Full Star Wars Timeline

Can be found here: Star Wars Expanded Universe Timeline If you are a fan of the modern phenomenon that is the Star Wars Expanded Universe, you know that many have attempted to make sense of the vast media palette that represents the fictitious history of the Galaxy Far, Far Away. Hundreds of stories by nearly as many authors now color (some might say litter) the canvas of Star Wars outside the films. And if you are like me, you discovered fairly early on that it would take some effort to make sense of the whole mess.   I’ve looked in a few places and think this is the most comprehensive out there right now. He did say that he is adding quite a bit more later this year.    

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Star Wars: The Old Republic Focuses on the Player, Says BioWare

The MMORPG genre is a pretty big one, but one of the most popular themes that appear on this market is the space one. Although EVE Online is currently the most popular space-themed game, a lot of other titles are beginning to show promise and will certainly make this genre very popular. One of the most ambitious projects is the Star Wars: The Old Republic title, which is currently being developed by Electronic Arts’ BioWare studio, makers of the original RPG series Knights of the Old Republic, and LucasArts, the owners of the Star Wars IP (Intellectual Property). Even though fans are eagerly anticipating any tidbit of information, the developers haven’t really made any big statements, only saying that it will dominate the space-themed MMORPG genre, and that it will make a big dent in the World of Warcraft user base. However, Greg Zeschuk, one of the co-founders of the…

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Know your Lore: HK-47

HK-47 was a Hunter-Killer assassin droid and Jedi hunter constructed by Revan towards the end of the Mandalorian Wars to kill those who Revan believed would destabilize the galaxy. Revan gave up the droid shortly before his redemption, and HK-47 went from owner to owner, many of whom he slew himself, before being unwittingly reunited with his master. The droid went on to help Revan destroy the Star Forge. Later, HK-47 was damaged, and his schematics were stolen by the droid G0-T0 to produce HK-50 units. Five years later, the Jedi Exile repaired HK-47, who went on to defeat G0-T0 with help from HK-50 droids he persuaded to join the Exile. Four millennia later, HK-47 was found on the planet Mustafar and given a new body. HK-47 turned on those that had created it for him, who were forced to disable HK-47’s new droid army and the factory producing them….

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TOR Lore: The Jedi Order

The Jedi have been the noble peacekeepers and diplomats for the Galactic Republic for 22,000 years. While law-abiding citizens look to the Jedi with respect and inspiration, the Galactic Republic’s enemies regard the Jedi with suspicion, fear, and anger. The success of the Sith Empire’s military campaign during the Great War saw the deaths of thousands of Jedi. During the sacking of Coruscant, six Masters of the Jedi Council were killed, and in the time since, the Sith have started their own recruitment campaign to seek out Force-sensitive children around the galaxy. These catastrophes have damaged the Galactic Republic’s faith in its legendary protectors, but they are far from defeated. Overwhelmed but fearless, the Jedi have returned to their ancient homeworld of Tython, recommitting to their timeless principles and looking to the future, hoping to restore balance to the Force and peace and justice to the galaxy. Despite their intentions,…

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TOR Lore: The Galactic Republic

For more than twenty thousand years, the Galactic Republic has been the most civilized and advanced power in the known galaxy. Governed by the Galactic Senate with representatives from hundreds of star systems and planets, the Republic has been the center of peace and progress, a bright beacon in the darkness of outer space. The revered Jedi Order has sworn itself to defend the Republic, to battle the darkness, and to bring peace and balance to the greater galaxy. The Jedi have served for millennia in this capacity, and in that time they have earned themselves the admiration of their allies, and the hatred of their enemies. Less than a century ago, the greatest of those enemies returned… The onslaught of the Sith Empire caught the Republic and the Jedi completely by surprise, and during a long and arduous war, the Republic was broken. After the capital planet of Coruscant…

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The Sith Empire

The true origins of the Sith remain shrouded in mystery. The Sith race was, in fact, largely unimportant until three thousand years ago, when Dark Jedi exiles arrived on Korriban and subjugated the Sith beneath their rule and their philosophy. As the years passed, the Dark Jedi intermarried with those they ruled, and within generations, the word “Sith” took on new meaning. This powerful new civilization began expanding rapidly, led by a growing population of ambitious dark Force-users. Fifteen hundred years ago, the Sith civilization’s boundaries reached the Republic, and the Great Hyperspace War began. Dark Lord of the Sith Naga Sadow led his armies in an aggressive campaign to destroy the Galactic Republic. Though the Sith were successful at first, the Jedi Order rallied back to defeat their dark counterparts, systematically destroying the Sith civilization on Korriban. Unbeknownst to the Jedi however, the last Emperor of the Sith managed…

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Hippocratic Game Design on The Escapist

Hippocratic Game Design Try to view the game industry’s never-ending parade of dragons, robots and space marines from an outsider’s perspective, and it’s easy to see why many developers are growing tired of looking inward for inspiration. At first glance, BioWare seems to embody this gripe. Browse their back catalogue of games, and you’ll immediately be struck by their close involvement with the Star Wars and Dungeons & Dragons universes – epicenters for the hardcore gaming fanaticism that have been a stumbling block for the videogame industry as it strives for mainstream cultural acceptance. Yet it was with these intellectual properties that BioWare made their name as a developer, breathing new life into them and creating something uniquely their own. Making a game larger than the sum of its intellectual property is no simple feat. But BioWare founders Ray Muzyka and Greg Zeschuk are well acquainted with looking at things…

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Design Q&A – Lightsabers, The Force, and Space Combat

Exclusive SWTOR Design Q&A – Lightsabers, The Force, and Space Combat What kind of level cap do you have in mind? James Ohlen: We are going to have a level based system, and we are going to have a level cap, When we know what that is we’ll share it with you. Gordon Walton: There are a lot of thing that we aren’t going to be able to share with you simply because they’re still in development. BioWare games go through a lot of iteration before we ever settle on something. We’d rather give you real information than blow smoke up your….whatever. When we share something with the community, we’ve played through that part of the game enough that we’re confident that it’s going to be in the final game. We’re really, really committed to no overhyping the game. Rich Vogel: It’s BioWare and it’s Star Wars. Overhyping the game…

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