Hall Hood

Massively: Interview Hall Hood

Massively’s Larry Everett  had the chance to to an interview with  Lead Writer of Star Wars: The old Republic –  Hall Hood. This guy is approaching politician levels of question dodging, and answering  questions regarding the upcoming planet  Makeb, Hall Hood  don’t really sheds light on anything new. It seems to me that going forward, at least for the foreseable future, the concept of 8 distinct class stories is gone, even if we may have different cutscenes for the same main story depending on our class.  No word about “Rise of the Hutt Cartel”  story, that was datamined a few weeks ago either. When Makeb was first announced, we were told that it was not a continuation of the class story. Yet in a recent interview, Jeff Hickman said that Makeb is the continuation of your story. I think there might be a bit of confusion in semantics. Can you clarify and perhaps expound on what…

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Meet the Developers: Hall Hood | Star Wars: The Old Republic

This week’s Meet the Developers post from SWTOR features Hall Hood, Lead Writer on Star Wars™: The Old Republic™. In each “Meet the Developers,” they introduce a new developer, ask them some questions about their background and their place on the SWTOR team and then they publish it all on the forums in a specific thread so you can read and ask more questions if you want. I was excited to see this week’s was with Hall Hood. I always love hearing from the writers on the team and I knew he would have a lot of insight into the game and storylines. Here’s a snippet of the interview: Who is your favorite companion? Why? Risha, hands-down. She’s so much fun to write, and Tara Strong’s voice acting blows me away every time. What has been the most enjoyable thing to write for SWTOR? I’m a big fan of our companion…

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TORWars Podcast Interview with SWTOR Lead Writer Hall Hood

Last week TORWars had a great interview with SWTOR Lead Writer Hall Hood via their podcast. There are some amazing details in this hour-long interview and they cover topics like: ~ Character development that keeps players interested ~ Why some classes are clearly Republic, and some are Sith, and some walk a very gray line ~ Drawing inspiration from Episodes 4, 5, and 6 (and not so much from 1,2, and 3!) ~ Why humor is important to Star Wars ~ Writing characters and NPCs that people care about ~ Why the Sith aren’t completely evil ~ How does one write for players who like to be smartasses? ~ Where do the stories go, now that players have leveled to 50? ~ Why plot twists are essential to the Star Wars universe ~ Can great villains (or heroes) truly die, or can they re-appear? Give it a listen and check…

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