swtor pvp

PvP and Ranked Arenas Guide for “Star Wars: The Old Republic”

Diving into the Player vs. Player (PvP) combat and Ranked Arenas of “Star Wars: The Old Republic” (SWTOR) presents a galaxy of challenges and opportunities. Whether you’re engaging in spontaneous skirmishes or competing in the structured chaos of ranked matches, PvP in SWTOR is where strategies are tested, alliances are forged, and legends are born. This comprehensive guide is designed to arm you with the essential knowledge and tactics needed to thrive in the competitive arena, ensuring you’re not just another casualty of the galactic conflict. Here’s what we’ll cover to prepare you for PvP supremacy: By the end of this guide, you’ll not only be equipped with the technical knowledge to excel in SWTOR’s PvP arenas but also gain insights into the strategic mindset required to outthink and outlast your adversaries. Whether you’re a seasoned veteran looking to refine your approach or a newcomer eager to make your mark,…

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Star Wars: The Old Republic Announces PvP Season 4 “Fortune and Fame”

Star Wars: The Old Republic Announces PvP Season 4 "Fortune and Fame"

Star Wars: The Old Republic (SWTOR) is gearing up for its next PvP season, titled “Fortune and Fame”. Scheduled to launch on November 7th, this season promises to be as thrilling as its predecessors, with a duration of 12 weeks. Players can look forward to new objectives, rewards, and some exciting changes to the game’s maps. Season Objectives Both Free-to-Play (F2P) and Preferred players will be given 4 Weekly Objectives, while Subscribers will receive 6. To progress on the reward track, all players must complete at least 4 objectives each week. New Rewards on the Horizon Season 4 is set to introduce a plethora of new rewards: (Renegade Gunner Armor and Burning Rampage Armor – earned on PvP Reward track)  (Renegade Bandit and Rampaging Bandit Armors – found on PvP vendor) Seasonal PvP Vendors: Tullek and Giradda the Hutt Both Tullek and Giradda the Hutt, located in the Fleet’s Combat…

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SWTOR enters the world of eSports: What this means for competitive gaming

SWTOR enters the world of eSports: What this means for competitive gaming

The world of eSports has exploded in recent years, with professional gaming tournaments now boasting million dollar prizes and attracting huge crowds of spectators. While many traditional sports franchises have jumped on the eSports bandwagon, it’s not every day that a massive video game franchise enters the fray. That’s exactly what’s happening with Star Wars: The Old Republic (SWTOR), a popular massively multiplayer online role-playing game (MMORPG) developed by BioWare. SWTOR has announced that it will be entering the world of eSports with the launch of the SWTOR Galactic Championships, a competitive gaming tournament featuring both solo and team-based gameplay. This move has sparked a lot of excitement among fans of the game, as well as the wider eSports community. But what does this mean for the future of competitive gaming, and how will it impact the already-established landscape of eSports? First, let’s take a look at what SWTOR has…

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SWTOR Galactic Season Objectives: November 8th – December 6th

SWTOR Galactic Season Objectives: November 8th - December 6th

Here is the newest update on Galactic Seasons 3: “Luck of the Draw”  that started a few weeks ago. Similar to the previous season, the Daily and Weekly Season Objectives will be communicated on a month-to-month basis. Here is the list of the Season Objectives from November 8th – December 6th. 2022 Week 4 (November 8th – November 15th) Daily Influencing the Galaxy Earn 25,000 Personal Conquest Points across your Legacy. Weekly Complete any 7/10 March Across the Galaxy Earn 200,000 Personal Conquest Points across your Legacy. Better Analytics Obtain G.A.M.E. Analysis Modules by completing Daily Objectives, Season Objectives, Season Reward Track,Flashpoints, Uprisings, Operations, or defeating enemies across the Galaxy.– Daily Objectives grant 2 G.A.M.E. Analysis Modules– Season Objectives grant 10-15 G.A.M.E. Analysis Modules– Some Reward Track levels grant 10 G.A.M.E. Analysis Modules– Flashpoints grant 2-4 G.A.M.E. Analysis Modules– Uprisings grant 3-5 G.A.M.E. Analysis Modules– 8 Player Operations grant 12-18…

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SWTOR: How Class Balance Happens

Eric Musco posted a pretty lengthy blog post on exactly how the developers try to reach optimal class balance in Star Wars: The old Republic. Quite an interesting read if you are into PVP: How Class Balance Happens | 06.15.2017, 02:33 PM Hey folks, Over the next few weeks, as you know, it is our plan to give you specifics on upcoming Class/Discipline changes. One things that we have never done before is really get down in the trenches and explain how we balance Classes. With our continued move towards more transparency, we really wanted to lift the hood and provide as much context as possible for those changes. Below you will find an elaborate breakdown from our combat team on not only how they balance Classes, but why. I highly recommend you read the entire post (I know it’s long!). For the non-reader among you… TLDR – We do not…

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SWTOR Season 7 Rewards

BioWare has posted a blog update with details about the coming PvP Rewards for season 7. Season 7 will be coming with launch of KOTET. 09.19.2016 Season 7 Reward Blog Magnificent PvPers! Season 7 is coming to close this Fall with Knights of the Eternal Throne. Giradda the Hutt and Baron Deathmark appreciated the entertainment you have provided and look to reward the best around with some exclusive gifts from their personal collection. Below is a table with information and cost of the specific rewards, let’s get to it! Arena Themed Titles (1000 tokens each) Cove Cutthroat Character Name Mesa Mauler Character Name Orbital Station Obliterator Character Name Canyon Crusher Character Name Slayer of the Square Character Name There is still time to get your rewards so get in there and go berserk!

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Guild Summit 2012 PvP Discussion and Overview

One of the most exciting portions of the guild summit for many players was the talk of PvP.   Here is an overview of the discussion as well as the follow-up Q&A. Player vs. Player Discussion medal system- not balanced across classes right now. No specific queues for warzones Novare Coast: majority control objective – 3 point objective. You need least 2 out of 3 to do damage to fortification. Character warzone ratings for both solo and group player New warzone dailies – based on medal system as opposed to wins. We didn’t finish all the medals – we are introducing a lot more medals for objectives, catching a ball, scoring in huttball, be the first to plant a bomb 18 new medals “We want to discourage medal farming” – medal rewards are capped. We are doubling the amount of medals but cap it at ~8. If you finish a…

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