered for the KotFE expansion? I was under the assumption that it will all remain the same until you hit 60 and start the KotFE content, in which you will be “moved” to another instance, sort of.. Say I start a Trooper after the launch of KotFE.. Will that Trooper go through the Trooper storyline that has always been there since launch? Again, forgive me if this is a stupid question.. But I heard something that worried me… Hey Sigiles, If you start a brand new level 1 character, you…

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Section X Crisis Mission and Daily Missions

Game Update 1.5 brings us a new area on Belsavis , Section X, along with daily repeatable missions for both sides- Imperial and Republic, as well as two new Heroics. You will get more rewards from these new missions than previous daily areas and they are well worth the time. You will also gain more Daily Commendations and more Credits from completing them all than previous dailies. So now that you know it benefits you to join the fight in Section X, let’s explore how to do these dailies. Here is a complete walkthrough for the Imperial Section X Dailies [DAILY] HyperBiology [DAILY] March of the Dread Guard [DAILY] Data Raid [DAILY] Targeted Misfire [HEROIC] The Aurora Canon [AREA] Lost Reconnaissance   [Weekly] Section X Crisis First, the weekly is easy to understand because it works the same way as the weeklies in any of the other zones. You need to…

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Dulfy Brings Us a new Great Guide to End Game Stuff

I just can’t say enough how appreciative I am of Dulfy from Dulfy.net and all the great game content she brings us for SWTOR. So she does all the things I want to do but don’t have the time to. And now, she’s done it again with a great list if leveling heroics, bonus series and their associated rewards. Empire list: http://dulfy.net/2012/05/13/heroic-quests-bonus-series-and-their-rewardsempire/ Republic list: http://dulfy.net/2012/05/13/heroic-quests-bonus-series-and-their-rewardsrepublic/ She also explains as follows: For every quest there are 1) Torhead tooltips for the mission so you can see the steps or get more details. 2) Name of the NPC to start the quest (first name recorded only) 3) Location of the NPC (Both the area and the exact coordinates) 4) General and class specific rewards. As you can see, this is a very useful resource so bookmark the URL that applies to you (or both if you play both sides) and refer to…

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Everything you ever need to know about Itemization and Crafting in TOR

Dssurge from reddit urged us to share this TOR Itemization and Crafting info. The original thread can be found here, and has some additional information in the comments section. Here is a run down of Itemization and Crafting in TOR Basic stuff:All characters in TOR use one primary stat of Aim, Cunning, Strength or Willpower. All primary stats give 1% crit for every 140 (at level 50) Aim gives 0.2 ranged damage Strength gives 0.2 melee damage Cunning gives 0.2 tech damage Will power gives 0.2 force damage Endurance gives 10 HP per point. Your primary stat will always give either [Ranged + Tech] or [Melee + Force], so a Trooper will get a tech bonus from Cunning, and a Smuggler will get a ranged damage bonus from Aim in addition to the bonuses they already get from their primary stat. This causes Smugglers to do more damage with Weapon attacks, and…

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