SWTOR

SWTOR: Warzone Date Change and 5.6 Details

Eric Musco updated the SWTOR community on what to expect with Game Update 5.6 that is out soon. Hey folks, Quick update on Game Update 5.6. As we are getting closer to the launch of Update, we feel we need just a little bit more time to really bring the new Yavin Warzone up to quality. We are going to pull it out of Game Update 5.6 (launching 11/28), instead it will now launch as a part of 5.6.1 only two weeks later on 12/12. We apologize for the delay in the Warzone, we know that there is a lot of excitement for it and we are eager to get it to you as quick as we can. This date change does not impact any other elements of the Game Update. As a reminder, here are some of the bigger things coming in two weeks with 5.6 (this is not…

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SWTOR Server Merges Information

Yesterday the SWTOR servers was merged into 5 new servers. Below information is from reddit: Why are the servers being merged? There are not as many players actively playing as there were years ago. Players have requested server merges for years to help boost queue times for group activities and to make it easier for players to more easily find others to play with. The population of the servers had also become extremely unbalanced – some servers like the Harbinger and the Red Eclipse had extremely high populations, many others had “ok” populations, but there were a few servers including Jung Ma and Prophecy of the Five that had very few players logging in to play on them. Server merges will ensure that new and returning players won’t accidentally wind up on “dead” servers, and should help queue times for those who enjoy group content including flashpoints, operations, PvP and GSF….

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SWTOR Utility Changes coming in GU 5.6

Biowares own Eric Musco  has posted a list of the class utility changes coming with SWTOR Game Update 5.6. Hey folks, As we alluded to in the roadmap, we are planning a host of utility changes in Game Update 5.6 coming on 11/28. Instead of splitting them up by Class we decided to just deliver all of them to you at once. Below you will find every utility change that is currently planned: Imperial ———————————————————————————————————————— Sniper The heal given to Ballistic Shield by Defensive Safeguards has been reduced from 3% to 1% of maximum health per second while under Ballistic Shield DevNotes: The Sniper’s defensive cooldowns were too strong, so we reduced the effectiveness of Defensive Safeguards. — Virulence Lethal Purpose now restores 1 energy each time a poison effect deals damage, instead of 2 energy each time a poison effect deals critical damage DevNotes: We changed Lethal Purpose to…

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SWTOR news on Character Slot Post Merge

Eric Musco took on the forums to update the community on the  character slots increases post server merge. SWTOR Autumn Roadmap 2017 | 10.27.2017, 06:55 PM Hey folks, One of the questions that has come up regarding United Forces is character slots and what will be happening for everyone. After the update, it is possible that a player could have more characters than they have slots currently. For subscribers they will still be able to play all of their characters (even if they go over their slots) but they can’t make any new characters. We wanted to do our best to alleviate some of the issues for not only subscribers, but F2P and preferred status players as well. Here is what you can expect to see changed on November 8 alongside United Forces: F2P players will have a default of 4 characters per server (up from 2) Preferred players will have a…

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SWTOR: Patch Notes 5.5

Here are the patch notes for Game Update 5.5 Highlights Double Rewards is back! Receive double experience, Command experience, and more from October 10th – October 17th. Cartel Market The Cartel Market has had its User Interface improved. In addition to a new look, there is also expanded functionality including filters and search. General In preparation for United Forces, the server select interface has been updated to only show five servers at a time. If a player needs to access a server which is not displayed, the scroll wheel will move through the list. Servers are displayed by last used, number of characters, and server name. In preparation for United Forces, the maximum Stronghold cap has been increased to 10. The Stronghold completion bonus for Conquests is now totaled from all active Strongholds. The bonus cap remains 150%. A change has been made to the introduction cinematics for all Strongholds to…

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SWTOR: “The Hot Prospect” is no longer a Hot Prospect…

Due to an Outrage through the SWTOR community, BioWare is renaming “The Hot Prospect” server to “Satele Shan”. So I guess we can start calling her the “Hot Prospect” Hey folks, We have made the decision to rename The Hot Prospect server to Satele Shan. Since we announced the new server names, we have received some concerns from people regarding the name The Hot Prospect. Specifically, that phrase could be taken in slang terms to be derogatory towards certain individuals. We take this very seriously as we would never want to create a situation where someone is made uncomfortable by something such as a server name. We will be updating all of our communications (such as the FAQ and blog) to reflect the new name in the coming days. Thank you for your understanding. -eric Join the forum discussion on this post

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SWTOR United Forces Update and server merges coming this November

Players have asking for it for a while, and finaly it’s happening. A new round of server merges are comming to Star Wars: The old republic. Here is the story:   Our primary focus this year for Star Wars™: The Old Republic™ has been to build and release multiplayer gameplay experiences that you can play with your friends. We’ve seen thousands of players jump in to join these battles across the galaxy. Your overwhelming response to playing these new experiences has motivated us to continue to pursue more enhancements to making multiplayer the best it can be for you, our players. Today, we’re excited to announce the United Forces update coming November 8, 2017. This new update will add a lot of value to all the gameplay systems that contribute to great multiplayer experiences. The primary benefit of this update is that it will be easier for you to join or…

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SWTOR NYCC 2017 Cantina Tour Code

Someone found out that you can redeem your SWTOR New York Comic Con speeder early with the code NYCANTINA17. The redemption code NYCANTINA16 also seems to work. Open: https://account.swtor.com/user/codes Enter code: NYCANTINA17 (If already logged in) Close game and log in again Check in-game mail for your Korrealis Viceroy mount: You might also want to check SWCELEBRATION17 SWCANTINA17

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SWTOR Class Changes: Lightning Sorcerer / Telekinetics Sage

Below you find the Lightning and Telekinetic changes coming in Game Update 5.5: Note: All changes below are currently in development and are subject to change before being released. Sorcerer Lightning Fixed a bug where Forked Darkness and Forked Lightning’s secondary attacks weren’t doing 25% of the original ability’s damage Reduced Reverberating Force’s critical damage bonus from 10% to 5% Convulsing Currents now gives Shock a 35% damage increase when the enemy is affected by Crushing Darkness, up from 20% Sage Telekinetics Fixed a bug where Mental Momentum and Telekinetic Momentum’s secondary attacks weren’t doing 25% of the original ability’s damage Reduced Reverberation’s critical damage bonus from 10% to 5% Magnifying Vibrations now gives Project a 35% damage increase when the enemy is affected by Mind Crush, up from 20% DevNotes: To bring the Lightning Sorcerer / Telekinetics Sage to their DPS target, we reduced the critical damage bonus given…

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SWTOR Roadmap – The Autumn Update!

SWTOR Game producer Keith Kanneg, just inform the community, that BioWare will be releasing the Autumn update of the roadmap before the NYC Cantina in next month: Hey everyone, I have seen quite a few questions about the status of the Roadmap, both in timing and in content. I know this is more of an announcement of an announcement, but the plan is to deliver the updated version before our October 6th SWTOR Cantina in New York. I also realize I’ve been more quiet this past month, but we’ve been hard at work making sure we avoid the issues we had last month with Game Update 5.4. As a result, we pushed back the release date of Game Update 5.5 to October 10, 2017, and as you’ll find out, we have lots of activity happening every couple weeks. In the Roadmap, I will provide you with exactly what we’re doing through…

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