SWTOR and Star Wars Gaming news http://www.swtorstrategies.com SWTOR - Star Wars: The old republic and Star Wars Gaming news Fri, 18 Apr 2014 08:40:52 +0000 en-US hourly 1 http://wordpress.org/?v=3.9 Former LucasArts President Joins Dungeon Defenders as CEO http://www.swtorstrategies.com/2014/04/former-lucasarts-president-joins-dungeon-defenders-as-ceo.html http://www.swtorstrategies.com/2014/04/former-lucasarts-president-joins-dungeon-defenders-as-ceo.html#comments Fri, 18 Apr 2014 08:40:52 +0000 http://www.swtorstrategies.com/?p=11715 LucasArts_LOGO_1

Independent developer Trendy Entertainment has hired former LucasArts president Darrell Rodriguez as its new CEO. Trendy Entertainment, best known for its action-RPG Dungeon Defenders, is hoping the former LucasArts president will help lead their company to future success.

Rodriguez tells Game Industry Biz:

“When I first visited here I saw tremendous potential–both in Dungeon Defenders II and their cross platform backend and technology, Playverse, and needed to be a part of it. Working with talented, passionate people and putting them and customers first to help unlock Trendy Entertainment’s potential is why I’m here,” Rodriguez said. “I have been extremely fortunate to work with some of the most talented and passionate people across various creative industries and at some of the most renowned companies in the world. I am equally impressed and blessed to work with the passion and skill that exist at Trendy.”

He also discussed that Trendy Entertainment will have more than just Dungeon Defenders. While Dungeon Defenders 2 is currently in development, he says there is more to come from the label.

“I can tell you we are certainly not a single game company. Dungeon Defenders is just the beginning,” he said, noting that other properties will be built on Playverse as well.

At LucasArts, Rodriguez worked on Star Wars: The Old Republic, Star Wars: The Force Unleashed, and the special re-release edition of Secret of Monkey Island. He also worked for EA on games like Medal of Honor and Command and Conquer.

 

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SWTOR Housing Speculation- What Can We Expect? http://www.swtorstrategies.com/2014/04/swtor-housing-speculation-what-can-we-expect.html http://www.swtorstrategies.com/2014/04/swtor-housing-speculation-what-can-we-expect.html#comments Tue, 15 Apr 2014 17:16:10 +0000 http://www.swtorstrategies.com/?p=11647 star wars the old republic Galactic Strongholds

Some of us have been looking forward to SWTOR player housing since we first heard about SWTOR. Now that we know it will be coming soon, there is a lot of speculation about what we can expect to see in the actual final version of player housing.

We know it’s coming this summer with the release of Galactic Strongholds but we don’t know a lot more about what this will bring. And since it’s coming soon, players have been doing a lot of speculation. We have learned to be cautious when it comes to news from Bioware about future features of the game but with one as highly anticipated as this, it’s hard not to be optimistic. We don’t want to get our hopes up and then bet let down but we are feeling good about some of the things we might see.

We were told we would get “prestigious apartments” that we can decorate with hundreds of different options as we see fit. It’s suspected that this feature will be very popular with the roleplayers of SWTOR as well. Most players say they would like to have an open system like SWG had. Others say they are good as long as they can bring some friends in with them. What good is all that customization if you can’t show it off?

Preferred Status Players will gain Early Access to Galactic Strongholds on July 29, while all other players can start decorating in August. You can find out more details about the expansion and related offers on the game’s official site.

For now, Bioware is staying pretty tight-lipped about the whole thing for now. We have to patiently wait and speculate about what the new player housing will be like.

What do you think SWTOR will give us with player housing? What do you want to see the most?

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Developer Blog: What’s New in Season Two? http://www.swtorstrategies.com/2014/04/developer-blog-whats-new-in-season-two.html http://www.swtorstrategies.com/2014/04/developer-blog-whats-new-in-season-two.html#comments Tue, 15 Apr 2014 10:57:28 +0000 http://www.swtorstrategies.com/?p=11702 s2blog_1_854x480Hello PVP fans! If you enjoyed Season One, you might be excited to know Season 2 is coming. There are some changes to PvP Season 2 that will arrive with the v2.7.1 patch.

This most recently Developer’s Blog has some great info for us about what to expect in Season Two:

Shorter Season Length: Brutal Action and Quicker Rewards!

Season 1 started on November 13th 2013 (Game Update 2.4.3) and ended on April 8, 2014, (Game Update 2.7) a span of 21 weeks! This was too long of a length to get the best experience out of the Ranked Seasons, mainly queue population. With a roughly five month long season there were valleys/weeks where the queue population stagnated and thus dipped in participation. We feel that shortening the season length will keep the queue fresher and more active than in Season 1 and should be an overall benefit to the system. How short are we going? Roughly a three month long season, ending on major Game Updates like Season 1 did with 2.7.

Ranked Quests: Gotta Have My Pops!

We are happy to announce the creation of a daily and weekly quest that will provide you with extra incentive to queue up and dominate – in both Solo and Group flavors! These quests will be available starting in Season 2 at the PvP quest terminal. We will also be placing terminals in every starting area of the four Arenas so that you can pick up your quests before you rumble.

Enjoy Season 2 and Thanks for all the Fun!

Before we get started with Season 2 I just wanted to thank the PvP community. I had the pleasure of doing a Live Stream recently and while “umming” through it, being “globally taunted” and backpedaling I was reminded of what a great PvP community we have in Star Wars™: The Old Republic™. You are the best and I enjoy reading the forums and interacting with you every day, even when I’m on my private characters. Thanks for making me laugh and teaching me new tactics – you give me more reasons to enjoy my job. I’m really looking forward to playing with and against you all in Season 2 and beyond, with more content and brutal action coming our way!

Read the rest of the details here in the SWTOR News and let us know what you think. If you’re a PvPer, are you excited about Season 2?

What do you want to see from the new season of PvP?

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Boston Cantina Tour Flashdrive assets http://www.swtorstrategies.com/2014/04/boston-cantina-tour-flashdrive-assets-2.html http://www.swtorstrategies.com/2014/04/boston-cantina-tour-flashdrive-assets-2.html#comments Mon, 14 Apr 2014 13:43:23 +0000 http://www.swtorstrategies.com/?p=11678 Sorry for the delay on this one, but here are the Boston Cantina Tour Flashdrive assets. There isn’t much new stuff here,if you already seen the contents of the Hotshot pack which is previewable on live servers now. There is some concept art of Selkath NPCs and a Wookie NPC that is interesting though. These guys will apparently play a big role in the further installments of Forged Alliances storyline.

Boston Cantina Tour Flashdrive scoop letter

 

Cartel Market

SWTOR_CanderousOrdosOutfit

SWTOR_DeslerDA-5

SWTOR_ForestAssaultTauntaun

SWTOR_GhorfaBantha

SWTOR_IkasXK-7

SWTOR_MandalorianHunterArmor

SWTOR_RendiliSF-3

SWTOR_Series858Cybernetics

SWTOR_SkilledHunterArmor

SWTOR_UnderwaterAdventurerArmor

 

 

Coruscant Bedroom/Coruscant View

SWTOR_Coruscant_Bedroom

SWTOR_Coruscant_View

 

Nar Shaddaa Interior

SWTOR_NarShaddaa_Interior_03

SWTOR_NarShaddaa_Interior_04

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Todd Stashwick Co-Writing Visceral’s Star Wars Game http://www.swtorstrategies.com/2014/04/todd-stashwick-co-writing-viscerals-star-wars-game.html http://www.swtorstrategies.com/2014/04/todd-stashwick-co-writing-viscerals-star-wars-game.html#comments Sun, 13 Apr 2014 17:18:25 +0000 http://www.swtorstrategies.com/?p=11674 Todd Stashwick

 

Writer and actor Todd Stashwick will co-write Visceral Games’ Star Wars project alongside ex-Naughty Dog creative director Amy Hennig.

Hennig tweeted yesterday, “Thrilled to announce that my friend @ToddStashwick will be joining me as co-writer on the Star Wars project for @VisceralGames @EA!”

 

You might know Stashwik’s voice, if anything because he narrated the teaser trailer of the upcoming Uncharted for PS4.

Visceral announced Hennig as creative director and writer of its Star Wars game earlier in April.

The idea itself is already exciting. Merging two opposite but cooperative minds could be the best for the Star Wars Game. All those who have been living with Luke Skywalker and the rest of the cast will have more ways to be with their idols. What are you expecting in this creation?

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New Double XP Weekend Coming 5/2 – 5/5 http://www.swtorstrategies.com/2014/04/new-double-xp-weekend-coming-52-55.html http://www.swtorstrategies.com/2014/04/new-double-xp-weekend-coming-52-55.html#comments Fri, 11 Apr 2014 14:24:28 +0000 http://www.swtorstrategies.com/?p=11671 swtor duble xp weekend returns

3 double XP weekends in 2 months?! I wonder if Bioware has a marriage counseling program for their players? I may need one if they keep giving me excuses play SWTOR all weekend. A thing to note is that Double XP event will be on Star Wars Day. Now we just need a Episode VII casting announcement on May the Fourth and it will be a great weekend.

Source

DON’T MISS UPCOMING DOUBLE XP WEEKENDS: APRIL 11 – 14 AND MAY 2-5!

Get Double XP between April 11 – 14 and May 2-5 during the following times:

STARTS: Fridays April 11, 2014 and May 2, 2014, 11AM PDT / 6PM GMT
ENDS: Mondays April 14, 2014 and May 5, 2014, 12AM PDT / 7AM GMT

Achieve even faster gains with XP Boosts, available in the Cartel Market. Level 55 players can also earn double Legacy XP – so jump in now and May the Fourth be with you!

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PvP Fixes for 2.7.1 http://www.swtorstrategies.com/2014/04/pvp-fixes-for-2-7-1.html http://www.swtorstrategies.com/2014/04/pvp-fixes-for-2-7-1.html#comments Fri, 11 Apr 2014 14:04:12 +0000 http://www.swtorstrategies.com/?p=11667 pvp bug

Many players have experienced issues with warzones since game update 2.7 hit the servers. These bugs will be fixed with patch 2.7.1 Alex Modny have more on this:

Post #1

Source

AlexModny

PVP Mission Terminals In Warzones | 04.10.2014, 11:22 AM

Hey everyone, we will be adding the “turn-in” terminals next to all the current Mission terminals in the Warzones for 2.7.1.

(Actually I’m adding them right now while I chomp on a delicious sammich for lunch!)

Thanks for the feedback!


Post #2

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AlexModny

Post-Match Scoreboard Still Bugged, post 2.7… | 04.10.2014, 07:19 AM

The highlights on the scoreboard will be fixed in 2.7.1. I apologize it slipped through.

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Footage from cancelled Star Wars game shows Darth Maul in action http://www.swtorstrategies.com/2014/04/footage-from-cancelled-star-wars-game-shows-darth-maul-in-action.html http://www.swtorstrategies.com/2014/04/footage-from-cancelled-star-wars-game-shows-darth-maul-in-action.html#comments Thu, 10 Apr 2014 19:06:22 +0000 http://www.swtorstrategies.com/?p=11662 canceled Darth Maul game

Video game developer Red Fly Studios and publisher LucasArts were working on a new Star Wars based Darth Maul video game experience in 2010, which was supposed to expand the gameplay mechanics that were introduced in The Force Unleashed.

Footage of the game has emerged online and sources are saying that the game was designed to initially be launched only on the Wii U by the same team that handled the port for Star Wars: The Force Unleashes II.

LucasArts was impressed with the initial development work done by Red Fly Studios and decided to also greenlight the title for the PC, the Xbox 360 and the PlayStation 3.

Prototypes were being created in late 2010 using Darth Maul and his unique double-sided lightsaber as the core feature, but it seems that George Lucas intervened in order to add a cooperative element to the title, with the inclusion of Darth Talon and her unique set of Force powers.

LucasArts also considered outright buying the development studio in order to have more control over the project in the long term.

All the work on the Star Wars Darth Maul title ended when LucasArts was acquired by Disney Interactive and announced that all internal development work was being stopped, including on the much-hyped Star Wars 1313 bounty hunter experience.

Since then, Disney has explained that all future video games associated with the science fiction franchise will be created by publisher Electronic Arts, which has so far said that teams at Visceral Games, BioWare and DICE are working on new content.

Presumably, the titles will be launched after the first of the new Star Wars trilogy is released in theaters.

DICE is working on a Battlefront title that apparently will use the classic mechanics of the series, but with some modern twists and the team has said that it will use all the power of the Frostbite 3 engine to bring the universe to life.

Recently, former Uncharted Creative Director Amy Hennig, who is a big fan of Star Wars, has announced that she was joining the team at Visceral to work on their project.

Official information about the titles will probably be offered later during this year.

Electronic Arts has said that at least one of the Star Wars titles it is currently working on will offer a similar transformation of the core material as the Batman video game series that was created by developer Rocksteady and publisher Warner Bros.

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