SWTOR: The Contraband Slot Machine issues

Posted by on Jan 16, 2015 in Eric Musco, forum post | 0 comments

  Eric posted an update on the official forums regarding The Contraband Slot Machine. Apparently there is no bugs with this item, but how it would effect the economy on some servers took BioWare by surprise. Check it out below: The Contraband Slot Machine | 01.16.2015, 09:41 AM Hey folks, We know that there have been many questions about the Contraband Slot Machine and its intent. Here are a few notes on it: The Contraband Slot Machine is not bugged. It is 100% not an exploit to use the Slot Machine. If you feel the desire to sell access to your Stronghold, that’s totally up to you. As a reminder, do not scam people as that is against ToS. We added the Slot Machine as a fun idea based on the positive feedback from the Nightlife event, so spend those credits to your heart’s content! With that being said, we do hear the concern from many of you around the effects of the Jawa Junk’s drop rate on the economy. We are going to take a look at it and make changes accordingly. I will let...

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SWTOR: Ability Delay Update

Posted by on Jan 2, 2015 in Eric Musco, forum post, News | 0 comments

  Eric Musco took on the forums to speak about the ability delay issue, that many players are facing after game update 3.0. Check it out: EricMusco 01.02.2015, 08:35 PM Ability delay and the wearing thin of patience | 01.02.2015, 02:35 PM First off, Happy New Years everyone! I apologize if you feel a lack of communication around this issue. Unfortunately, I haven’t provided much since I do not have a status update as of yet. Here is what I can tell you. We definitely have not forgotten about this and the team is still assessing what the cause is, and how we can begin to address it. What I am going to do is to work with the team to get a status update with as much detail as I can, by next Friday (although hopefully before then!). Thank you again for your continued patience. We know that dealing with these issues isn’t the best experience and we will get them addressed as soon as we can! -eric...

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SWTOR Open Source Community Spreadsheet Collection

Posted by on Dec 30, 2014 in forum post, Uncategorized | 0 comments

DorjeeVajra started a SWTOR Open Source Community Spreadsheet Collection, over at the official forums. If you’re new and need help this is a good source of information. The hopes for the spreadsheet is that we work together as a community to: Create new Spreadsheets that are helpful to the community. Add helpful spreadsheets you have come across giving credit to the creator and providing a link of the source on the table of contents. Help add Links to Helpful Guides on the appropriate Guide Link Spreadsheets. Help add missing information to existing Spreadsheets. Help correct errors found on the existing Spreadsheets. Most importantly use the spreadsheets people have made to further enjoy the game. What’s in the Spreadsheet Collection so far: Clickable links to the spreadsheets below: Table of Contents. Links to Other Spreadsheet Collections Class Guide Links. Crew Skill Guide Links. NPC Stats. New added 12/28/14 Companion Likes, Gift List, Affection Power Level Guide....

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STAR WARS: The Old Republic: Where Were You…3 Years Ago!

Posted by on Dec 18, 2014 in forum post | 0 comments

What do you know… This upcoming Saturday, Star Wars: The old Republic ( SWTOR) have been around for 3 years. I still remember when I started this blog about the game back in 2008, right when I heard about the game the first time. Now BioWare want’s you to share where you were 3 years ago when we launched. Or, share a happy memory of yours from the past 3 years! We will also have devs, other members of the community team, etc. swinging into the thread to share there memories! Check out the announcement’s below: Hey folks, In case you don’t recall, December 20th, this Saturday, will mark the 3-year anniversary of STAR WARS: The Old Republic. As part of that, we thought it would be fun to start a thread so all of you can share where you were 3 years ago when we launched. Or, share a happy memory of yours from the past 3 years! We will also have devs, other members of the community team, etc. swinging into the thread to share there memories! I’ll kick it...

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Goals for Addressing Server Concerns

Posted by on Dec 15, 2014 in Eric Musco, forum post | 0 comments

Eric took the forum earlier to share some insights on BioWares plans to address server concerns for next year. You can read the full post here, or below: Hey folks, At our fan event in Las Vegas, one of the things we stated is that we are working to address the concerns of things like queue times and uneven server populations and that we would provide an update before the end of the year. As you might expect we’re not ready to tell you exactly what we are working on yet, but we did want to go into what our goals are for next year. To address issues of queue times across all types of content, both PvP and PvE. To rethink how we approach “server separation.” Remain sensitive to things like character identity. The continued ability to define your chosen server playstyle, PvE, PvP, RP, RP-PvP. We also would love to use this opportunity to enhance/create social systems. It’s a big ole’ galaxy and we want it to feel that way. In the coming months we will be releasing more details. We...

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