companions

Bioware taking actions against SWTOR companion gift exploiters

Eric Musco have informed the players, that BioWare is taking action against the wave of companion gift exploiters. Hey folks, Keep in mind that we try to avoid talking about exploits and action taken against players. However, I know there is a bit of concern about this exploit and its implications on the game so here is where things stand. We have already begun taking action against players, but the brunt of those actions are still to come. As you might imagine, gathering all of the data to understand who exploited and what they did with the money, takes quite a bit of time. Know that over time we will be applying account actions, along with removing a large quantity of credits and other ill-gotten gains. Part of what takes so long is that some players know they are doing something they shouldn’t and so they try to hide it….

Read More

The Academy, Ep 5 -“How Do Companions Work?”

Another episode of The Academy is out and this time we get to learn about companions. I’ve told you before how  much I love these videos. They are actually recorded from a podcast and then set to video which is why especially in the first few, you also hear another voice talking with her or saying “mhmm” now and then. But anyway, they are really great, useful videos for anyone new to the game. If you have a friend or family member you’ve been trying to get into the game, or someone you know who has just started to play SWTOR, you definitely want to turn them on to these videos. So here in Episode 5, Swtorista talks about one of the most unique features of SWTOR – the companion system. Companions can do a lot for you in SWTOR but if  you’re new to the game, you might have…

Read More

Bioware adresses Romance and Courting Gift Bugs in SWTOR

The SWTOR Developers over at BioWare have finally shed some light on the companion romance and courting gift bugs that’s currently in the game. Dear TaitWatson: The Companion Romance System NEEDS to be fixed. | 01.07.2016, 07:41 PM Hey everyone, We have seen quite a few reports about the Romance system being broken, and I wanted to clarify a few things. A number of the issues being reported are not, in fact, bugged. The big one is Iresso. While Iresso is not alone in not acknowledging your romance, he has become the name surrounding the whole situation. In this case, there is a bug – the romance variables for some of the pre-KOTFE companions are being improperly assessed, leading to the appearance that they aren’t romanced even if they are. This fix is scheduled for 4.1 but is not finalized yet. What should have occurred is that when you completed…

Read More

PSA: Companion Healing Getting You Down? This Solution Will Amaze You

Do you play a healer in SWTOR? Whether you are a healer man, someone who just rolled one to check it out, someone who made one to fill a need in your guild, or even someone who dislikes healer, you should give this lighthearted post a read. This post by wadewilsonmd might give you a chuckle. You can see the post made over on Reddit and if you read through the comments, you’ll also see where wage explains why the post was made: Obviously can’t speak for everyone, but I jokingly made this post because all I do is level healers (well I’ve got a few DPS that I’m leveling now that I’ve got my healers past the class stories) and never got caught up in the companion nerf hubbub. I find the experience to be a lot of fun, but in the same way healing isn’t for everyone, neither is leveling healing….

Read More

SWTOR Companion Balance Changes

Lead Designer Michael Backus, posted a lengthy forum post  that details  the companion balance changes they plan to do based on feedback. Check it out: Companion Balance Changes | 11.23.2015, 05:28 PM Hello, everyone. My name is Michael Backus, and I’m the Lead Designer for Star Wars: The Old Republic. I wanted to take a minute to apologize for the recent Companion changes and address combat balance. I wanted to do so personally because as fans of Star Wars: The Old Republic and our customers, we cherish your feedback and value all of you, and I feel you deserve to hear this information directly. I would like to go over why the changes were made, what we’ve learned, and what’s going to happen going forward. There’s a short summary at the bottom if you want to skip the Why’s and get to the What’s. Why the changes were made Combat balance…

Read More

SWTOR Alliance Missions Silenced Hurts Companion Reunions

Many fans of SWTOR are of the opinion that silent alliance missions are hurting companion reunions. Most agree that any class meeting a former companion should be fully voiced. Other classes can have the text options but it takes away from the overall experience of the companion reunion and for many, it makes them feel so emotionally unattached that it ruins the experience. Imagine meeting with a companion after a long absence. You express how much you miss them and how happy you are to see them again and he/she just stands there blank-faced. Yeah… it’s kind of a let-down. For many players, one huge appeal to SWTOR was the voice acting. The live scripting really brings the game to life and enhances the story. For many fans, it is the one thing at the top of the list when we tell friends why they should be playing this game….

Read More

Treek DPS at Influence 50

There has been much discussion about companion stats and whether or not they are too overpowered at level 50. Before we heard a lot of players asking not to ad level-sync. They wanted to be able to clear mobs with their companion, operate on “easy mode” and plow through things. But then we heard people complain, “It’s too easy” and ask for companions to be nerfed. Let’s take a look at level 50 Treek for some perspective. Treek Influence 50 What do you think? Is it overpowered? Should players be able to use their companions to essentially farm through content? They’d still have to level up the companion and gear them out to max for it to even work anyway. Yet some people are saying the comp stats are way too high. In some cases, the companion could have as much as 700% more health than the player character. Player…

Read More

BioWare will announce changes to SWTOR companions on monday.

The BioWare devs have been going through the companion feedback, and will announce upcoming changes on Monday. Eric Musco just announced that BioWare have ► Companion Change Feedback | 11.20.2015, 05:01 PM Hey folks, First off, we want to thank all of you for your feedback about Companion balance following 4.0.2. As we go into the weekend, we wanted you to know that we have gone through this thread, the forums, Reddit, and social media to gather everyone’s perspectives. We have come out of this with quite a few action items that we are going to take, including buffs for Companions. On Monday, we are going to release a forum post highlighting our plans to address current Companion balance, along with the state of Heroic Missions and Star Fortress. Thank you all once again for your feedback. -eric

Read More

SWTOR Companion Change Feedback

BioWare want’s your feedback on the companion changes they made with game update 4.0.2: Check out the patch notes here, if you forgot what it was all about. Companion Change Feedback | 11.19.2015, 10:13 AM   Hey folks, Following the Companion changes we made Tuesday in 4.0.2, we want to gather your feedback on your gameplay experiences. We hope by this point you have had some time to jump in and get your hands on the changes yourselves. First, before we get into the feedback we are looking for, let’s talk a bit about our specific design goals related to Companions: Leveling Content – Challenge Level: Low. To complete this content, a player should have a basic understanding of game mechanics and have level-appropriate gear. Their companion’s role shouldn’t matter. KotFE Chapters – Challenge Level: Low. Like leveling content, a player should have a basic understanding of game mechanics and…

Read More

Bioware explains Companion Healing Nerfs in SWTOR

With today’s  patch 4.0.2, companion healing power will be nerfed. Here is an explanation why. Companion Changes in 4.0.2 | 11.16.2015, 08:19 PM Hey folks, If you haven’t yet seen the 4.0.2 patch notes, you can view them here. There are some patch notes that we wanted to highlight and talk about specifically. Companion base stats have been reduced. Companion damage and healing output has been reduced. Some of you will certainly ask, why the need to nerf Companions? This is something that we definitely saw the community be divided on, and it was good for us to hear feedback from both sides. Ultimately, this decision came down to our own goals for Companions, along with data on how they were performing. What we saw in those instances is that Companions, simply put, were just way too good. Their healing and damage output could be greater than that of a very…

Read More