Intergalactic Intel: Shadow/Assassin Tanking Guide

“So you’re a dps?” For someone who had no interest in playing Swtor, my friend had a ton of questions.“No, a tank,” I replied.“My friend looked at me. You’re a tank with invisibility?”“Yeah… Druids do the same thing in WoW, and remember Rogue tanks in BC?”“SWTOR is so weird…” Welcome back to another Intergalactic Intel! This week we’re going technical. We’re gonna sit down and look at what my opinion of the best Jedi Shadow/Sith Assassin tanking spec, what stats you should be aiming for and how to tank properly. This guide is for patch 1.1. This guide is subject to change. The spec: Assassin Shadow Kinetic Combat: Tier 1: Technique Mastery 3/3- This is THE BEST early talent for shadow/assassin tanking. It increases your internal and elemental resistance by 9% meaning you’ll be taking less damage from those specific abilities. We’re all about not taking damage! Double balded Saber…

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TOR TV: The /getdown bug

You discovered a bug in the game to interrupt casting I should tell BioWare and not make it public – 50 Lightside points I should tell everyone in the public forums – 50 Darkside points Keep it to myself and get world first on some boss who is a bitch because of casted abilities and not enough interrupts – 150 Darkside points, ladies Now ad this and your golden! No clue if this is bannable, but I’m sure that we got BioWares attention now, and they will hot fix it asap. What ever way you look a it, this is some serious funky tanking! Interested in SWTOR Movies? We have new movies most weekdays here on swtorstrategies! Have suggestions for movie we ought to feature? Get in contact with us here

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Tank’n’spank and Game Tactics

Those of us anxiously awaiting the release of SWTOR have many questions about gameplay and tactics. One issue that has come up after videos of the gameplay have been released is in relation to the apparent tank n’ spank nature of some of the bosses. Some worry that the game will be too easy or that there does not seem to be any mechanic involved in tanking the bosses. Georg Zeoller, Principal Lead Combat Designer, explains how this is not true and why more information cannot be released at this time on the topic: “This has been discussed before, but to re-iterate:The Old Republic uses a wide palette of mechanics for the harder boss fights, it is not just ‘tank ‘n’ spank’.When it comes to videos, there’s a number of reasons why you haven’t seen anything more complex:(a) Throwing people who have never played the game at a level 32…

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