Patch 3.2

SWTOR Game Update 3.2.2 Patch Notes

Here are the patch notes for game update 3.2.2: Highlights Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins June 23rd at 04:00 PST/12:00 GMT and ends June 30th at 04:00 PST/12:00 GMT. General Nar Shaddaa Nightlife Achievements still missing post-3.2.1 have been granted. The Blaster’s Path Cantina Quick Travel point is no longer reverted to an undiscovered state on log out. Fixed multiple texture issues on Korriban and in the Korriban Incursion Flashpoint. Fixed environment issues in the Raider’s Cove area of Rishi. Textures now render properly if moving the camera outside of the Administration Building on Ziost. All environment assets now appear correctly when moving the camera at certain angles in the Separatist Stronghold on Ord Mantell. There is no longer a gap in ground textures near the Worldbreaker Monolith on Ziost. Legacy Lockboxes can no longer cause character transfers to fail. Armor…

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SWTOR: Final Game Update 3.2.1 Patch Notes

Last week we posted the early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy tomorrow. Servers are going down tomorrow between 1230AM PDT (0730 GMT) – 830AM PDT (1530 GMT), and here are the final patchnotes: Game Update 3.2.1 Patch Notes Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an…

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Scheduled Maintenance 27 May 2015 – Patch 3.2.1

BioWare will be performing maintenance for Game Update 3.2.1 on Wednesday, May 27th! Date: Wednesday, 27 May 2015 Time: 1230AM PDT (0730 GMT) – 830AM PDT (1530 GMT) Version: 3.2.1 You can find the Preliminary Patch Notes here, and final notes will be posted on Tuesday the 26th. If there are any updates during the maintenance period, they will be posted on the SWTOR Twitter account, as the website will be offline.   Time Zone Start Time Scheduled End Time UTC Offset HST Tue May 26, 2015 09:30 PM Wed May 27, 2015 05:30 AM -10 hours AKDT Tue May 26, 2015 11:30 PM Wed May 27, 2015 07:30 AM -8 hours PDT Wed May 27, 2015 12:30 AM Wed May 27, 2015 08:30 AM -7 hours MDT Wed May 27, 2015 01:30 AM Wed May 27, 2015 09:30 AM -6 hours CDT Wed May 27, 2015 02:30 AM Wed May…

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SWTOR Game Update 3.2.1 Patch Notes

  Here is an early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy next week on May 27 after maintenance. These notes are not final and are subject to change. Check it out below: Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an Outfit Slot now clears the slot’s Color Unification…

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3.2c Patch Notes

As we mentioned yesterday, SWTOR Gree Event will extended by one week due to Conquest issues. Today BioWare took down the servers to deploy a patch that made the possible. Check it out below: General Corrected and adjusted the Conquest and Event schedule: The Gree Event will continue to run until Tuesday, May 26th. The Relics of the Gree Conquest Event will repeat starting on Tuesday, May 19th. Bounty Contract Week has been rescheduled, and will now run from Tuesday, May 26th to Tuesday, June 2nd.   EricMusco Unscheduled Maintenance: 14 May 2015 | 05.14.2015, 06:23 AM Hi everyone! All servers will be unavailable on May 14th while we apply Game Update 3.2c Date: Thursday, 14 May 2015 Time: 6:30AM PDT (1330 GMT) – 8:30AM PDT (1530 GMT) Version: 3.2c During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as…

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3.2b Patch Notes

  Servers are coming back up from today’s maintenance, were BioWare deployed a small patch addressing a bug with  The Colossal Monolith’s “Breaking the Rift” Ability. Full patch notes below: Flashpoints + Operations The Colossal Monolith’s “Breaking the Rift” Ability now properly channels for its entire duration. In related news, the Relics of the Gree is here. Running from May12-19.

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SWTOR Patch 3.2.1 Sentinel and Marauder Changes

  BioWare have started several discussion threads on the official SWTOR forums, to discuss upcoming changes to Sentinel and Marauder. As far as we know, players can expect quite a few changes comming with patch 3.2.1, and the game developers are trying to explain why. Here are the news from SWTOR System Designer John Jarynowski:   3.2.1 Marauder/Sentinel Insight: Defensive Forms | 05.06.2015, 02:42 PM Hey everyone, We’ve been following the discussions regarding the Annihilation/Watchman changes since the last PTS patch, and I wanted to take a moment to lend some insight on a few points and discuss potential improvements. We will start by discussing the 3.2.1 changes to Defensive Forms. Defensive Forms: We know that this has been a sensitive topic for some time and found it pertinent to reassess the Utility and expand its functionality. By dividing the original buffs among multiple Utilities and removing the stance requirement, we…

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SWTOR PTS : Patch 3.2.1 April 30 Update Notes

The public test servers for Star Wars: The old Republic have been updated. Here are the latest round of patch notes for game update 3.2.1: Jedi Knight Sentinel Removed the Defensive Forms Skillful Utility New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds. Defensive Roll now additionally increases internal and elemental damage reduction by 5%. Force Fade now additionally increases your movement speed by 15%. Watchman The Cauterize burn effect now deals damage 3 times (up from 2 times) over 6 seconds. Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal. Burning Sweep now additionally reduces the cooldown of Force Sweep by 9 seconds. Sith Warrior Marauder Removed the Defensive Forms Skillful Utility New Skillful Utility:…

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Unscheduled Maintenance today!

  Servers are down to so BioWare can fix some game breaking bugs that came with the new game update. This patch will address Revan’s Unstable Aberrations, the Crafting UI not showing the correct statistics for items, and the Ziost Mission vehicle that is usable in Warzones and Operations. The website/forums will not be going offline during this window, but Character Transfers will be unavailable. Below are the complete patch notes: 3.2a Patch Notes General The Crafting UI now properly displays the stats of Premium, Prototype, and Artifact quality items. Flashpoints + Operations Unstable Aberrations no longer persist through the entire Revan encounter. Missions + NPCs The vehicle used during the Ziost Mission “On The House” can no longer be used inside of Warzones or Operations.   [image source ]

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Rest of SWTOR Ziost story Coming May 4th

The rest of the Ziost story line, in Star Wars: The Old Republic,  will be live from  may 4th, and does apparently not require a new patch update. Perhaps it opens up as a new daily area with world bosses? What do you guys think? Here is the update from Eric Musco: Planetary Status Monitor | Still no progression in Ziost story available ? | 04.28.2015, 06:30 PM Hey folks, Without spoiling anything, there have been some questions about the end of Ziost currently and whether this is intended or not. It is 100% intended, it is not a bug, and there is definitely more coming… And it is coming soon. The finale event for this story will happen Monday, May 4th and it will not require a patch. Evacuate Ziost while you have the chance!

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