SWTOR Ziost Ending and the 2 New Boss Encounters

Posted by on May 4, 2015 in News, SWTOR | 0 comments

Today after a little bit of a delay Bioware launched the 12x Epic XP Boost. A bit earlier the remaining Story content on Ziost became available for players to explore and complere. Players now have access to: ♦ A couple of new  Cinematic Cutscenes showing the end of the Patch 3.2 Ziost Story Arc and a daily area on the new planet with a few quests; ♦ New World Boss called Worldbreaker Monolith; ♦ New Operation Boss called Colossal Monolith with Story and Hard Modes available for both 8 and 16 players. In the videos below you will see the updates through the eyes of Vulkk (Sentinel, Republic Light Side).   Ziost Republic Story ENDING Apocalypse on Ziost. The Emperor Vitiate is determined to eraze every creature or plant standing on his way. This epic conclusion of the Ziost Story Arc builds up the tension and prepares us for the greatest danger the World has ever seen.   New Ziost World Boss New World Boss Worldbreaker Monolith , located in the new area of the new planet...

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May the Fourth Be With You: 5 Ways to Celebrate Star Wars Day #Maythe4th

Posted by on May 4, 2015 in News | 0 comments

The day has come once again, it’s May 4th, also known as Star Wars Day to fans all over the world. What better day to celebrate your love for Star Wars? That is exactly what many fans all over the world are doing today. Here are five ways to celebrate Star Wars Day: Have a movie marathon. Today is a great day to pull out the popcorn and watch the movies (again). Play your favorite Star War game. Can’t pick just one favorite? Binge out and play several of your favorite Star Wars games. Dress up! Who needs a good excuse to dress up like your favorite Star Wars character? We say you can do it any day but May 4th is a perfect opportunity. Build some Star Wars LEGO. Some of the larger sets can cost you a pretty penny but even the smaller sets can be a lot of fun. Bring out the inner child in you and build some Star wars themed LEGO. Talk like Yoda. This can be fun any day, right? But on May 4th, let your inner Yoda out. May the Fourth Be with...

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Proposed Healing Changes in Game update 3.2.1 to be removed from SWTOR

Posted by on Apr 30, 2015 in healing, News | 0 comments

It is no secret that players on the official forums, have been furies about the upcoming healing changes, that was supposed to come with game update 3.2.1. Therefor BioWare be removing these changes, to revise them and maybe add in a later patch: 3.2.1 PTS Healing Changes Removal | 04.30.2015, 08:28 AM Hey all, We want to thank everyone who offered constructive feedback and contributed to discussions regarding improvements to the proposed changes. Your feedback is much appreciated as we move forward with future PTS updates. Following internal review, we’ve decided to remove all of the proposed healing changes from 3.2.1. The goal of this update was to increase the burst healing of healers while simultaneously balancing healing per second (HPS) values, and resource management for healers. We are not completely satisfied with the present state of the healing changes, and want to give the community more time to play with the changes and offer their feedback. During the 3.2.1 PTS we were...

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SWTOR Celebration Cantina Live Stream Recap and Overview (Star Wars Celebration 2015)

Posted by on Apr 19, 2015 in News, star wars the old republic, SWTOR | 0 comments

  This Saturday a special Panel aired live for ~52 minutes on Twitch. Bioware live streamed the SWTOR Community Cantina event from Celebration Anaheim 2015.The video linked below is Vulkk’s recap of the SWTOR Community Cantina Event from Star Wars Celebration Anaheim 2015. Did Bioware drop the ball with lack of new information or we got the awesome news we were dreaming for? Alongside the event notes, you will hear also his personal opinion and overview of the event.  

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SWTOR 3.2: Rise of the Emperor – Outfit Designer Overview

Posted by on Mar 21, 2015 in News, Patch 3.2, SWTOR | 0 comments

In this video Vulkk takes a first look and an overview of the new tool coming to SWTOR with Game Update 3.2 – The Outfit Designer. There are still a couple of bugs and one of two features appear to be broken or not working as intended. It offers upto 16 Outfit slots, which can be unlocked with Credits or Cartel coins. Prices are likely to change for the Live version of this update. Modifying any part of an outfit will cost credits too. The few restrictions in relations to what items we may slot are as follows: If our class uses light armour, we can slot light armour items or adaptive ones, but not medium and heavy. If our class is can wear Medium armour, such items will also be available to be sloted into the designer tool for outfits. Heavy armour classes can outfit any and all armours. Legacy bound items are also possible. For more details and a visual overview, check the video linked down...

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