Commando/Mercenary Top 3 Answers

Posted by on Apr 3, 2014 in bounty hunter, Commando, Mercenary, trooper | 0 comments

Eric Musco started a new “top 3 Answers” thread on the official forums. This time about Commando/Mercenary. Here is a Summary made by bstr413: 1: Sustained DPS for Gunnery Assault. Gunnery/Assault will get a (small) boost to its sustained damage after all AC’s have at least 1 good sustained damage spec. (Commando/Mercs have Assault Specialist/Pyrotech already.) Devs are looking for feedback on how to do this. Being able to heal should not decrease DPS. Many off-healer DPS specs are able to do great sustained DPS. 2: Defense in PvP. No new “emergency defense” move for Commandos/Mercs. Instead, current defensive moves will be improved. Devs are asking for inputs on how this should be done. Devs are looking to make Commandos/Mercs better in Ranked Arenas. 3: Assault Specialist / Pyrotech suggestions. Thank you for your suggestions for changing Assault Specialist / Pyrotech. We do not want to do the first few due to the reasons given. Sweltering Heat’s...

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Commando / Mercenary Changes Coming in 2.7

Posted by on Feb 26, 2014 in bounty hunter, Commando, patch 2.7, trooper | 0 comments

Eric Musco have been updating the community on the official forums, about the changes that are coming to Commando’s and Mercenary  in game update 2.7.  And I have to say this is great changes. Evening out the Full auto ticks was something I’ve wanted for so long too! I never understood how you open up with full auto and have shot probably 15 bolts at the target already and no damage has registered! If I had it my way (and I know this isn’t Burger King), I would have it do damage every .5 seconds so that even if you get interrupted in any way, you get as much damage possible on the target up to the moment you get interrupted. Hopefully this brings us up to par with the new shiny assault spec. Check out the full announcement below: Commando Source EricMusco Commando Changes Coming in 2.7 | 02.26.2014, 10:03 AM Hey folks, Here is a list of the currently planned changes for the Commando in 2.7: General Tech Override now has a base cooldown of 60 seconds. Full Auto will...

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SWTOR Trooper Vanguard Leveling Build 2.0

Posted by on May 9, 2013 in build, trooper | 0 comments

In this post we have another build from Swtorsavior.com and this time we are focusing on the Trooper and the Vanguard advanced class that makes an excellent tank! A SWTOR Vanguard is one tough SOB.  His main purpose is to soak up damage and dish it back out.  The SWTOR Vanguard makes an awesome tank because he has a nice mix of single target and AOE attacks to help him keep aggro on multiple mobs. His primary stats are Aim for offense (threat) and Endurance for Defense (health pool), along with Defense Rating, Shield Rating and Absorption Rating.  These are super important because you will be taking the most direct hits of anyone in your party so you need the health pool to stay alive and you need the mitigating stats to reduce the number of hits you take and the amount of damage they do when you are hit.  So don’t just stack endurance. A good balance of the other mitigation stats is essential to staying alive. Check out the build below: 3/3 Ionized Ignition 2/2 Heavy Stock 3/3...

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SWTOR Trooper Commando Leveling Build For 2.0

Posted by on May 2, 2013 in build, trooper | 0 comments

Today we have another build from www.swtorsavior.com and this one is a leveling  build for the Trooper Commando. It is a DPS build and you can actually play as either DPS or healing as a Trooper but we are told that a healing build will follow shortly! Here is the build: SWTOR Trooper Commando Build: 3/3 Ironsights 2/2 Havoc Rounds 2/2 Steadied Aim 3/3 Special Munitions 2/2 Heavy Trooper 2/2 Charged Barrier 1/1 Grav Round 2/2 Deadly Cannon 1/1 Charged Barrel 2/2 Cell Charger 2/2 Tenacious Defence 1/1 Rotary Cannon 1/1 Gravity Surge 1/1 Advance The Line 3/3 Curtain Of Fire 2/2 Overclock 3/3 Charged Launcher 2/2 Reflexive Shields 1/1 Demolition Round 3/3 Field Training 2/2 Cell Capacitor 3/3 Target Lock 2/2 Weapon Calibrations If you play a different class and are after builds for all playstyles such as fast leveling, PVP, raids etc… then you should check out www.swtorsavior.com It is the top SWTOR guide and it also includes a leveling guide that should get you to level 50 well before...

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Trooper Class Changes in RotHC

Posted by on Apr 18, 2013 in trooper | 0 comments

BioWare continue there developer blog updates on class changes in Star Wars: The old republic – Rise of the Hutt cartel. You can read the whole article over at the official SWTOR Website or continue reading below. If you missed any of the other class updates posted this week, you can check the out here: Smuggler Class Changes in RotHC Imperial Agent Class Changes in RotHC Jedi Knight Class Changes in RotHC Sith Warrior Class Changes in RotHC Trooper Class Changes in RotHC Bounty Hunter Class Changes in RotHC Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Trooper class in Game Update 2.0. We’ll be writing about recent class changes coming to The Old Republic, but this time we’re going a little more in depth and taking on one class (for both factions) at a time. If we haven’t covered your class yet, do not despair;...

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