Special PS4 Bundle for Star Wars: Battlefront

Posted by on Aug 19, 2015 in News, Star Wars: Battlefront | 0 comments

Star Wars: Battlefront is big. Indeed, the game is one of the most hotly anticipated titles of the fall in the whole of gaming and not just within the Star Wars community, which has followed the evolution of the project for more than a year now. With the release date drawing near, it seems like everyone is eager to jump on the Battlefront bandwagon, and yes, that includes the maker of the PS4, Sony too. The game will be honored through a special PS4 bundle, which includes tons of must-have goodies not only for fans of the game but for those of the entire Star Wars universe and canon. The Bundle is centered around a PS4 console sporting a Darth Vader-themed design. Included in the bundle is a Deluxe edition of the game (the bundle launches together with the game itself on November 14), as well as a number of additional goodies. There’s a dual-shock controller which is modeled after Darth Vader’s chest-plate apparently and there are no fewer than 4 additional games, thematically all fitting in perfectly with the bundle: Star Wars Bounty Hunter, Star Wars Jedi Starfighter, Super Star Wars and Star Wars Racer Revenge. None of these titles were previously playable on PS4. They all feature enhanced graphics and trophy support. While the above said bundle is a special edition one, there will also be a standard bundle released by Sony, which comes with a regular console, a jet black dual shock controller and a copy of the game of course, together with the above named four games. As far as the gamers are concerned, the only question regarding the special Battlefront bundle is whether it’s worth picking up. For those who do not yet have a PS4, it definitely is. For players who are already owners, it all depends on their level of Star Wars fandom. One thing is certain: we do not yet know how much the above described bundles will cost. Log on to esportsistings.com, for the best Hearthstone odds and general eSports betting...

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SWTOR 3.3 Yavin 4 Stronghold Tour & Overview

Posted by on Jul 22, 2015 in News, SWTOR | 0 comments

In the video linked below you will have a chance to explore the full unlocked Stronghold of Yavin. It was released with SWTOR’s Patch 3.3 on July 22nd. The initial purchase is 2.5 mill credits or 2500 Cartel Coins. You can unlock 9 more rooms and areas for a total of 10. The price for all is 13 mill credits or 20 500 Cartel Coins. There are 16 hooks for a big decoration (centrepiece) and 2 starship hooks. Each room costs between ~500k and 2.5 mill credits or 2000 Cartel Coins, they also add between 25 and 50 new decorations for a total of 750. The initial unlock grants 250 decorations. To unlock this new Stronghold for your guild, you will have to pay the much higher price of 15 mill...

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SWTOR 3.3 Togruta Overview – Appearance, Customization, Unlocks (Female & Male)

Posted by on Jul 22, 2015 in News, SWTOR | 0 comments

  In the video linked below you can see all possible customization options for both Female and Male Togruta species, available as of 22nd July 2015 and Patch 3.3. The unlock costs 600 Cartel Coins and even subscribers will have to pay for the chance to play it.

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Revealed: ‘Star Wars: The Force Awakens’ Behind-the-Scenes Footage

Posted by on Jul 11, 2015 in News | 0 comments

The most exciting panel at San Diego Comic-Con, on Star Wars: The Force Awakens was full of surprises. Harrison Ford took the stage, we found out Simon Pegg will be playing a creature in the movie and there was an exclusive Star Wars party afterward with free lightsabers and everyone at the panel was invited. But the biggest surprise out of the entire thing was this behind-the-scenes footage. Fans at San Diego Comic-Con’s Hall H were treated to a special look behind the scenes of Star Wars:The Force Awakens by director J.J. Abrams, producer and Lucasfilm President Kathleen Kennedy and writer Lawrence Kasdan. The filmmakers were joined on stage by cast members Daisy Ridley, John Boyega, Adam Driver, Oscar Isaac, Domhnall Gleeson, Gwendoline Christie, Mark Hamill, Carrie Fisher and Harrison Ford to the surprise and delight of fans. At the end of the Hall H presentation, the entire Hall H audience of more than 6,000 fans were all invited to continue the celebration and join cast and filmmakers at a surprise Star Wars Fan Concert. The San Diego Symphony performed the classic Star Wars music from John Williams at the Embarcadero Marina Park South. Stay connected with StarWars.com and the official Star Wars app. All Star Wars, All the Time, Anywhere. Download Star Wars for FREE from the Apple App Store or Google Play. Star Wars: The Force Awakens is in theaters December 18th,...

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SWTOR Knights of the Fallen Empire – Flashpoints and Operations in 4.0

Posted by on Jul 9, 2015 in Fallen Empire, News, SWTOR | 0 comments

Today Bioware released a new Blog-post on the official website. The information about upcoming changes to Flashpoints and Operations was not exactly the most welcomed one, but we can only hope it is for the best! Here is the post. If you are interested, check Vulkk’s analysis and overview of this article in the video attached at the end. Operations and Flashpoints in Fallen Empire I’m George Smith, Senior Designer in charge of Operations and Flashpoints and I am here to talk to you a little bit about what Knights of the Fallen Empire has in store for you. First, a little bit of a backstory about the current state of group content in Star Wars™: The Old Republic™. As you level your character, you have the opportunity to play through quite a few Flashpoints for gear and a break from your story. As you continue to play and progress in the game and pass the level range of those Flashpoints, you no longer play them, as they become obsolete. Similarly, due to the nature of gear progression or an increased level cap, as we release new Operations we continue to make older Operations obsolete. What this means is that we have a situation where we have a lot of group content, that many players don’t get an opportunity to play through. We believe that all players should be able to enjoy all the content in the game, and have exciting experiences available to them every week, and that is what we intend to bring you with Knights of the Fallen Empire! Flashpoints For Flashpoints, we have made quite a few changes to give you more options on what to play, and how to play them. For starters, all of the Flashpoints which are important to the core story have had a Solo Mode added, similar to what we did for the Forged Alliances Flashpoints. Also, those Solo Modes are repeatable, so you can play through them again if you want! These Solo Mode Flashpoints use a new level sync system that lowers your character’s level and power to the level of the Flashpoint, ensuring that you’re experiencing the content at the difficulty level intended – you never have to skip story content because you’re over-leveled for it! Next, most of our Story Mode Flashpoints have been converted to Tactical, meaning you can play them at any level between 10 and 65! These Flashpoints also bolster your character, so you never have to worry about being under-geared or under-leveled, and can play with friends of varying levels. As an added bonus, each player can also receive loot specific to their Class and their non-bolstered level, so running these Flashpoints is always beneficial. Hard Mode Flashpoints are getting love as well! All Hard Mode Flashpoints, including the Red Reaper for the first time, will be available starting at Level 50 up to Level 65. There will be a small Bolster to allow different level ranges to play together, but you’ll need to bring a balanced group with a Tank and Healer just as with Hard Mode Flashpoints currently. Just like the new Tactical Flashpoints, each player can get their own individual loot suited for their class from entirely new sets of gear. This will provide the perfect jumping off point for getting you ready to tackle Operations! Operations Operations are a larger change, in that every single Operation in SWTOR will be raised to level 65! Every Operation will drop a new tier of Elder Game gear, as well as new vanity rewards such as Mounts, Vehicles, and Decorations for your Stronghold. Story Mode Operations will be playable from Level 50 to Level 65, and will grant a Bolster to ensure everyone in your group is prepared! Soa will once again be the ancient Rakatan Warlord who threatens to take over the Galaxy, with the challenge to match! We are also making several Quality of Life improvements to Operations in the Group Finder to make a better, more engaging experience. Each day, a new Story Mode Operation will be available in Group Finder, and will all drop relevant gear for your character. Nightmare Mode will also be available for all the Operations that had it previously, and will reward the same as the highlighted Hard Mode, as all the unique mounts and titles available currently. For Hard Mode Operations, one Operation per week will be highlighted to give even greater rewards! Ultimately, the goal is that you will have a reason to visit all of our Operations and will feel rewarded for doing so. We know that many players love our Operations and look forward to the introduction of new challenges, however with Knights of the Fallen Empire there will not be any new Operations. We felt it was important to first address some of the issues with our Elder Game before moving on to new content. These changes will allow us to be more flexible with how we release new content, as the content no longer needs to be tied to a new gear tier or level cap increase. Even without new Operations, though, you will have a whole lot of content to play at the level cap. Let’s go over everything you will be able to play in Knights of the Fallen...

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