Posted by on Jun 22, 2015 in Lore, star wars, SWTOR | 0 comments

  This is a Part 1 of a 3 episodes miniseries by Vulkk, explaining everything there is to know about The Great Galactic War, one of the most significant events in the Star Wars Expanded Universe. The war is seriously embedded also into Star Wars: The Old Republic (SWTOR). For the narrations Jason or as everyone knows him Teo from OotiniCast has made yet another appearance on a Lore video by Vulkk to do the narrations. Here’s the intro in a written form. The rest you can hear and see in the video, attached in the bottom. The Great Galactic War, known as the Great War during the conflict and in the years afterward, was a war between the Sith Empire and the Galactic Republic between 3681 BBY and 3653 BBY, lasting for a total of 28 years. Also known as the Republic–Sith War, the conflict was ultimately the culmination of a 1300-year grudge held by survivors of the old Sith Empire against the Republic for their defeat in the Great Hyperspace War. The war would cost countless lives and devastate worlds from the Core to the Rim, as well as having dramatic galactic consequences otherwise. The Republic economy was shattered and roughly half the galaxy would end up under Sith dominion, and the Jedi Order would withdraw from the galactic capital to establish a new home on their ancient homeworld. But it would not ultimately be conclusive. While a strategic defeat for the Republic, the end of the war left both powers standing, engaged in an undeclared conflict for supremacy on numerous disputed...

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Star Wars Lore – THE RAKATA (Part 2)

Posted by on Apr 3, 2015 in Lore, video | 0 comments

Greetings Star Wars lore junkies. I’m Vulkk and working on this video took me insane amount of time and effort. I am glad it is finished finally. If you enjoy it, that will be my biggest reward. Part 2 of the RAKATA History and Lore will tell us about their First encounter with the Je’daii, explain the reasons for the Empire’s Collapse and what happened to the Remnants of the once mighty Infinite Empire. The Rakata (also known as the Builders) were a technologically advanced race that developed early in galactic history, even developing some early hyperdrive technology. Long term use of the dark side of the Force corrupted their society and turned them into a race of merciless warriors. The Rakata used their potent Force-powered technologies to conquer and enslave every other species they came across throughout their known galaxy. During the reign of theirInfinite Empire, they were characterized by their cruelty, savagery, and arrogance. They were known to strip entire planets of their resources, terraform worlds to fit their own shifting needs, kill entire slave workforces, and to eat and defile the bodies of slain enemies If you have missed Part I,  here are the links for both...

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KOTOR 3 Fan Game In Development

Posted by on Feb 26, 2014 in Kotor, other starwars games | 0 comments

KOTOR is still today one of the most popular Star Wars games ever made and the irony of it is that when it was first announced, many people questioned the fact that Star Wars would make an RPG and that it would be any good. Imagine the surprise once fans got to check out this amazing game?

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Star Wars Retro games: Yoda Stories

Posted by on Feb 18, 2014 in other starwars games | 0 comments

They don’t make games like these anymore. It isn’t overly complicated or terribly pretty by today’s standards, but that’s the source of it’s charm. It is exactly now what it was then: a desktop game, a way to fill an hour or so between work projects or homework. The adventures are randomly generated, the dialogue is humorous, and the game itself brings an innocence and nostalgia back to a period that has otherwise largely lost it. For a Star Wars game, it captures the feel of the movies in a way that many modern games with the same license don’t. Why? Because the material, too, evokes a more innocent time, back before special editions or blu ray edits. It’s Star Wars as it used to be, as so many of us grew up with. As part of Lucasarts’ Desktop Adventure Series, players take control of Jedi-in-training Luke Skywalker, as he completes various missions and tasks set forth by Master Yoda. The missions, which average “under an hour” as boasted by Lucasarts, consist of puzzle-solving and light action on three distinct types of worlds: Desert (Tatooine), Snow (Hoth), and Forest (Endor). Although the worlds bear a strong resemblance to each of the above-mentioned planets, for the spirit of an “Expanded Universe”, each climate is a completely different planet each time that you play. The graphics have a cutesy big-headed anime look and feel to them, and you will frequently run into various friends and enemies of the Star Wars universe, ranging from Han Solo to Boba Fett. Animation is sparse, giving the game more of a South Park look as characters push that one frame of animation to its limit. Still, the overall look of the graphics showcases a fairly respectable amount of detail within its familiar characters and settings. Sound is almost non-existent in this game, using only minor music, voice and sound effects. The majority of the samples, however, are accurate to their film counterparts. Control is simple, either using the keyboard’s arrow keys or the mouse. If you know how to use one or both, you’ll master the game’s controls within minutes. Now for the heart of this game: the playability factor. As stated above, each adventure is approximately an hour long, so this is more of a pleasant time-passer than anything else and it’s more fun blasting Stormtroopers and Tusken Raiders than shuffling cards in Solitare. The puzzles are actually intelligent and fun, although most of the game is played out like a scavenger hunt: Find the hidden switch, trade an item or talk to a certain person in order to find the information/items you need. As Luke progresses in the game, he will find a lightsaber and “The Force” which he can use to zap enemies or control minds. If all else fails, Luke can also rely on his trusty blaster. As Luke progresses in the game, he will be tested by Yoda (among one of the tests in fighting the “spirit” Darth Vader on Dagobah), and will be rewarded with such items as a more powerful lightsaber and a stronger “Force” ability. The dialogue is cheesy, as the characters occasionally say things that give them a “golly gee whiz” attitude, but it’s nothing that hinders the game playability or objectives. What keeps the replayability factor high in this game is the fact that each world and mission is randomly generated, so playing the same mission over and over isn’t commonplace. The game also included a few freebies that further round out the package: A Yoda Stories desktop wallpaper, a few character icons, and Making Magic, a behind the scenes look at the making of The Special Edition. Yoda Stories doesn’t claim to be anything else than what it seems to be: A short, entertaining time passer that focuses more on the brain than an itchy trigger finger. The game can be found sold by itself or packaged with the multi-media Behind the Magic. While Jedi Knight is by far a more adventurous and exciting path to becoming a true Jedi, remember the words of Master Yoda: “A Jedi craves not these things”. The game was reviewed harshly when it first released, but the critics missed the point of it. Yes, compared to games today, or even the “real” games of the time, Yoda Stories may seem really lame, but this was never meant to be a “real” game. It has always been a “desktop” game, a diversion you can enjoy in less than an hour’s time when you want to take a break from homework/chores/whatever. As a replacement for, say, Solitaire, Yoda Stories truly...

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Disney Lets Stars Wars 1313 Trademarks Expire

Posted by on Jan 21, 2014 in other starwars games | 0 comments

Now that they have officially decided to cease production of Star Wars 1313, Disney has let the trademark expire. This is the final nail in the coffin and signifies the time to give up hope if you were thinking that maybe, just maybe, they might change their mind about producing this game. It’s official: trademark’s status on the US Patent and Trademark Office had changed to “Abandoned” as of the end of last year. Back in 2012 when the game was initial shown during E3, we were all excited. It was to be developed on a modified Unreal Engine 3 and you could play as Boba Fett. Fans were enamored. But sadly, the game was not meant to be. It’s really a shame that Disney let this one go because as recently as just last year, it seemed to have a lot of hope and promise. It’s not really clear why this game was abandoned but it seems when Disney shut down LucasArts, they just didn’t have the team left to focus on it. But a big company like Disney could have made it happen. So why abandon a project the fans seemed so eager to receive? We may never known but for now, at least, it seems like Star Wars 1313 is completely off the table for Disney. Here’s some video of what could have...

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