STAR WARS History & Lore – THE GREAT GALACTIC WAR (Part 1)

Posted by on Jun 22, 2015 in Lore, star wars, SWTOR | 0 comments

  This is a Part 1 of a 3 episodes miniseries by Vulkk, explaining everything there is to know about The Great Galactic War, one of the most significant events in the Star Wars Expanded Universe. The war is seriously embedded also into Star Wars: The Old Republic (SWTOR). For the narrations Jason or as everyone knows him Teo from OotiniCast has made yet another appearance on a Lore video by Vulkk to do the narrations. Here’s the intro in a written form. The rest you can hear and see in the video, attached in the bottom. The Great Galactic War, known as the Great War during the conflict and in the years afterward, was a war between the Sith Empire and the Galactic Republic between 3681 BBY and 3653 BBY, lasting for a total of 28 years. Also known as the Republic–Sith War, the conflict was ultimately the culmination of a 1300-year grudge held by survivors of the old Sith Empire against the Republic for their defeat in the Great Hyperspace War. The war would cost countless lives and devastate worlds from the Core to the Rim, as well as having dramatic galactic consequences otherwise. The Republic economy was shattered and roughly half the galaxy would end up under Sith dominion, and the Jedi Order would withdraw from the galactic capital to establish a new home on their ancient homeworld. But it would not ultimately be conclusive. While a strategic defeat for the Republic, the end of the war left both powers standing, engaged in an undeclared conflict for supremacy on numerous disputed...

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BioWare Writer Talks Gay Romances and Sexual Diversity in Gaming

Posted by on Jun 6, 2015 in bioware, interview | 0 comments

BioWare’s lead writer and developer for Mass Effect and Dragon Age, David Gaider, has decided to address the popular topic of sexual diversity in video games. Gaider is a 16-year veteran of the RPG studio and he recently wrote for Dragon Age: Inquisition. He began his interview by going over his reaction after he learned that BioWare’s 2005 RPG Jade Empire would allow gamers to have gay romances. “I remember hearing about when they made that decision to put it in and I was floored,” Gaider told Video Game Sophistry. “I mean, I’m gay myself, so I felt it kind of odd when I heard about it, how shocked I was because I just never thought that part of my life had a role to play in work. Like I said, it just wasn’t done. I didn’t even really consider the idea, so when they made that decision it was like, ‘Oh, really?'” Gaider also stated that there was quite a bit of apprehension about what the public would think about it. However, the team pushed to include this option and in the end, most of the reaction was positive. “It’s nervousness from the people who have all the money, and they’re worried about the risk,” Gaider said. “And I think it’s from the people who make the games that are probably, I would say, lean liberal and educated and sort of what they assume their audience will or won’t accept. So, when the decision was made for Jade Empire, I think there was some apprehension, but I think also an idea that this was something that needed to happen. And I think when Jade Empire went out we were kind of surprised at how it really didn’t cause the kind of explosion that we had thought. And I think that made us a lot bolder.” After the release of Jade Empire it seems that there has been a cultural development, as well as some resistance, when it comes to sexual diversity in the gaming world, according to Gaider. However, the overall amount of sales for BioWare games has not been impacted by this movement. “There’s a certain amount of backlash but I think also a certain amount of support as well,” he said. “And I think what each time we’ve done that, what has become pretty clear is that from a bottom line standpoint, you could make the argument, I suppose, that if we didn’t include that maybe the game would sell more. You could also make an argument that if we didn’t include that the game would sell less.” “We’re putting out something that appeals to players who don’t traditionally get represented in games, so maybe more of them come to play the games,” Gaider added. “Maybe it’s just enough to make up for the ones that are turned off by that. But, ultimately, it hasn’t really affected our sales insofar as we can tell. So, the idea of how commercial a consideration it is kind of goes out the window and we can focus on just doing the right thing.” Via...

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SWTOR GUIDE – Marauder Annihilation and Sentinel Watchman (Patch 3.2.1)

Posted by on Jun 1, 2015 in Guide, SWTOR | 0 comments

Greetings, Ladies and Gentlemen This is the 3rd Guide for Sith Marauder Annihilation and Jedi Sentinel Watchman Disciplines I make in a never-ending struggle to always cover the latest changes with my favourite class. We all know Patch 3.2.1 can easily be called “The Broken Marauder and Sentinel”, but in every evil and sadness, there’s goodness and positivity! In this over 35 minutes long video I have shared everything I could think of. This doesn’t mean there’s nothing to be added or maybe even corrected in the future if test results show better approach. I have structured it in 3 major parts:  – Overview of the Changes to the Advanced Class in Game Update 3.2.1 – Gearing and Stat Priority, Skill Priorities (rotation is a bad word :P) – Personal Opinion, Analysis, Suggestions, Tips and Tricks It is the longest video guide I have ever produced. Even though some of the basics are still the same and were covered in my previous Guides for 3.0 and the first one for 2.7, I don’t want to force new viewers to browse and watch 4-5 videos to get the full picture. The video linked in the title contains what I consider to be everything needed for brand new or not very experienced Sentinel and Marauder players. Thank you for reading and watching! Please, Leave a comment with your opinion and feedback. I know, the accent is hard for some at first…...

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BioWare celebrates its 20th anniversary

Posted by on May 25, 2015 in bioware | 0 comments

BioWare celebrated its 20th birthday on Friday. Many fans were thanked via Twitter but I think we should be thanking them for making some of the best RPG’s in history. Can you believe it’s already been twenty years since BioWare began? Time definitely does fly by and we are looking forward to more of their amazing talents in the Star Wars gaming realm. What are some of your favorite BioWare games and memories from playing them?  

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SWTOR Basics – Gearing for Leveling, Basic Comms Usage, Fleet Vendors

Posted by on May 18, 2015 in SWTOR | 0 comments

SWTOR Basics guide for newer players. How to use the Basic Commendatinos, Gearing tips for leveling, Fleet Vendors location and contents, 12x vs Normal Leveling plus many more Tips and Tricks to help and guide you through your journey. Since this is a “Basics” video most of the things you will see and hear may be familiar to the veteran players. However, if you have a few minutes, stay around, watch and listen. You may discover a fact or trick you didn’t know or perhaps add to the information I shared. Some of the bullet-points covered in the video are: ♦ Location of the Basic Comms vendors on both fleets ♦ Vendor names and changes in Patch 3.2 ♦ How to best use basic comms for gearing with and without 12x ♦ Difference between orange shells and normal gear. How and what to use ♦ Crafted gear vs vewndor mods ♦ Leveling after Corelia A Special Note: I worked for quite some time on this. Not because it is the most special of my videos, but because I made a special miniseries to accompany it – “Creating a YouTube Video – The Full Process). If you are interested in this kind of a video, check the link for the playlist. First one will be published on 19.05.2015: Creating a YouTube Video – The Full Process...

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