IA and Smuggler to get the ability to put your entire group in stealth

SWTOR Smuggler art by superhawkins Every now and then you hear something about a game or a class in a game that is so awesome, you just cannot wait to try it out for yourself. This was the case when I read that the IA and Smuggler in SWTOR would get the ability to put the entire group in stealth. Georg Zoeller dropped this piece of golden information on the forums today after talks about the Smuggler not getting enough love as a class in the game. So Zoeller posts: “As a non force user class, the smuggler is definitely a bit of a renegade / rogue – something a lot of players won’t try for a while as they explore their Force & Lightsaber wielding Star Wars fantasy. That said, it’s one of the most versatile classes… and that was before we gave the Smuggler the ability to ‘Smuggle’…

Read More

BioWare Auctioning Off Exclusive Goods for Japan Relief

If the thought of donating to charity for Japan relief without getting something in return doesn’t really sit well with you, Bioware have you covered. BioWare is holding a charity auction, and all proceeds go to the Red Cross to aid Japan and it’s citizens in light of the recent disaster. The items being auctioned are as follows; two Dragon Age 2 custom painted PS3′s complete with signatures from the founders of BioWare Ray Muzyka and Greg Zeschuk, two Dragon Age 2 custom painted Xbox 360s also signed by the founders and ten Mass Effect hoodies signed by the team that created Mass Effect. All of these items are exclusive to the auction, so be sure to check it out and bid on these incredible items for a worthy cause. If you’d like to help out, the auctions can be found here.

Read More

Friday update: SWTOR Dev Blog – Advanced Classes Update

  Following last week’s April Fool’s joke, it looks like BioWare decided to make today’s dev blog entry on the Star Wars: The Old Republic site an in-depth and interesting read. Principal Lead Combat Designer Georg Zoeller has given players an update on the game’s Advanced Classes, and he covers everything from skill trees to improvements that have been implemented through game testing. Players will choose their advanced class at level 10, and each base class offers two advanced class choices (i.e., the Smuggler will need to select either the Gunslinger or Scoundrel as her advanced class). Each advanced class provides two exclusive skill trees and shares a third tree with the other (non-selected) advanced class. Zoeller also covers how the team makes these important class-changing decisions. He shows off a couple of images from their metrics system that feature death details and character movement on Ord Mantell. Of course,…

Read More