If EA Created a New Star Wars Game

Posted by on Mar 10, 2015 in discussion, electronic arts, other starwars games | 0 comments

We love Star Wars games around here and most of you will know that there has been no shortage of ideas for them but very few that make it to completion and then stick around for any period of time for people to actually enjoy them. This can be very frustrating for the Star Wars gamer fan. How many games in the past couple of years have we seen scrapped? (Stop it already developers!) So here is a question to ponder: If EA was to create a new Star Wars game that isn’t part of an existing series (like Battlefront, Rogue Squadron, etc.) what would you want it to be about? If you could write the plot and script for a new Star Wars game, what would your game be about? Would you be looking for something with more of a Star Wars Galaxies feel to it or would you go in a completely different direction? Looking for a first person, action RPG style? Looking for something with a lot of side-quests and major story plots? Something with more of a simplistic WoW-questing feel? A mixture of...

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SWTOR as eSport – Can It Happen?

Posted by on Jan 22, 2015 in discussion, pvp | 0 comments

  So this is not the first time this question has been proposed but we want to open it up for a bit of discussion here. Could SWTOR make it as an eSport? With the growing popularity and demand on esports, it doesn’t seem far-fetched to think about other games getting into the scene. But is SWTOR a good choice? What aspects of SWTOR could be made into an eSport? We’d clearly be looking at PvP options, right? There is a sect of players who love SWTOR solely for the PvP side, despite this not being what the game is specifically made for and branded to. There will always be players who love PvP and want to get specifically into that style of play. So with that in mind, let’s take a look at what might work for SWTOR in an eSports environment. SWTOR PvP tournaments played out on Twitch? This is something I think fans would watch. If SWTOR wants to pursue the eSport arena, they definitely would need to focus their PvP options in a more organized way. I believe there would be players...

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My Thoughts On 12x Experience In SWTOR!

Posted by on Nov 16, 2014 in discussion, leveling | 0 comments

Is the bonus for Shadows of Revan a good idea? Is BioWare making the right move by offering this 12x experience bonus to those who subscribe and preorder? Here we have an interesting video from Zach Sharpes that presents this question and then looks to answer it by trying it out. Not everyone likes the 12x experience, actually. Here is one post as an example that brings up a very good point. What if it were on a toggle? Not everyone wants to take advantage of the 12x experience. You shouldn’t be forced to it if you really didn’t want it. So a toggle option would be a good way to give the best of both worlds. Here’s a quote from that post in the forums linked above: Customer Support Team: If you could pass on the impressions of a big fan who really wishes she had never pushed that button to buy, I would really appreciate it. It would have fixed everything for me if I could turn off the 12x experience or been able to return the expansion or pause it temporarily. I...

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SWTOR Players- What Keeps You Coming Back?

Posted by on Sep 18, 2014 in discussion, SWTOR | 0 comments

  SWTOR has been out for awhile now and like many games today, it has had its changes since the early days. Not only has the payment model changed from subs to free-to-play, there have been many content updates and expansions and even graphical changes to keep the game fresh and new. But, as with any game that has been out awhile, some people get tired of it. It is not usual at all to find fans who quit for periods of time (months, even) and then return. So this brings up the question: what keeps you coming back? As most of us who have been gaming for a long time know, even an excellent game can get tiring or boring. Even if we love it and we play it every day, we are not immune to burn out. Some players realize that it helps to plan ahead for game fatigue and do some things to keep it interesting. For example, if you rotate what and how you play, the game stays fresh. I did this with other MMORPGs I played for many years (like WoW and Conquer Online). You have PvE, PvP,...

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Should SWTOR be transitioned to Consoles?

Posted by on Aug 25, 2014 in discussion | 0 comments

A little more than a week ago, the company behind Star Wars: the Old Republic, BioWare, got around to making what seemed like a major announcement at the EA Gamescom Press Conference. Indeed, those who attended the conference could rightfully hope for something huge to be announced, like the porting of SWTOR to consoles…a console version of the 2-year of MMO…Alas, those who had their hopes up would be inevitably disappointed, as the announcement so carefully hyped and set up turned out to be nothing more than one concerning Galactic Strongholds, and it ended up delivering no relevant new information at all. Still, the idea of SWTOR making the jump to consoles is a pretty good one, especially from the point of view of fans of the 2012 MMO. Other Star Wars gamers may just shrug and say they’d be better off with KOTOR 3, but for those who actually like the game, the console move would make a great deal of sense. Sure, the game did not enjoy one of the more successful launches: shortly...

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