Public Test Server

SWTOR 5.10 PTS Refresh #3 Operations Notes

Here is more changes to the Machine operations coming in game update 5.10. The patch is currently playable on the public test servers. Onward we go, brave testers! There’s a skip button for Nahut down now, as well as delicious 258 gear! The components are a little trickier, but I have confidence that you all can handle the execution complexity. As a warning: This is likely the last refresh where Tyth will be playable. We need to start pushing forward and picking at the later encounters, so earlier encounters are going to start becoming unpullable as we go forward. General: Tier 5 Legendary Gear (258) is now available from purchase from ED-5E L at the Odessen landing area. There is also a vendor selling 258 components. To try and ease the total run time of the GftM operation in non-master modes, the health of non-boss encounters have been reduced by…

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SWTOR 5.10 PTS Refresh #2 Operations Notes

Here are the latest patch notes for the SWTOR Public test server. These patch notes mainly focus on operations: Build system gremlins do indeed seem to be firmly under control, therefore we’ll be able to get back to a much regular update cadence. Still, due to the lost time we’re going to be accelerating the pacing of stuff a bit (at least on the operations side of things) just to make extra sure we can get eyes on stuff with enough time to iterate/implement feedback. Tyth: Apologies for the inversion nonsense, that should be fixed now. Ditto for the questionably functional skip button, which should also be fixed now. Inversion’s pull is getting a threat multiplier to offset the DPS loss to make tanking a little more stable. You may still experience some token panic for the first GCD after a pull (when multiple people are pulled), but it should…

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SWTOR Patch 5.10 PTS Refresh #1 Patch Notes

Here is the latest PTS patch notes for Star Wars: THe old Republic   5.10 PTS Refresh #1 (25th of October, 2018) | 10.25.2018, 08:21 PM First, sorry for the delay in getting a PTS refresh out to you all. The server gremlins came out in full force, conspiring to keep us apart… While their eventual defeat was inevitable –for love indeed conquers all –it doesn’t lessen our longing in the meanwhile. Second, thanks a ton to everyone who’s been hopping on the PTS. We’ve had a loooot of activity. Thanks especially to those of you who have hopped on to take a moment to run through Story / Veteran modes, as it’s arguably even more important that we get those adjustments correct! Alright. Onto the refresh notes: General: The Ossus Daily Area is now ready for PTS testing, and for the first time players will be able to access the area! *pokerface*Just…

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SWTOR Final Patch Notes and Info

Here is the last round of patch notes for Patch 5.9.2 on the PTS. This should be the last update before the game update goes live. And here is a Draftking sportbook promo code   Hey folks, Here we are again, round 2 of final changes . In all seriousness, thank you all for your continued feedback! You should expect that the next PTS build will go live either tomorrow or Saturday. General All items that require a Cartel Market Reputation should now properly check that requirement against the players Underworld Exchange Reputation (for real this time). Arena Players can no longer use traversal abilities, such as Force Leap, to approach characters who are flying through the air due to using a jump pad. Rishi Stronghold Decorations should now properly block line of sight. The secret cave has been transformed into a room that can be unlocked. This new room unlock leads…

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SWTOR Patch 5.9.2 PTS Final Build and Notes

BioWare posted the final set of patch notes for the Patch 5.9.2 currently on Public Test server. This is what we can expect to come with the next live game update. Check it out: Quick update, we are almost a wrap on PTS! Again, we cannot thank you all enough for the time you have spent testing 5.9.2. Your feedback has been invaluable in getting us to this point. The plan right now is that we will have our final PTS patch either later today or tomorrow. We are going to focus the last stage of testing on: Rishi Stronghold Mandalorian Battle Ring I am going to close and make new feedback threads for both of those topics to ensure we get feedback from the most recent version of PTS. Note that feedback you give from this round of changes may not be fully captured in the 5.9.2 release, but…

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SWTOR PTS Update – 7/13/2018

Here are the latest patch notes from the SWTOR Public test servers. This patch bringes changes to Warzone and Arena medals. Another change with today’s patch, Warzone and Arena medal changes. We want to readjust the medal values based on the actual state of PvP we are seeing in the data. Here are the changes: Warzone Medal Changes Combatant – 500,000 Damage Dealt (was 240,000) Destroyer – 1,000,000 Damage Dealt (was 2,000,000) Demolisher – 5,000 Damage Single Hit (was 4,500) Annihilator – 10,000 Damage Single Hit (was 9,000) Healer – 750,000 Healed (was 400,000) Savior – 1,500,000 Healed (was 3,000,000) Medic – 9,000 Single Heal (was 5,000) Trauma Surgeon – 18,000 Single Heal (was 10,000) Shield – 250,000 Defense (was 300,000) Protector – 500,000 Defense (was 2,000,000) Guardian – 20,000 Defense in 1 Life (was 5,000) Paladin – 80,000 Defense in 1 Life (was 20,000) Arena Medal Changes Combatant –…

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Closed SWTOR PTS Applications are now open

The SWTOR team is now accepting applications for entry into the Closed PTS for 5.2 operations testing to guilds. Check it out: Hey folks, As we mentioned on the last Producer Live Stream, we are going to be putting Game Update 5.2 on PTS. For now, our plan is that the test server will be closed with the intention of opening up later on. I want to make sure that players have the opportunity to apply to get entry into this closed test, so let’s talk about how to do that. Here are the requirements: Being on the closed test server means signing an NDA. You must be willing to sign and abide by that agreement. You must be 18 years or older to be eligible. You must have an active subscription (to access the test server). You must be willing to play and provide feedback. You must be able…

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SWTOR PTS Update Notes – 4/6/2016

The SWTOR public test servers were updated yesterday. Here are the patch notes: General New Alliance Alert: Freedom Fight! Recruit Bowdaar by showing your prowess in the Eternal Championship. Eternal Championship Gungus Bogs: The Heralds of Zildrogs’ melee attacks no longer have a 70m maximum range, because that was rather silly. Lanos: Fixed a bug whereby Unstable Reprogrammed Skytroopers could retarget a companion if the skytrooper could not leap to its original target for over 60 seconds (due to it being in cover, for example). Lanos: Unstable Reprogrammed Skytroopers who are unable to leap to their target for 30s or more will now use their high-powered Snipe attack every 16s, down from 30s. Don’t just ignore them =) Nocturno & Drake Raven: Tweaked Drake Raven’s encounter mechanics such that when he is subjected to heavy DPS, he will try much harder to deploy at least one G0-ON Abductor squad to…

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SWTOR 4.3 PTS #3 Warzone and Arena Change List

BioWare posted an update on the new changes for the Odessen Warzone and Rishi arena in  SWTOR PTS 4.3 version 3. Check it out: 4.3 PTS #3 Warzone and Arena Change List | 03.11.2016, 02:02 PM Designer Note: Thanks to everyone who has tried out the new warzone on PTS, made videos, guides, etc. We are blown away with the support y’all have shown and want to thank you for your enthusiasm. We are pleased with the gameplay after the last Update so we spent more time on polish and optimization this last PTS patch. Of course, we will continue to eliminate bugs and listen to feedback, so please keep the bug reports and constructive criticism coming! While we don’t have any major optimization results for this patch we have identified a culprit and are working on fixes to eliminate its impact on the Warzone’s performance. The Speed Up Battle…

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SWTOR: PTS Warzone and Arena Changelist

Odessen Warzone and Rishi Arena is going through some changes on the SWTOR Public test servers. Here are a list of what has been changed this time: Odessen Warzone Performed a small optimization pass on Odessen Warzone visuals. Designer Note: We are expecting a slight increase in client performance while in the Odessen Warzone with this update. The update included removing the VFX that plays your team’s color while in a Control Point area. We are still performing additional optimization passes but wanted to get this out into the wild to see how it played. Control Points are active for approximately 90 seconds, up from the previous 75 seconds. Designer Note: We found that players didn’t have enough time to react to changes during a round and that this would allow more time for attackers to remove defenders. In Round 1 only the three middle Control Points (Defense Cannon, Cantina,…

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