SWTOR Game Update 5.8 Patch Notes | General News | Forums

(Visited 602,027 times, 6 visits today)
A A A
Avatar

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 3 characters - maximum search word length is 84 characters

sp_Feed Topic RSS sp_TopicIcon
SWTOR Game Update 5.8 Patch Notes
sp_BlogLink Read the original blog post
Topic Rating: 0 Topic Rating: 0 (0 votes) 
March 19, 2018
9:23 pm
Avatar
Soeren Kamper

Staff
Forum Posts: 607
Member Since:
March 18, 2012
sp_UserOfflineSmall Offline

Here are the patch notes for SWTOR game update 5.8

 

Highlights

  • New Operation Boss, Izax – The final boss of Gods From the Machine is here! The mightiest of the Iokath droid superweapons, Izax is capable of destroying entire fleets of warships – defeating him will require tremendous power and skill.
  • Conquest Revamp – From a new interface to changes for Guilds of every size. Our improved Conquest system now provides challenge, opportunity, and rewards for all Guilds!
  • Companion Return: Ashara Zavros - She will return to the Sith Inquisitor’s side, how will things go with her former master?
  • Companion Return: Vector Hyllus – Imperial Agents will see the return of their crewmate and member of the Killik Hivemind, Vector!
  • Companion Romance: Arcann - A redeemed Arcann makes his feelings known to those who’ve given him a chance to atone for the evil deeds of his past.
  • Limited Time Izax Event – Players who defeat Izax on Veteran difficulty before launch of Game Update 5.9: The Nathema Conspiracy will receive a special legacy-based reward and an exclusive title with the launch of 5.9.

General

  • The Mirialan ability “Focusing Ritual” now restores all Class resources when used.
  • Corrected an issue where the “Open Cartel Market” button in Collections would not appear for items currently available for sale in the Cartel Market.
  • The Conquest interface has been reworked:
    • The top of the interface is now separated into Conquest and Guild Invasion tabs:
      • Conquest tab now lists all Objectives along with the players personal progress.
      • Guild tab has been renamed to Guild Invasions.
      • Guild Invasion will display planetary leaderboards, Guilds rewards, and a contribution leaderboard for your Guild.
    • A new button has been added called “Current Conquerors” which is a list of what Guild has most recently conquered each planet.
  • Conquest Objectives have been reworked:
    • Completing objectives will now award credits, experience points, and Command Experience in addition to their Conquest points.
    • Conquest point values have been rebalanced for all Objectives.
    • In addition to one-time and repeatable, there are now also daily objectives. Some objectives have changed type.
    • The Invasion bonus for Conquest objectives has been removed.
  • Weekly Conquests are no longer on a set schedule and will be randomly selected each week. The exception to this rule is that Conquests that coincide with recurring events will still be on a set schedule (such as the Gree event).
  • All planets now fall into one of three Invasion Targets for Strongholds. Planets with lower Invasion Targets require a smaller amount of Conquest points to complete and give smaller rewards. High Invasion Target planets require a large amount of Conquest points and give the largest reward.
  • The Stronghold bonus for Conquests has been changed. Each owned Stronghold now counts for up to a 25% bonus, based on the percentage of unlocked rooms. This bonus stacks per Stronghold up to a maximum of 150%
  • Conquest objective point values in the Conquest interface will now also reflect a player’s Stronghold bonus.

Classes +Combat

General

  • The visuals for various Classes “flurry” attacks have been updated to be more accurate with their scrolling combat text, hits, and misses.

Flashpoints + Operations + Uprisings

Operations

  • Trophy Stronghold Decorations have been added to the Achievements for all Gods From the Machine bosses.
    • Players who previously completed these Achievements will have in-game mail with their Decorations.
  • A vendor selling a special Izax Decoration has been added to the game. The vendor will only appear for players who have earned an Achievement for defeating Izax on any difficulty.

Items + Economy

  • To assist in combating credit inflation, the Galactic Trade Network’s tax rate has been increased to 8% (up from 6%)
  • Corrected an issue which was causing some Relics to provide higher Bolstered stats than intended.
  • The Longspur Blaze is now available for sale on each Fleets’ Vehicle Vendor.
(Visited 602,027 times, 6 visits today)
Forum Timezone: Europe/Copenhagen

Most Users Ever Online: 497

Currently Online:
7 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Philip Thalberg: 25

perkings: 9

sah: 9

Dann Albright: 6

Rondof: 5

PancakeWife: 5

htht44: 3

htht43: 3

tay: 3

Tiffany Wynne: 3

Member Stats:

Guest Posters: 0

Members: 234

Moderators: 2

Admins: 3

Forum Stats:

Groups: 7

Forums: 11

Topics: 1053

Posts: 1128

Newest Members:

Raymond_Gibson, ClintBarton, Razzerwire, scarletguard, vsemulicamulica, hopperyelena, dart88, dart86, ieltsonline02, annaferges

Moderators: Peter Andersen: 21, Gitte: 0

Administrators: Soeren Kamper: 607, Lisa Clark: 400, Versed: 7

(Visited 602,027 times, 6 visits today)