MMORPG – Interview w/ Jeff Hickman & Bruce Maclean

Posted by on Feb 6, 2014 in Bruce Maclean, interview | 0 comments

MMORPG.Com had the chance to interview Jeff Hickman & Bruce Maclean from BioWare, about Star Wars: The old republic. The article contains lots of new great info, and here is the most imortant information from the article put together by Thrives: *Both warzones and GSF will see updates, GSF in the form of new maps, new ship roles, and new ships, new Huttball arena (Quesh), will be a more vertical/three dimensional space to maneuver through. *Class combat team is very busy. *They offered the interview because of her previous article, the slightly negative F2P review posted here a few weeks ago. They disagreed, responses from player with no prior SWTOR experience were characterized as ‘generally super positive’, they have metrics to support this statement. Subscribers are their priority but they’re always looking for opportunities to improve the F2P experience. *Interviewer thought the tour stops weren’t a huge opportunity to ‘drop some revelations and...

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TORWars Interviews Jeff Hickman

Posted by on Dec 23, 2012 in interview, Jeff Hickman | 0 comments

The guys and girls over at TORWars got an Exclusive Interview with Executive Producer of Star Wars: The Old Republic’s, Jeff Hickman. In the interview mr. Hickman answers questions from the readers of TORWars and while he do dodge a few questions, he also answers some questions so well, that it get’s me very confident in the future of the game we all love so much. TW: The studio has seen some staffing changes over the past year. Do you feel you are at a good staffing level now? JH: Absolutely. The core of what makes the game and studio great are still here; quality in our game and in our workplace, people that are passionate about both, a camaraderie with each other that helps us support one another, and people who continue to help us carry the banner of BioWare and who are dedicated to help evolve and improve Star Wars: The Old Republic. TW: Many players don’t understand why you cant discuss certain things in development. Can you shed some light on what those reasons are? JH:...

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Corellian Run Radio Interviews Rob Hinkle

Posted by on Dec 12, 2012 in interview, pvp | 0 comments

The good people over at Corellian Run Radio had the chance to interview Senior Systems Designer, Rob Hinkle.  In the interview  Mr. Hinkle answers questions regarding upcoming and current mechanics in PVP. What struck me the most about his answers to the questions, regarding gear.  He personally felt gear had mattered too much up to this point. He spoke of having progression without having such a large gear gap, i.e. tightening up the gear gap. This seems like a good way to go. Here is a snip: Question 4: Are there any plans to ever change from the vertical progression of PvP gear to horizontal, especially with free-to-play? (i.e. will gear in the future still be a large factor in performance?) Rob:  As we move forward, we want to tighten up the minimal gear level and maximum gear level power gap while inside PvP.  ToR is an MMORPG, so we feel that players need some goal to achieve and a path for their characters to continue to improve, but we also recognize that many players want...

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Massively: Interview Hall Hood

Posted by on Nov 29, 2012 in Hall Hood, interview | 0 comments

Massively’s Larry Everett  had the chance to to an interview with  Lead Writer of Star Wars: The old Republic –  Hall Hood. This guy is approaching politician levels of question dodging, and answering  questions regarding the upcoming planet  Makeb, Hall Hood  don’t really sheds light on anything new. It seems to me that going forward, at least for the foreseable future, the concept of 8 distinct class stories is gone, even if we may have different cutscenes for the same main story depending on our class.  No word about “Rise of the Hutt Cartel”  story, that was datamined a few weeks ago either. When Makeb was first announced, we were told that it was not a continuation of the class story. Yet in a recent interview, Jeff Hickman said that Makeb is the continuation of your story. I think there might be a bit of confusion in semantics. Can you clarify and perhaps expound on what exactly Makeb is going to offer as far as the story is concerned? Our goal when...

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EUCantina Interviews Drew Karpyshyn

Posted by on Nov 28, 2012 in books, Drew Karpyshyn, interview | 0 comments

The guys over at EU Cantina had the chance to sit down and interview Drew Karpyshyn. The interview is mainly about his new book Annihilation, but Drew Karpyshyn also answers questions regarding Darth Bane: Dynasty of Evil.  Unfortunately the interview don’t touch his work on Star Wars: The old republic, But Mr. Karpyshyn love to see it make the jump to TV or the big screen someday. EUC: Aside from The Tales of the Jedi  and Knight Errant, most of The Old Republic novels and comics tie directly into video games. As you peer into the future, where does The Old Republic era go from here? DK: I think the Old Republic era is going to continue to grow. It’s proven quite popular with the fans, and it still has so much untapped potential for authors and other creative types to explore. In addition to more games, books and graphic novels, I’d love to see it make the jump to TV or the big screen someday. I believe that as more and more fans learn about the Old Republic, you’ll see more...

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