SWTOR Class Changes: Bodyguard Mercenary and Combat Medic Commando | Class discussion | Forums

(Visited 598,488 times, 14 visits today)
A A A
Avatar

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 3 characters - maximum search word length is 84 characters

sp_Feed Topic RSS sp_TopicIcon
SWTOR Class Changes: Bodyguard Mercenary and Combat Medic Commando
sp_BlogLink Read the original blog post
Topic Rating: 0 Topic Rating: 0 (0 votes) 
September 28, 2017
8:03 pm
Avatar
Soeren Kamper

Staff
Forum Posts: 487
Member Since:
March 18, 2012
sp_UserOfflineSmall Offline

Below you will find the upcoming changes to Bodyguard and Combat Medic coming in Game Update 5.5:

Note: All changes below are currently in development and are subject to change before being released.

Mercenary
Bodyguard

  • Healing Scan now heals for 6.45% less
  • Progressive Scan now heals for 7% less
  • The heal-over-time provided by Proactive Medicine is now 50% less effective, but its armor-increasing effect remains unchanged
  • The healing bonus given to Emergency Scan and Rapid Scan by Empowered Scans is now 3%
  • The healing bonus given to Kolto Missile, Kolto Pods, and Progressive Scan by Peacekeeper is now 3%
  • The critical healing bonus given by Warden is now 5%
  • Bodyguard (the passive skill) now increases the healing each charge of Kolto shell does by 3%

Commando
Combat Medic

  • Advanced Medical Probe now heals for 6.45% less
  • Successive Treatment now heals for 7% less
  • The heal-over-time provided by Preventative Medicine is now 50% less effective, but its armor-increasing effect remains unchanged
  • The healing bonus given to Bacta Infusion and Medical Probe by Field Medicine is now 3%
  • The healing bonus given to Kolto Bomb, Kolto Pods, and Successive Treatment by Frontline Medic is now 3%
  • The critical healing bonus given by Potent Medicine is now 5%
  • Probe Medic now increases the healing each charge of Trauma Probe does by 3%

DevNotes: The Bodyguard / Combat Medic was overperforming in HPS output, so it needed some changes to various abilities.

First, we reduced the effects of Proactive Medicine / Preventative Medicine, in addition to reducing the overall healing done by Healing Scan / Advanced Medical Probe and Progressive Scan / Successive Treatment. Finally, we reduced the healing and critical healing bonuses given to the discipline through passives, which brought the Bodyguard / Combat Medic to its target HPS.

(Visited 598,488 times, 14 visits today)
Forum Timezone: Europe/Copenhagen

Most Users Ever Online: 497

Currently Online:
8 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Philip Thalberg: 25

sah: 9

perkings: 9

Dann Albright: 5

Rondof: 5

PancakeWife: 5

Tiffany Wynne: 3

htht44: 3

htht43: 3

tay: 3

Member Stats:

Guest Posters: 0

Members: 226

Moderators: 2

Admins: 3

Forum Stats:

Groups: 7

Forums: 11

Topics: 881

Posts: 956

Newest Members:

ieltsonline02, annaferges, sirjohn45, cw78335, Vojislav Miloradovic, jacksparrow30, gbalychik, Dale, memilee, Anna Larsen

Moderators: Peter Andersen: 20, Gitte: 0

Administrators: Soeren Kamper: 487, Lisa Clark: 350, Versed: 7

(Visited 598,488 times, 14 visits today)