Patch notes

SWTOR Patch 3.3.1 Notes

Here are the patch notes for today’s maintenance.  As we mentioned yesterday, the Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins August 18th at 04:00 PST/12:00 GMT and ends August 25th at 04:00 PST/12:00 GMT. General Previously unusable Small hooks in the Tatooine Homestead are now useable. The Waspback Gizka pet now grants the appropriate decoration when used. The Rark K-133T can now be placed as a Decoration within Strongholds. The Yavin 4 Stronghold Cinematic no longer plays every time the Stronghold is traveled to. The Yavin 4 Stronghold is now connected to Yavin 4 chat, and no longer lists your location as “Space.” Placed a missing hook in the Main Temple Room of the Yavin 4 Stronghold. Removed an excess hook from the first Sanctuary Temple in the Yavin 4 Stronghold. The Sanctuary 1 and Sanctuary 2 maps in the Yavin 4 Stronghold have…

Read More

Game Update 3.3: Grand Togruta Celebration

SWTOR Patch 3.3 maintenance will be happening from July 21 to July 22 in the same time slot as before. Below are the patch notes: Game Update 3.3: Grand Togruta Celebration Highlights Ranked Arena Season 6 begins! Season 5 has come to a glorious conclusion and Season 6 with a revamped Reward system is underway! See the “Warzones” section below for full details. Season 5 rewards have been delivered to eligible characters’ in-game mail. New Unlockable Species: Togruta! You can now roam the galaxy as a member of the Togruta Species! Togruta can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk. New Galactic Stronghold: Yavin IV! Claim your own Yavin IV Temple Stronghold by visiting the Stronghold Directory located on Yavin IV or on either Fleet. Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins July 22nd at 04:00 PST/12:00 GMT and ends…

Read More

SWTOR Patch 3.3 PTS Update Notes

Here are today’s PTS patch notes. This will be the final updates to the 3.3 PTS. PTS Update – June 26th, 2015 | 06.25.2015, 08:06 PM Hey folks! We are going to be doing a final update to the PTS tomorrow, 6/26. I’m aiming to get things kicked off around 930AM CDT. In the meantime, here are the changes coming: Jedi Consular Sage Vindicate now makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times. Seer The Vindicate effect of Resplendence has been expanded: Using Vindicate with a charge of Resplendence does not make you Weary. Amnesty has been redesigned to incorporate the new Weary debuff: Spending a charge of Resplendence on Vindicate grants Amnesty, restoring 2 Force every second for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The…

Read More

SWTOR Game Update 3.2.2 Patch Notes

Here are the patch notes for game update 3.2.2: Highlights Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins June 23rd at 04:00 PST/12:00 GMT and ends June 30th at 04:00 PST/12:00 GMT. General Nar Shaddaa Nightlife Achievements still missing post-3.2.1 have been granted. The Blaster’s Path Cantina Quick Travel point is no longer reverted to an undiscovered state on log out. Fixed multiple texture issues on Korriban and in the Korriban Incursion Flashpoint. Fixed environment issues in the Raider’s Cove area of Rishi. Textures now render properly if moving the camera outside of the Administration Building on Ziost. All environment assets now appear correctly when moving the camera at certain angles in the Separatist Stronghold on Ord Mantell. There is no longer a gap in ground textures near the Worldbreaker Monolith on Ziost. Legacy Lockboxes can no longer cause character transfers to fail. Armor…

Read More

SWTOR PTS Patch 3.3

SWTOR Patch notes for the latest update of Patch 3.3 on the PTS. Classes + Combat Jedi Consular Sage Valiance now reduces the damage taken by the target of your Rescue by 25% (down from 50%) for 6 seconds after you rescue them. The Force-Mystic’s 4-piece set bonus now restores 5 Force (down from 10) when using Vindicate. Shadow Prolific Justice now spreads periodic Force Breach and Sever Force effects with Whirling Blow (instead of Force in Balance). Sith Inquisitor Sorcerer Dark Resilience now reduces the damage taken by the target of your Extrication by 25% (down from 50%) for 6 seconds after you extricate them. The Force-Mystic’s 4-piece set bonus now restores 5 Force (down from 10) when using Consuming Darkness. Assassin Profuse Horror now spreads periodic Creeping Terror and Discharge effects with Lacerate (instead of Death Field). Trooper Commando Combat Medic Field Medicine now increases the healing done by…

Read More

SWTOR Patch notes for Game update 3.3 PTS version

BioWare is aiming to get game update 3.3 on PTS tomorrow, Thursday the 4th. Below are the patch notes: Star Wars™: The Old Republic™ PTS Game Update 3.3 All content and features on the Public Test Server are not final and are subject to change. Classes + Combat Jedi Consular Sage Noble Sacrifice has been redesigned and renamed Vindicate: Vindicate restores 30 Force and heals a friendly target. The cooldown has been removed and a 2 second activation time has been added. All Sages will need to visit their class trainer to attain Vindicate. Benevolence now has a base Force cost of 65 (up from 50) and its healing has been significantly increased. Rejuvenate now has a base Force cost of 45 (up from 30) and its healing has been increased. Force Mobility now additionally allows Vindicate to be channeled while moving. Seer Deliverance now has a base Force cost…

Read More

SWTOR: Final Game Update 3.2.1 Patch Notes

Last week we posted the early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy tomorrow. Servers are going down tomorrow between 1230AM PDT (0730 GMT) – 830AM PDT (1530 GMT), and here are the final patchnotes: Game Update 3.2.1 Patch Notes Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an…

Read More

SWTOR Game Update 3.2.1 Patch Notes

Here is an early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy next week on May 27 after maintenance. These notes are not final and are subject to change. Check it out below: Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an Outfit Slot now clears the slot’s Color Unification setting….

Read More

3.2c Patch Notes

As we mentioned yesterday, SWTOR Gree Event will extended by one week due to Conquest issues. Today BioWare took down the servers to deploy a patch that made the possible. Check it out below: General Corrected and adjusted the Conquest and Event schedule: The Gree Event will continue to run until Tuesday, May 26th. The Relics of the Gree Conquest Event will repeat starting on Tuesday, May 19th. Bounty Contract Week has been rescheduled, and will now run from Tuesday, May 26th to Tuesday, June 2nd. EricMusco Unscheduled Maintenance: 14 May 2015 | 05.14.2015, 06:23 AM Hi everyone! All servers will be unavailable on May 14th while we apply Game Update 3.2c Date: Thursday, 14 May 2015 Time: 6:30AM PDT (1330 GMT) – 8:30AM PDT (1530 GMT) Version: 3.2c During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we…

Read More

3.2b Patch Notes

Servers are coming back up from today’s maintenance, were BioWare deployed a small patch addressing a bug with  The Colossal Monolith’s “Breaking the Rift” Ability. Full patch notes below: Flashpoints + Operations The Colossal Monolith’s “Breaking the Rift” Ability now properly channels for its entire duration. In related news, the Relics of the Gree is here. Running from May12-19.

Read More

SWTOR PTS : Patch 3.2.1 April 30 Update Notes

The public test servers for Star Wars: The old Republic have been updated. Here are the latest round of patch notes for game update 3.2.1: Jedi Knight Sentinel Removed the Defensive Forms Skillful Utility New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds. Defensive Roll now additionally increases internal and elemental damage reduction by 5%. Force Fade now additionally increases your movement speed by 15%. Watchman The Cauterize burn effect now deals damage 3 times (up from 2 times) over 6 seconds. Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal. Burning Sweep now additionally reduces the cooldown of Force Sweep by 9 seconds. Sith Warrior Marauder Removed the Defensive Forms Skillful Utility New Skillful Utility:…

Read More

SWTOR Patch 3.2 Rise of the Emperor Patch Notes

Game update 3.2 will go live tomorrow. Here are the patch notes: Game Update 3.2: Rise of the Emperor Highlights New Planet: Ziost! The Imperial planet Ziost is the focal point of an escalating crisis. Level 60 players who have completed the Shadow of Revan storyline can now join in the fight against the former Sith Emperor! New Feature: Outfit Designer! You can now have up to 16 outfits created and saved with your unique look! This new feature can be accessed on the right hand side of the Character Sheet. Ranked Arena Season 4 has come to a conclusion, and Season 5 has begun! Congratulations to all the reward winners! Winnings have been distributed to qualifying characters. Ranked stats have been reset and the Leaderboard for Season 4 has been archived. Relics of the Gree is back! The Gray Secant has been spotted on Ilum, which means only one…

Read More

SWTOR PTS Update Combat Notes

New patch has been deployed to the Public test server. Below are the patch notes: 4 Apr 2015 PTS Update Combat Notes | 04.24.2015, 04:07 PM Classes + Combat Jedi Knight Sentinel Ardor is now a Masterful Utility. Jedi Promulgator is now a Heroic Utility. Watchman Cauterize now deals its elemental damage over 6 seconds (down from 9 seconds). Force Melt now only costs 2 focus (down from 3 focus), and the damage it deals has been slightly reduced. Accelerating Victory now builds up to a maximum of 2 stacks (down from 3). Sith Warrior Marauder Reckless is now a Masterful Utility. Cloak of Annihilation is now a Heroic Utility. Annihilation Rupture now deals its internal damage over 6 seconds (down from 9 seconds). Force Rend now only costs 2 rage (down from 3 rage), and the damage it deals has been slightly reduced. Swift Demise now builds up to…

Read More

SWTOR Game Update 3.2.1 PTS Class + Combat Changes

The SWTOR Public test server have been updated with patch 3.2.1. Below are the patch notes: PTS Game Update 3.2.1 All content and features on the Public Test Server are not final and are subject to change. Classes + Combat General While on full Resolve, players now receive a 50% Slow in place of any effect that would normally Immobilize them. This Slow effect has the same duration and conditions as the Immobilize effect that would occur under normal circumstances. For example, if the Immobilize can break early when damage is taken, then so can the Slow that replaces it. Immobilizing effects still do not generate Resolve, they simply react differently when they encounter a target that has a full Resolve bar. These changes only apply to PvP combat. Jedi Knight Sentinel New Heroic Utility: Ardor. Transcendence no longer requires or consumes Centering, but triggers a 30 second cooldown when…

Read More

Game Update 3.1.2 Patch Notes

Servers are going down in less then 24 hours. When they come back up, Game Update 3.1.2 will be applied. Below are the patch notes: Highlights Revel in the arrival of Star Wars™ Celebration with a Double XP Week! Get twice the experience from April 16th at 11:00 PDT/18:00 GMT to April 22nd at 00:01 PDT/07:00 GMT! Bounty Contract Week Returns! Hunt wanted criminals in this returning event! The event begins April 21st at 05:00 PDT/12:00 GMT and ends April 28th at 05:00 PST/12:00 GMT! General Frameworks from any Guild Bank tab can now be used to purchase Guild Flagship Room unlocks. Cartel Market Vehicles with the new “Flourish” functionality will be available in the Cartel Market soon! Bright Yellow and Vibrant Green Eyes are now available for Cyborgs. Short Wavy Hair no longer distorts on any body types. The Bright Blue Eyes appearance has been fixed and is now…

Read More

PTS Update Notes – April 2nd, 2015

New PTS Patch is Available. It’s about 850 mb big. It includes lots of quality of life changes, and tons of other stuff. Below are the patch notes: PTS Update Notes – April 2nd, 2015 | 04.02.2015, 10:05 AM Hey everyone! We are working to get the newest PTS build open and available, and it should be up in an hour or two. Until then, here are the notes! -Tait General The cooldown on the Quick Travel ability has been reduced. For Subscribers and Preferred players the cooldown is now 6 minutes, and for Free-To-Play players the cooldown is now 26 minutes. The Legacy Travel I, II, and III unlocks now reduce the cooldown of the Quick Travel ability by 2 additional minutes each, down to 0. The cooldown on the Emergency Fleet Pass ability has been reduced. For Subscribers and Preffered players the cooldown is now 90 minutes, and…

Read More

Game Update 3.2: Rise of the Emperor PTS Patch Notes

The public test servers have been updated. Here are the PTS patch notes for Game Update 3.2: Rise of the Emperor. All content and features on the Public Test Server are not final and are subject to change: Game Update 3.2: Rise of the Emperor Unleashed from hiding on Yavin 4, the former Sith Emperor has struck the Imperial world of Ziost. Using his immense power in the dark side of the Force, he has dominated the minds of the planet’s martial forces–as well as an elite cadre of militaristic Jedi–and has set them against the populace, engaging in a bloody slaughter. Lana Beniko of Sith Intelligence and SIS Agent Theron Shan are attempting to reach out to their Imperial and Republic allies, respectively, with details on the quickly escalating crisis in the heart of the Empire. Highlights New Planet: Ziost! The Imperial planet Ziost is the focal point of an escalating…

Read More

SWTOR PTS Update Notes 3.1.2 Build #3

BioWare is updating the Public test servers. Here are the  PTS Patch Notes for the March 13 patch: 3/13/15 PTS Update Notes | 03.13.2015, 08:46 AM Combat Changes Jedi Consular Sage The damage dealt by Forcequake has been reduced. Forcequake now consumes 60 Force (down from 120) over the duration of the channel (3 seconds, down from 6 seconds). Additionally, the snare on targets damaged by Forcequake has been removed. Balance Targets affected by Force Suppression now receive 15% additional damage (up from 10%) from your next 15 periodic damage abilities. Shadow Serenity Targets can no longer suffer from the periodic effects of Mind Crush and Vanquish simultaneously. Sith Inquisitor Sorcerer The damage dealt by Force Storm has been reduced. Force Storm now consumes 60 Force (down from 120) over the duration of the channel (3 seconds, down from 6 seconds). Additionally, the snare on targets damaged by Force Storm…

Read More

SWTOR Additional 3.1.1 Patch Notes

BioWare added some additional patch notes to the one released yesterday. Check them out below: Flashpoints + Operations Terror From Beyond The Data Cores no longer spawn infinite droids. Battle of Rishi Marko’Ka’s summoned droids can no longer be salvaged. Legacy of the Rakata Added additional points of collision in the area around the Infinite Army Prototype to prevent the avoidance of boss mechanics. Directive 7 The Mentor Assassin Beta no longer drops loot before all of the Assassin Droids are defeated. Items + Economy The following crafted cybertech items have had their values reduced significantly to be more in line with other crafted items: Frasium Frontline Secondary Parts Frasium Frontline Primary Parts Frasium Ordnance Secondary Parts Frasium Ordnance Primary Parts Frasium Frontline Secondary Motor Frasium Ordnance Primary Motor Frasium Frontline Primary Motor Frasium Ordnance Secondary Motor Frasium Ordnance Secondary Core Frasium Ordnance Primary Core Frasium Frontline Sensor Unit Frasium…

Read More

Scheduled Maintenance – 10 March 2015 – Patch 3.1.1

BioWare will be taking down the servers on March 10 to preform scheduled maintenance. Below are the details: Scheduled Maintenance: 10 March 2015 | 03.06.2015, 03:45 PM All servers will be unavailable on March 10th while we apply Game Update 3.1.1. Date: Tuesday, March 10th, 2015 Time: 5:00AM PDT (12:00 GMT) – 9:00AM PDT (16:00 GMT) Version: 3.1.1 Preliminary Patch Notes can be found below. Final patch notes will be posted Monday, March 9th. During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™ Preliminary Game Update 3.1.1 Patch Notes: General The second dialogue choice when speaking to Jerwo Vhob on Rishi no longer appears blank in French and German. The Decoration “Gree Light Pillar (Blue)” now consistently appears in the Decoration UI. Numerous mounts have been updated to allow similar…

Read More

SWTOR PTS 3.1.2 Update #2 Patch Notes

BioWare have updated the SWTOR Public test servers wiht a new patch. This update is focusing on class changes. Check it out below: Jedi Knight Guardian Focused Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10). Sith Warrior Juggernaut Enraged Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10). Jedi Consular Sage Redesigned the Upheaval utility: Project gains a 25% chance to produce a second Project that deals 25% damage. Telekinetics Fixed an issue that caused Tremors to apply Unshakable early, negating interrupts. Shadow Infiltration Kinetic Field now increases damage reduction by 3% for 15 seconds (up from 2%) when dealing critical damage. This effect stacks up to 3 times. Sith Inquisitor Sorcerer Redesigned the Chain Shock utility: Shock gains a 25% chance to produce a second Shock that deals 25% damage. Lightning Fixed an issue…

Read More

SWTOR 3.1a Patch Notes

Patch notes from today’s maintenance is now available. Check them out below: 3.1a Patch Notes General The Achievements for Hard Mode Battle of Rishi and Hard Mode Blood Hunt no longer reset on logout. Flashpoints and Operations The Ravagers Players must now begin the Coratanni encounter by interacting with the door to her arena before every attempt. It is no longer possible for players to get stuck in a state where there are unable to return to the Coratanni encounter. Saber Reflect no longer deflects Floor Vent damage during the Torque encounter.

Read More

SWTOR PTS Patch 3.1.2 Notes

Here are the patch notes for SWTOR Public test servers. This is for the 3.1.2 PTS build. Jedi Consular The range of Mind Crush has been reduced to 10 meters (down from 30 meters). Shadow Kinetic Combat Force Break now increases the damage dealt by Combat Technique’s Force Breach and Slow Time by 40% (up from 30%). Serenity Force in Balance and Vanquish now have a maximum range of 10 meters (down from 30 meters). The life redistributed by Psychic Absorption for Sever Force and Force Technique’s Force Breach has been reduced to 10% of the damage dealt (down from 25%). Serenity Strike no longer benefits from Mind Quell. Sage Force in Balance, Vanquish, and Mind Crush now additionally receive a 20 meter range increase from Force Reach. Telekinetics Abilities affected by Telekinetic Momentum now have a 25% chance (down from 30%) to trigger a second telekinetic blast that deals 25%…

Read More