BioWare Co-Founder Greg Zeschuk Gets Back Into Games

Posted by on Feb 21, 2015 in bioware, Greg Zeschuk | 0 comments

  After Dr. Greg Zeschuk, co-founder, retired from BioWare in 2012, he made a web series based on beer called The Beer Diaries. He has now decided to get back into the gaming world, but the return may not be what everyone was expecting. GamesIndustry International reported that Zeschuk has joined the Vancouver based Biba Ventures. This startup is working on making mobile augmented reality apps that will work with playground equipment. Biba announced their deal with a playground equipment company, PlayPower, and they are to construct a collection of Biba supported playgrounds. Mr. Zeschuk will be serving as chairman for Biba. “Biba’s mobile games designed for outdoor play are just a breath of fresh air,” Zeschuk said.  “PlayPower and Biba are creating a new category, an inventive way to blend our new media habits with the health benefits and joy of active outdoor play. I am inspired by the category as a game designer and father.” The games developed...

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SWTOR 3.1 Flashpoint GUIDE: COMMANDER MOKAN – HM Battle of Rishi Bonus Boss

Posted by on Feb 19, 2015 in flashpoints, Guide | 0 comments

This is Vulkk’s Video Guide on the Bonus Boss in Battel of Rishi Hard Mode Flashpoint. In this relatively short fight we have quite a few mechanics, which are all simple, yet very deadly if not performed 100% correctly. Commander Mokan is one of the best boss encounters inside a Flashpoint Bioware have designed since the first and original version of Lost Island in early 2012. If  you have different tactics or suggestions for players, who have not yet done this, share them in the comments below. The boss is not something unseen, but is a fresh and interesting encounter compared to all the other tank and spank opponents. It can be done in many different class combinations and is one of the few very well designed and balanced fights. It may not have an awesome 100% loot drop, but is worth doing just for the achievement and the good feeling a player has after they have seen something fresh and...

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SWTOR Producer’s Road Map 2015

Posted by on Feb 10, 2015 in bioware, News | 0 comments

  SWTOR’s Senior Producer Bruce Maclean has released the teams Producer’s Road Map for 2015. If you ahve been following our blog, there ain’t much new info, as most of this stuff, as it is basically just a write down of the letter that was read at the last Cantina Event with no new details or teasers. Most of the community that is concerned about future content probably already knew all this but I guess this makes it “official”… Producer’s Road Map 2015 Hi everyone! For many, the start of the year is a time for setting goals and planning for the future. This is something we have been focused on here at BioWare Austin. 2014 was an amazing year for the team. We delivered two expansions, an overhaul to the class system, and regular story updates through Flashpoints. I’m proud of what the team has accomplished, and we would not have been able to do it without your support – thank you. I’m excited for what we have in store for you in 2015. Some of you...

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SWTOR: Patch 3.1.1 Jedi Sentinel and Sith Marauder Changes Analytical Video Preview

Posted by on Feb 3, 2015 in Patch notes | 0 comments

In this video Vulkk introduces the upcoming changes for Jedi Sentinel and Sith Marauder with Patch 3.1.1, which was recently released on PTS. He shares his opinion and analysis on the impact of these changes. There is a new Utility added and one was removed, a couple abilities were altered. Whether this fix is good for the class and in what situations  will Sentinels and Marauders feel stronger and more viable? If you are interested to hear Vulkk’s opinion, the video is attached down below. Don’t forget toshare your own expectations! Quick reminder of the Sentinel / Marauder patch notes for 3.1.1: Sentinel Just Pursuit has been redesigned: Leg Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds. Removed the Stagger Skillful Utility. New Skillful Utility: Reining Reach. Reining Reach increases the range of Leg Slash to 10 meters and reduces its focus cost by 2. Removed the health penalty...

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SWTOR: Complete KEYBINDING Guide and UI Tips

Posted by on Jan 21, 2015 in Guide | 0 comments

  Keyboard keybinding is very personal and every player should edit and adjust their abilities to their own taste. With that said, in the linked video Vulkk shows us his personal bindings for both keyboard and mouse as well as various tips, tricks and reasons why certain skills should be located in certain spots and what is the logic behind each and every bound ability. The video examples the Jedi Sentinel keybinds, but the guide is made to be valid for all advanced classes. The ideal system is when all keybinds are the same or very similar for all of our alts, which makes remembering key press combinations a lot easier and saves us...

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