Patch notes

1.3.7 Patch Notes 9/5/2012

  As we mentioned a few days ago, this weeks Scheduled Maintenance: was was postponed do to labour day. But now the server are back up, and BioWare have patched the servers. This time BIoWare is fixing one of my greatest annoyances since the servers merge – the unique Legacy names. Finally players are able to have the same surname as others – just like in real life. Anyways, below are the patch notes: Flashpoints and Operations General Players will no longer be prevented from traveling to their group’s in a Flashpoint or Operation due to the instance being full. Group Finder Group Finder now retains a character’s role selections when joining or leaving a group. Items General The event outfits (the Rakghoul Containment outfit and Sand People Bloodguard outfit) now bind to Legacy instead of binding on pickup. Muse Vestments no longer clip incorrectly with character heads. Helmets, circlets,…

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1.3.6 Patch Notes 8/21/2012

Servers are back up, an here are today’s patch notes. General After a player uses the “Reset Local Phases” option, they now must wait 30 minutes to use it again, increased from the prior wait time of 2 minutes. Companion Characters Xalek Many of Xalek’s personal conversations can now be had in Cantinas as intended. Flashpoints and Operations General Using combat revive abilities now consistently returns the revived player to combat if an encounter is still active. Non-boss enemies no longer occasionally respawn after an Operation group has been defeated and re-enters the Operation. Group Finder Pre-made groups of four players that queue for Group Finder now correctly receive daily mission credit. The “Travel Now” dialog no longer fires more frequently than intended. Players now receive an error when attempting to manually add a new group member while queued in Group Finder. Items (Items and Economy) Several Imperial head slot…

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Patch Notes: 1.3.5b 8/16/12

  As you properly already know, BioWare took down the servers today, to do  an unscheduled maintenance for Star Wars: The old republic.  Apparently there was a bug in the world witch was fixed. Check it out in the patvh notes below: 1.3.5b Patch Notes 8/16/2012 General Resolved an issue that could allow players to obtain The Grand Acquisitions Race items without completing the appropriate missions.

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1.3.5 Patch Notes, August 7, 2012

  Servers are back up so it’s time to enjoy your new pet + 25 black hole commendations for server transfer rewards. Below are this weeks patch notes. No news on upcoming events, but I would not expect much before the game goes Free to play either. I find the  Legacy nerfs quite ridiculous in the patch. I guess BioWare is catering to the casual crowd and the people who just want to play the 8 stories without having to grind levels. And I guess that’s understandable. Classes and Combat Jedi Knight Sentinel Combat Saber Storm: The critical damage bonus this skill applied to Ataru Form was not functioning correctly, and we have opted to remove it, as Combat Sentinels are performing within expectations. This change does not affect the current combat effectiveness of this skill. Sith Warrior Marauder Carnage Sever: The critical damage bonus this skill applied to Ataru Form was not…

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1.3.4 Patch Notes July 24, 2012

Servers are back up after some Scheduled Maintenance today. The most important fix must be the Warzone group frames bug.   Playing with friends became an exercise in someone counting down in vent, “Ok, click in 3…2…1…”. Another interesting “fix ” is this:  Soa’s orbs, lightning balls, and mind traps no longer grant social points. And this is what happens when you abuse a mechanic, people. 1.3.4 Patch Notes General Players can now use vehicles on Coruscant in the large areas of the Black Sun, Old Galactic Market, The Works, and the Jedi Temple districts. Classes and Combat > General All class “stun break” abilities now properly remove blind effects. For example, the blind effect caused by a Sorcerer’s Backlash skill can now be broken with each class’s “stun break” ability. Companion Characters > General Centurion Weaponmaster’s head gear no longer causes non-human companion heads to disappear. Crew Skills > General The crafting…

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Patch notes: 1.3.3 7/17/2012

  As always BioWare took this Tuesday to path the servers. Not much to report other then some server stabilityupdates, that hopefully will reduce the lag we have experienced lately. With the HK trailer released yesterday I was really hoping they might surprise us with a world event or even the quest chain for the HK companion, but ohh well. Check out the patch notes below:   1.3.3 Patch Notes 7/17/2012 General Implemented optimizations to improve overall server stability. During this maintenance, we are implementing new functionality that will be used later this summer to support automatic character transfers from remaining origin servers to designated destination servers. Classes and Combat Jedi Knight Sentinel Combat Opportune Attack: This skill now specifically affects Blade Storm, Slash, and Blade Rush. Please note that these changes are not reflected in the ability text. Sith Warrior Marauder Carnage Execute: This skill now specifically affects Force Scream, Vicious Slash,…

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1.3.1 patch notes – 7/3/2012

Servers are back up after this weeks maintenance. Many people speculated about a 4th of July event, but looking through the patch notes, it’s not the case. If you take in mind that 4th of July only is relevant in the states, it isn’t that hard to understand why they choose another date for next event. Below are the patch notes: Group Finder The Group Finder no longer displays multiple “Travel Now” dialogs when the group searches for a replacement while a player has the “Travel Now” dialog open already. Categories that player has not queued for no longer appear in the “Queued For:” tooltip. The Group Finder button is no longer visible when a player logs out of a higher-level character and back in to a character that is lower than level 10 (and therefore unable to use the Group Finder). A confirmation dialog now informs players that they…

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1.3.0b Patch Notes – 6/29/2012

Servers are back up, and the Augment bug is fixed. this is the second unscheduled maintenance downtime we have had since the release of patch 1.3. Patch notes below:   1.3.0b Patch Notes 6/29/2012 Items Augment slots in items crafted before 1.3 that have not been manually upgraded by players are now the appropriate tier based on the level of the item (if no augments are installed) or the level of the augment that is currently installed in the augment slot.

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