While we wait for The Old Republic: Duality

Duality is one of the most popular Star Wars fan films ever made. It was quite an acheivement in it’s time, and is still regarded as a model of achievement for the quality of the CG work in the film. The film was filmed entirely against a blue screen at Alamo films. Duality was made as a follow-up project to Duel, and has even sired a parody call Two-ness. The story is basically this: two Sith apprentices are set against each other as a final test to determine which one will serve at their master’s side. And so it is that Darth Oz watches as Darth Blight and Lord Rive battle to the death….. The script was first written by Mark Thomas, with Dave Macomber devising the fight. Filming took place at Alamo Studios in Santa Barbara, California in September of 2000. A teaser trailer was released in November 2000,…

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The Sands of Tatooine + Threat of Peace, Issue #22

In another big news in what seems to be end endless series of them it seems that BioWare Austin have decided to include the most boring and over-used planet in the entire Star Wars setting in the MMO as well, namely Tatooine. And the planet they promised to unveil today happens to be that one. Great. They also have a comic, which I must admit having lost all interest in as well (in my opinion it’s drawn badly and the story doesn’t seem to go anywhere). Anyway, here’s the official news: The twenty-second issue of Threat of Peace™ takes us to the long-abandoned Jedi Enclave on Dantooine, where Lieutenant Tavus meets the true culprit behind the efforts to undermine the peace treaty. It seems Master Dar’Nala survived her Imperial captivity after all, and everything that’s happened since has been all part of her plan. Despite his doubts, Lieutenant Tavus agrees…

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Jedi Consular Class Reveal + Threat of Peace, Issue #21

It seems that today we get one class reveal, with the last one seemingly reserved for in a week or two. But first, they also have another issue of the comic. Here’s the official news: The twenty-first issue of Threat of Peace™ begins with Lord Angral returning to Korriban in full fury. Based on the message from Master Dar’Nala, Angral accuses Lord Baras of secretly ordering the recent attacks. Meanwhile on Dantooine, Jedi Knight Satele Shan reacts to the accusations against Baras with surprise and skepticism Check out the latest issue of Threat of Peace now. So next is the official class reveal. Here’s the official news: Channeling the power of the Force for strength and wisdom, the Consulars of the Jedi Order cut to the truth of any complicated situation as cleanly as their double-bladed Lightsabers cut down an army of Imperial foes. Whether unlocking long forgotten mysteries of…

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December 3rd Information Extravaganza

And as I predicted there’s a lot more articles from the press event that BioWare held in November. But instead of quoting each one of them here I’ll just refer to Sean’s post: As some of you already know, we had two press events last month; one in Europe and one in the United States. Today, articles from various websites (and magazines) are being released based on information collected at these two events. We will keep a list of the articles and update this post as new ones arise. G4 Quote: Star Wars: The Old Republic Hands-On PreviewBioWare has just released Dragon Age: Origins… Mass Effect 2 is on the horizon… but there’s a third game in development at the RPG mega-studio and it is none other than Star Wars: The Old Republic, the company’s foray into the MMORPG genre. X-Play’s Matt Keil recently got to check out the game’s…

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While we wait for The Old Republic: Contract of Evil

Contract of Evil is a 2004 fan film directed by Kantz, starring Lou Klein, who also wrote the film, Rusty Locke, Andre “China” McCoy and Edwin Villa. It received the Best Makeup award in The Official Star Wars Fan Film Awards of 2008. From TheForce.Net: For years, the Sith were thought to be extinct – but on a remote desolate planet, vengeful spirits of chaos have decreed a battle for power, for only through a trial of pain can the hidden Sith masters find one worthy of the title Dark Lord. Two brothers, Wroth and Anarcis, have boasted of their ability to pass the trials – but someone else has also answered the challenge… Originally Released: October 2004 Two brothers, Wroth and Anarcis, have boasted of their ability to pass the trials – but someone else has also answered the challenge… Website: www.contractofevil.com

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Star Wars: The Old Republic cinematic trailer

The Sacking of Coruscant. It was the crowning achievement of the Sith Empires ambitious military strategy and the moment that changed the history of the Old Republic forever. You may have read about it before, but our first cinematic trailer captures this event with breathtaking action and beautiful detail. Republic leaders have traveled to Alderaan to engage in promised peace talks with the Sith Empire. The most powerful Jedi have accompanied them to safeguard against an Imperial deception. The Empires real motive, however, was simply to lure the Republics strongest defenders away from Coruscant and set the stage for an audacious attack. Under the command of Lord Angral, the Sith fleet approaches the Republics capital planet for the first time in centuries. In advance of the fleet, the strongest Sith Warriors have flown a stolen Republic ship into Coruscants orbit. Their mission is critical to destroy the planets defense grid…

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Hippocratic Game Design on The Escapist

Hippocratic Game Design Try to view the game industry’s never-ending parade of dragons, robots and space marines from an outsider’s perspective, and it’s easy to see why many developers are growing tired of looking inward for inspiration. At first glance, BioWare seems to embody this gripe. Browse their back catalogue of games, and you’ll immediately be struck by their close involvement with the Star Wars and Dungeons & Dragons universes – epicenters for the hardcore gaming fanaticism that have been a stumbling block for the videogame industry as it strives for mainstream cultural acceptance. Yet it was with these intellectual properties that BioWare made their name as a developer, breathing new life into them and creating something uniquely their own. Making a game larger than the sum of its intellectual property is no simple feat. But BioWare founders Ray Muzyka and Greg Zeschuk are well acquainted with looking at things…

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