SWTOR and Star Wars Gaming news http://www.swtorstrategies.com Star Wars Gaming News | SWTOR Fri, 25 Jul 2014 17:47:44 +0000 en-US hourly 1 http://wordpress.org/?v=3.9.1 PTS 2.9 Build 1 – Patch Notes http://www.swtorstrategies.com/2014/07/pts-2-9-build-1-patch-notes.html http://www.swtorstrategies.com/2014/07/pts-2-9-build-1-patch-notes.html#comments Fri, 25 Jul 2014 17:31:12 +0000 http://www.swtorstrategies.com/?p=12531 swtor patch notes game update 2_9

The public test servers are not yet ready, but it is now possible to download the patch. Eric Musco posted an update on the official forums on what to expect. Below his forum post, we have added the patch notes.

As you will notice this week from the patch notes, not all of 2.9 is on PTS yet. The reason is that we want to make sure as much testing as possible is concentrated on both personal and guild strongholds. Here is what is available this week on PTS:

  • Tatooine Stronghold
  • Nar Shaddaa Stronghold
  • Dromund Kaas Stronghold
  • Coruscant Stronghold
  • *All Strongholds available for both personal and guild use
  • Stronghold decorations (including things like Legacy Storage)
  • Public Listings
  • Depths of Manaan Flashpoint

Next week we will be implementing the following features:

  • Guild Flagships
  • Guild Conquests
  • Personal Conquests
  • Conquest Leaderboards

In preparation for next week we want to let you know what you will need in order to get ready for the Guild features next week. In order to purchase a Guild Flagship, you will need to be in a Guild, with a Guild Bank, and 50,000,000 credits total. You must have a Guild Flagship in order to participate in Guild Conquests. Note that you can participate in personal Conquests without a Flagship.

See you on PTS.

Star Wars™: The Old Republic™ PTS
Game Update 2.9: Galactic Strongholds Early Access
Last Updated: July 24, 2014

All content and features on the Public Test Server are not final and are subject to change.


Galactic Strongholds Subscriber Early Access! Subscribers who have reached level 15 can now purchase a Galactic Stronghold on Nar Shaddaa, Tatooine, Dromund Kaas, and Coruscant by visiting the Stronghold Directory on the Fleet or on the Stronghold’s planet.

New Flashpoint: Depths of Manaan! Continue the Forged Alliances storyline with a new Level 55 Tactical Flashpoint set on the water-covered planet of Manaan.


  • The GSI Satellite Support Service is now in open beta testing on Makeb. Once registered with the GSI support satellites, GSI will track your every move and provide you with the following support services:[line]
  • Gear is now bolstered to a 156 rating while on Makeb, increasing all stats!
  • When combat is detected, a Medical Probe will be deployed to administer long-lasting, refreshing Kolto, healing you for 2% every 3 seconds while you remain in combat.
  • There is now a 250% boost to exploration Experience while on Makeb.[/line]
  • Pets now occasionally make noises.

Galactic Strongholds

  • Galactic Strongholds on Nar Shaddaa, Tatooine, Dromund Kaas and Coruscant are now available to players who have reached Level 15 and have enough credits to purchase the Stronghold.
  • Strongholds can be purchased by going to the Stronghold Directory on either Fleet or on the respective Stronghold planet.
  • An introductory Mission that grants a set of starter Decorations is offered by the Stronghold Commissioner, who can be found on either Fleet or on either Capital planet.
  • Guildmasters can purchase a Guild Headquarters at any Stronghold Directory. This purchase requires a Guild Bank with enough credits. (PTS prices are not final.)
  • New Schematics are available on all Crew Skill trainers:
    • Industrial Prefabs can be crafted by Armormechs, Armstechs, and Cybertechs.
    • Synthetic Prefabs can be crafted by Artificers, Biochems, Synthweavers.
    • Universal Prefabs can be crafted by any profession.
    • Prefabs are divided into three tiers: MK-1, MK-2, and MK-3.
  • Prefabs may be exchanged at the Fabricator Droids in the Strongholds & Crew Skills quadrant of either Fleet for a wide variety of Decorations.
  • Decorations now drop from every Flashpoint and Operation.
  • Many Flashpoint and Operation Achievements now provide special Trophy Decorations that can be placed on the walls of your Stronghold. You can view them in the Achievement Reward Window. These Decorations will be automatically unlocked when the Achievement is earned. You can also you can right-click the item icon to unlock it once the Achievement is earned.
  • Decorations may be purchased for Warzone Commendations and Fleet Commendations at the Starfighter & PvP Decorations Vendor on either Fleet.

Missions + NPCs

  • The density of enemies on Makeb has been reduced.
  • Group scaling has been removed from the following Missions, and the difficulty of the boss encounter no longer scales based on the number of players in the group:
    • Stealing Thunder (Imperial)
    • Revenge of the Archon (Imperial)
    • Hitting the Hutts (Republic)
    • Taking on Toborro (Republic)


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Swtor-mined: 2.9 PTS Patch #1 http://www.swtorstrategies.com/2014/07/swtor-mined-2-9-pts-patch-1.html http://www.swtorstrategies.com/2014/07/swtor-mined-2-9-pts-patch-1.html#comments Fri, 25 Jul 2014 13:55:07 +0000 http://www.swtorstrategies.com/?p=12514 Game update 2.9 will be playable on the public test servers this weekend, but the patch is already available for download. As always SWTOR_Miner have been bussy datamining the patch for us.  There’s a huge amount of changes. A lot of data will be missing and/or incorrect in these files. He will need to examine the new data structures and see exactly what’s changed and update the output. Remember you can  now follow him on Twitter, @swtor_miner. He have been pretty active on there of late.

Here’s the raw changes:

New Loading Screen Images

New Loading Screen Images swtor 1

New Loading Screen Images swtor 2

New Loading Screen Images swtor 3

New Loading Screen Images swtor 4

New Loading Screen Images swtor 5

New Loading Screen Images swtor 6


New Cartel Market/Collections Images

Republic Guild Flagship

Imperial Guild Flagship

Manaan Flashpoint

Manaan Flashpoint Surface “Lobby”
Manaan Lobby

Manaan Lobby

Manaan Lobby

Manaan Lobby

Manaan Lobby

Manaan Lobby

Manaan Lobby

Manaan Lobby

Manaan Lobby

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J.J. Abrams Wants You http://www.swtorstrategies.com/2014/07/j-j-abrams-wants-you.html http://www.swtorstrategies.com/2014/07/j-j-abrams-wants-you.html#comments Thu, 24 Jul 2014 18:29:46 +0000 http://www.swtorstrategies.com/?p=12498 J.J Abrams Wants You xwing

J.J. Abrams Wants You To Host The First Screening Of Star Wars: Episode VII

Here is a special message from J.J Abrams that you don’t want to miss. He’s made another fun video for us from the set of Star Wars: Episode VII, this time promoting the exciting fan-driven contest that is sponsored by “Force for Change”. He also reveals some fun and practical props and offers a great deal for hardcore Star wars fans.

Check out the video above to see it all for yourself.

There’s some confusion on the new x-wing. Here is  a quick and dirty animation on how I think the s-foils work:

Let’s recap: Star Wars fans who enter the online contest have a chance to go to London to see the set of the new film live AND be in the movie. How cool is that? It doesn’t get much more awesome for a fun.

But then he tells us that those who sign up will also be eligible for a private screening of Star Wars: Episode VII before it makes it to theaters. You can invite 20 of your closest friends and family to the private showing and be the most popular person… well, ever!

There’s even more fun in the video so check it out if you didn’t already.

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Timothy Zahn AMA has some interesting points on Canon and Lore http://www.swtorstrategies.com/2014/07/timothy-zahn-ama-has-some-interesting-points-on-canon-and-lore.html http://www.swtorstrategies.com/2014/07/timothy-zahn-ama-has-some-interesting-points-on-canon-and-lore.html#comments Thu, 24 Jul 2014 15:33:47 +0000 http://www.swtorstrategies.com/?p=12488 star wars Timothy ZahnReddit is known for its AMAs (ask me anything). These sessions can be fun and interesting, all depending on who is getting asked the questions. There was an interesting one recently with Timothy Zahn, Star Wars novelist and author of Blackcollar.

While this AMA didn’t specifically address SWTOR, there were some very interesting points brought up, especially about story and lore and if you have not seen it yet, we suggest you head over and give it a read. Here are some snippets:

Hey Mr. Zahn! HUGE fan of your work. A lot of my love for Star Wars stems from your work. But I have to ask, how do you feel about Lucasfilm declaring most expanded universe works (i.e. your works) as “non-canon”?

I wasn’t going to address this topic. But since so many of you have asked:

What the “non-canon” announcement by LFL means is that they aren’t going to be bound by the Expanded Universe books, comics, and games as they plan their new movies. Realistically, that’s something they had to do — the EU is just too big, complicated, and occasionally contradictory for them to have to deal with.

However, I’m guessing that EU stories that aren’t referenced (or contradicted) by the sequel movies will still be considered sort-of alive, in the same way that most Clone Wars-era stories (like Outbound Flight) were mostly unaffected, with the exception being all of the previous material on Boba Fett’s backstory.

Alternatively, if the new movies do contradict my books in some way, I can probably come up with some hand-waving story that will explain the apparent discrepancy. If there’s one thing we authors are good at, it’s hand-waving.

Interesting view that many will understand. When it comes to canon and story in general of something as popular as Star Wars, you just have to expect that there will be some discrepancies along the way and that some writers will take some creative freedoms with their stories. So let’s look at another topic that was brought up.

And then:

Q. I love the Thrawn Trilogy and I read it once or twice a year. My question is when VII was announced, did you think they would use your books as the source?

A. I didn’t really think they would do the Thrawn Trilogy — the actors are far beyond the ages the characters were in the books.

Still, just because the movies won’t be based on the EU doesn’t mean they won’t borrow an element or two. Case in point: Coruscant was my name for the Imperial Center planet that George Lucas had invented; and the idea of catching Force lightning on a lightsaber blade was one of mine.

So maybe there’ll be bits and pieces showing up in the sequels. Keep your fingers crossed.

He also had some thoughts about certain character deaths (could be spoilers) and a discussion on how Grand Admiral Thrawn would have defeated the Yuuzhan Vong and some other interesting questions about how he creates his characters.

All in all, it was a very interesting AMA and as we said, if you have not read it yet you should head over and check it out.

Who would YOU like to see do an AMA?

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Developer Blogs: The Story of SWTOR, 2014 http://www.swtorstrategies.com/2014/07/developer-blogs-the-story-of-swtor-2014.html http://www.swtorstrategies.com/2014/07/developer-blogs-the-story-of-swtor-2014.html#comments Wed, 23 Jul 2014 19:42:44 +0000 http://www.swtorstrategies.com/?p=12505 swtor story

Lead Writer, for Star Wars: The old Republic, Charles Boyd has posted a new blog post over at the official SWTOR Website. This time he talks about the game’s story and what we can expect to see in the upcomming game updates. Aparretnly the first chapter of the next major storyline is currently available via the Assault on Tython and Korriban Incursion flashpoints.

The first chapter in our next major storyline is already available: Forged Alliances, Part I. Comprised of two flashpoints, Assault on Tython and Korriban Incursion, Part I will introduce you to some key new allies as well as the central mystery of the content yet to come.

While you can always jump straight into these flashpoints with Group Finder whenever you’re looking for some action, the best way to experience the storyline is to find A7-M1 on Vaiken Spacedock or T3-G2 on Carrick Station—they’ll point you toward their masters and begin the overarching quests that connect Assault on Tython and Korriban Incursion.

You can read the full blog post here

swtor maan flashpoint

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Can SWTOR Help You Land a Job? http://www.swtorstrategies.com/2014/07/can-swtor-help-you-land-a-job.html http://www.swtorstrategies.com/2014/07/can-swtor-help-you-land-a-job.html#comments Wed, 23 Jul 2014 17:10:38 +0000 http://www.swtorstrategies.com/?p=12394 games-at-workHere’s an interesting topic to ponder. It’s one that I was discussing with some fellow gamer friends just a week or so ago. We were talking about how we are leadership members within our gaming community and how this experience translates to the “real world” and also how our real life experience helps us be better leaders in the games we play. It’s so common in gamers today but it’s not always a topic we hear people talk about.

So leads us to another question: Can SWTOR help you land a job?

We’ve heard of people putting World of Warcraft on their resumes. We’re not certain how that worked out for them but with how mainstream WoW has become, it’s not a surprise if it helped a bit if they were able to put the game-work connection in it. So why can’t SWTOR experience be the same? We believe it can!

Here are some ways that your gaming experience might help you with a job:

Dress for Success- Gear makes a difference in SWTOR, like most MMORPGs. When you are geared for the occasion, you are stronger and more confident. Your character performs better. Now apply this to your job hunt. Being dressed for success makes you more likely to get the job. Mission completed.

Log your Steps- Do you track what you do in your job? Do you keep lists and notes to help you see where you’ve been and what you’ve done right or wrong? Just like your in-game logs, keeping track of your steps can be so helpful.

Learn from Mistakes- Sometimes things go wrong. Sometimes your missions fail. Sometimes you die and have to respawn. Those who truly enjoy SWTOR keep trying until they get it and they learn from their mistakes. Just think about how these same principles can be applied to your job.

Use your Items- Potions and other consumables are used carefully. You don’t want to use them all up or blow your cooldowns only to find you really need an item. Timing and careful planning are learned here.

Focus on your Plan- To down bosses and clear zones, you must have a plan. There needs to be a plan and then everyone invilved needs to follow it correctly in order to have a successful mission.

So if you’re on the job hunt, or looking for a promotion in your current job, consider these points and your SWTOR experience. Can SWTOR help you land a job?

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Old School Jedi Tanking- Does It Still Exist? http://www.swtorstrategies.com/2014/07/old-school-jedi-tanking-does-it-still-exist.html http://www.swtorstrategies.com/2014/07/old-school-jedi-tanking-does-it-still-exist.html#comments Tue, 22 Jul 2014 17:20:04 +0000 http://www.swtorstrategies.com/?p=12478 jedi tanking swtor It isn’t very often that a moment in a video game catches us off guard again, makes us appreciate the true value of our game experiences and makes us want to tell others about the experience. But when they do happen, they usually remain in our memories for awhile. Such is the case with Massively writer Jef Reahard when he played with a “real Jedi” named Nayelii and was thoroughly impressed with the skill and grace in which the player made most of the character abilities. This was more than just a good player. Those who can remember the beauty of a true Jedi, those who grew up playing Jedi with their friends of dreaming of one day being able to live it for real, those who have seen the typical tank-n-spank MMO battles for far too long will all understand just what the significance of this post really was. Let’s explore a snippet. Here is part of Jef’s story about why this particular Jedi stood out to him:

Nayelii played like a Jedi. And I don’t mean a non-italicized Jedi of the type that you, I, and a million other mortals can use to faceroll through story quests inBioWare’s Star Wars MMO. I mean a Jedi as in the type of Jedi that I dreamt about as a kid before the Expanded Universe, before the prequels, and before the term basically turned into a sci-fantasy cliche and an unfortunate victim of its own oversaturation. See, in the original Star Wars trilogy, the Jedi were all but extinct. There was Yoda, Luke, Vader, Ben Kenobi, and that’s about it. The Clone Wars were either the cryptic ramblings of a strange old hermit or some sort of galactic urban legend, or maybe both, and the general lack of lightsabers on screen during the three films conspired to elevate Jedi to a near-mythical status that’s hard to explain to fans born after 1985. When I was a kid, my friends and I played with our Star Wars figures for days on end and sat reverently in front of grainy VHS copies of the original trilogy, speaking about Jedi in hushed whispers if at all. They were unknowable, unattainable, and seemingly unkillable demigods who fired my malleable imagination right up until they became altogether commonplace when Star Wars exploded all over again in the late 1990s. Ever since, Jedi have been omnipresent across the sprawling license, and they’re especially plentiful inside SWTOR. Unfortunately, though, very few SWTOR players know how to actually pilot them as Jedi.

You can head over to Massively to read the whole thing or yourself but where it gets even more interesting is that she heard about the story written about her performance in that run and she stopped by herself to leave a comment. Her reply to the positive feedback on her KDY Jedi skills: “So, I wake up this afternoon to watch the Argentina – Holland game and I get a message from my friend and fellow guildie asking me if I made another guardian on the ebon hawk. 

It was double xp week and me and my dear decided we’d level up characters together and this time around we wanted to play on a more active and server than the one we normally come from. (A ghost town PVP-RP server)

So we loaded up on the Ebon Hawk and began to make out characters on Tython. 

Now I grow very attached to my characters and while I don’t always actively role play as my character, I do like for my character to have a look and story and I want the way I play to embody that character.

So after tython, I look through my collections, find most of the armour I want to wear for this character and I established everything about this character I had just lead through her Jedi trials. 

She’s a body type 4 female Guardian, wearing a dark hooded cloak, who cares very strongly for her allies. She is a big and strong woman who uses both the force and her physical strength to protect others.

I named her Nayelii after the other Guardian I have on my other server. I really like the name.

I do have experience with this class. I leveled a guardian pre 2.0 (major Expansion with both new abilities and level cap) and I have the sith mirror.

I wanted to experience the leveling process again as I loved my old guardian. 

I also have done a lot of KDYs. And though the dungeon is randomized, I have a good feel for the area and what not.

I would like to point out though that KDY has a mechanic in it called “Bolster” which sort of brings you up to level 55 stats, though they aren’t terrible optimal. And it’s double XP so my gear was actually rather awful. I crafted some of the base tier armourings for myself and everything else was pretty basic.

I would however like to disclose that I play a hybrid tank on my guardian. I pvp alot and I’ve been in the competitive pvp scene in the came since ranked play was introduced. 

So I like to play around with specs and the like and I believe that KDY was an experimental spec to me. 

So it was a lot of fun and I really enjoyed cruising through that dungeon because my little Guardian makes me feel epic. It’s really everything I’ve ever wanted out of a “Jedi” class as a young girl.

I find this article to be completely flattering and I’m glad you enjoyed the run. 

Proof of identity is attached and the like. Again, very flattering.”


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SWTOR Patch 2.8.2 Notes http://www.swtorstrategies.com/2014/07/swtor-patch-2-8-2-notes.html http://www.swtorstrategies.com/2014/07/swtor-patch-2-8-2-notes.html#comments Mon, 21 Jul 2014 22:10:14 +0000 http://www.swtorstrategies.com/?p=12482 swtor game update 2_8

Patch notes for tomorrows update are now ready. Check it out below:


2.8.2 Patch Notes


The Gray Secant has returned from its travels! Participate in the Relics of the Gree event from July 22nd 12:00 GMT to July 29th 12:00 GMT.

Bounty Contract Week returns! The event runs from August 12th 12:00 GMT to August 19th 12:00 GMT.


  • The “Gen’Dai” Codex Entry is now obtainable by both Factions.
  • Republic players are now able to obtain the “Sullustan” Codex Entry.
  • Removed 6 Location and 1 Bestiary Codex entries that were erroneous and not obtainable through gameplay.
  • System Messages are now moveable using the Interface Editor.
  • The Camera Rotation Speed slider now correctly adjusts the speed from 0-100%.
  • Ground textures no longer appear poorly when Texture Anisotropy is turned on if the computer’s graphics card cannot support the option.

Cartel Market

  • The Series 512 Cybernetic Torso now has the appropriate color scheme.
  • The Rest and Recharge item “Chance Cube” now has sound effects.
  • Corrected the tooltips of a number of Super Rare Cartel Market items to properly reflect that they are Ultra Rare, in keeping with their Collections unlock prices.
  • The FR-ST-1 Walker and the Ghorfa Bantha now play footstep sound effects properly while rotating.

Classes + Combat

Jedi Consular


Balance (Shadow)

  • Sever Force no longer interrupts Warzone objective captures.
  • Containment now properly applies a 2 second stun when the Shadow cancels Whirlwind by dealing damage.

Sith Inquisitor


Madness (Assassin)

  • Creeping Terror no longer interrupts Warzone objective captures.
  • Haunted Dreams now properly applies a 2 second stun when the Assassin cancels Whirlwind by dealing damage.

Flashpoints + Operations

  • The Beast of Vodal Kresh encounter in Athiss now resets if the boss is moved too far off of its platform.
  • The Guardians of the Fortress now have the correct damage and health in 8-Player Nightmare Dread Fortress.
  • Some enemies in the Assault on Tython and Korriban Incursion Flashpoints have had their toughness reduced to make for a more enjoyable experience and reduce the length of some of the more difficult engagements. The boss encounters have not been changed.

Missions + NPCs

  • The CZ-198 Missions “Droid Demolition” and “Manual Shutdown” now properly share their completion credit between group members.


Credit and Commendation acquisition rates have been returned to normal.

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