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Intergalactic Intel: How to be a raid leader part 2

  “You’re a what now?” Explaining things to your mother is never easy. Especially when it comes to video games. “A raid leader. I’m like the boss.” “What are you killing people’s homes and towns?” “No. What? Why would you ask that?” “You said raid leader. So you’re leading a raid.” I wanted to bury my face into my hands. Welcome back to another article of intergalactic intel. We’re continuing our in depth look at raiding with part two of raid leading. Last time we talked about tips on raid leading as well as qualifications of a good raid leader. Today we’re gonna talk about what responsibilities a raid leader has. As we all know operation encounters can be very confusing and chaotic. It’s the raid leader’s job to make heads and tails of what’s going on in the fight. . A raid leader is like a conductor in an…

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Intergalactic Intel: How to be a raid leader part 1

  “I could do a better job than you ever did!” I couldn’t believe I was arguing with an ex-raider on facebook. I was even more disturbed that I was being attacked by someone I considered a friend. “Trust me, you couldn’t. It was complex.” “There’s nothing complex about it!” I decided to step away from the situation at this point. I have known for quite some time, raid leading is not for everyone. Welcome back to another exciting issue of Intergalactic Intel! I’m currently explaining the finer points of raiding in detail. Last week we looked at how to analyze a fight, from strategy to team make up. This week we’re looking at one of the hardest duties in a raid being the raid leader. I’m going to split this particular one into two parts, what you need to be a raid leader and tips that I was never told…

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1.2.5 Patch Notes – 5/30/2012

  BioWare have taken the servers down for scheduled maintenance. The servers are still not up, and the maintenance have been extended a few times already. Do I smell patch 1.3 coming up on the public test servers? General Optimizations have been implemented that decrease instances of crashing to desktop. Any players required to change a character’s name due to Customer Support request must now make all name changes before logging in with any characters on a server. Classes and Combat General “Heroic Moment” abilities no longer persist after players log out or transition areas. Companion Characters General Corrected an issue that could cause Companion Characters to appear without a head when wearing certain headgear. Flashpoints and Operations General Boss encounters no longer drop rewards until the entire encounter has been cleared of enemies. Flashpoints Corrected an issue that could prevent Flashpoint mission steps from updating properly if players were…

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MCM Expo features SWTOR Presentation

This Star Wars: The Old Republic presentation took place recently in London at the MCM Expo. There was a Q&A session to provide more info about the game and upcoming updates and patches as well as new features we can expect to see soon.   The discussion had the following topics: General Presentation of the Game Previous Updates Game Update 1.2 Legacy Presentation   The Old Republic said this:   This information was gathered from the available livestream provided by Gamespot and it summarizes the topics discussed in that hour, along with the Q&A. Keep in mind that at the Q&A the answers capture the essence of what was spoken. The host of this presentation was Emanuel Lusinchi, Technical Design Director for Star Wars: The Old Republic.   The discussion included Game Update 1.3 Allies Presentation which tells us more about what we can expect from this update, including:  …

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Happy Birthday, “STAR WARS”! When did you first see it?

  We got so caught up in all of the Mega server news and BioWare Layoffs, that I almost forgot that last Friday was the 35th anniversary of the premiere of Star Wars. On May 25, 1977, George Lucas premiered “Episode IV: A New Hope” and changed the lives of kids like me (I don’t think I saw the movie until later in the summer, when word spread about how good the movie was). In fact, the anniversary has spawned another “holiday”, known as “Geek Pride Day.” Here’s one of my favorite scenes from the film, the attack on the Death Star (aka the “trench run”). I still get chills watching this: The effects of Star Wars on the world are too numerous to list here on this blog post. From movie-making techniques to the explosion of science-fiction in books, movies and TV and even YouTube, to video games and…

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Intergalactic Intel: Making change

“Do you ever visit the official forums?”  I laughed at my guild mate’s naiveté . “Why on earth would I visit the official forums?” “Well there are a lot of good ideas on it.” “And a bunch of whining babies…” “Well, how else do you get Bioware to pay attention to you?” Welcome back to another installment of Intergalactic Intel! Our topic this week is something that isn’t just limited to The Old Republic, but games in general. Being a veteran gamer I’ve seen games change, different communities evolve and adapt. I’ve also seen companies literally go to war with their customers sowing seeds of distrust and discontent.  So this week we’re going to go over ways gamers can work with developers to create a better product. Step 1: Think before you post Before you start with a forum post raging about how they nerfed your class, or a fight…

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Q &A for Friday May 28- Ranked Warzones is on track for 1.3!

This week’s Q&A is a special edition because we have great info on the upcoming 1.3 game update. One thing that many players are very excited about is the inclusion of ranked warzones. But that’s not all that we should expect for game update 1.3. Let’s see more of this special edition Q&A to find out. Here’s a snippet: >llesna: Can you please tell us why the upcoming Legacy additions for Game Update 1.3 are character-specific rather than Legacy-wide? Daniel Erickson (Lead Game Designer): Legacy Perks have a different purpose than global unlocks and are specifically designed to enable players to customize each individual character. Since you may not care about Space XP or running the Bonus Series missions on one character it is important that you’re not paying a premium that is calculated at the expense of 8 or more characters all gaining this benefit. This also means the…

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SWTOR Smuggler Gunslinger Leveling Build For 1.2

SWTOR Smuggler Gunslinger Leveling Build 1.2

Today we have another build form the guys over at www.swtorsavior.com and continuing the trend of builds for 1.2 that will help you if you need a hand leveling up fast. This one is for the Smuggler and the Gunsliner advanced class. Here is the build: SWTOR Smuggler Gunslinger Leveling Build: Here are some rotations you can use with the build: Your best bet on a companion with this build is Corso Riggs or Bowdaar. Here is the rotation to use from level 10-20: Aimed Shot > Sabotage Charge > Vital Shot > Charged Burst > Flurry of Bolts At level 20 you will get a skill named Shock Charge and your rotation to use is: Aimed Shot > Sabotage Charge > Shock Charge > Vital Shot > Charged Burst > Flurry of Bolts Lastly at level 40 you will get a skill called Incendiary Grenade and at that point…

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Did Stephen Reid just get Canned?

EDIT. Yes he did. Here is the article.  Yesterday we told you about upcoming restructuring at the BioWare Austin studio. All the the details are still extremely sparse, and We do not know the numbers, nor do we know of any specific staff members who are affected. Rumors are starting to spread around the internet though, as people like Stephen Reid updated his LinkedIn page to read that his tenure with BioWare ended on May 2012… Tina Wall, a former BioWare QA tester also had a few tweets yesterday worth noticing. @ChemicalPink: I am sitting at a very large table of newly unemployed people. We’ve all ordered booze. @ChemicalPink: Despite the overtones of sadness at the table, most everyone is fairly optimistic and seems to be dealing well. This article on the layoffs, the development team consisted of eight hundred developers across three cities and two countries. That’s absolutely MASSIVE team! Too many cooks in the kitchen, that many…

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Dulfy Brings Us a new Great Guide to End Game Stuff

I just can’t say enough how appreciative I am of Dulfy from Dulfy.net and all the great game content she brings us for SWTOR. So she does all the things I want to do but don’t have the time to. And now, she’s done it again with a great list if leveling heroics, bonus series and their associated rewards. Empire list: http://dulfy.net/2012/05/13/heroic-quests-bonus-series-and-their-rewardsempire/ Republic list: http://dulfy.net/2012/05/13/heroic-quests-bonus-series-and-their-rewardsrepublic/ She also explains as follows: For every quest there are 1) Torhead tooltips for the mission so you can see the steps or get more details. 2) Name of the NPC to start the quest (first name recorded only) 3) Location of the NPC (Both the area and the exact coordinates) 4) General and class specific rewards. As you can see, this is a very useful resource so bookmark the URL that applies to you (or both if you play both sides) and refer to…

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