patch 2.3

2.3.3 Maintenance tomorrow

BioWare are taking down the servers tomorrow, Tuesday September 17,  to preform maintenance. After that we all need to download  Patch 2.3.3. The patch notes are not up yet, but we will ad them as soon as they become available.  Below is the original forum update by Amber: On September 17th, all game servers, SWTOR.com, and the launcher will be unavailable while we perform maintenance. Patch 2.3.3 will be implemented during this downtime. Details are as follows: Date: Tuesday September 17th, 2013 Duration: 5 hours Time: 3AM PDT (10AM UTC) – 8AM PDT (3PM UTC) Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.

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2.3.2b Patch Notes 9/11/2013

  BioWare has taken down the servers tor fix a bug that apparently have been pretty game breaking. I haven’t had any issues my self, but  I have heard of some people that couldn’t play for days. Of course the forums are going to make it sound like this is the worst possible thing to ever have happened on September 11th. 2.3.2b Patch Notes General Corrected an issue that could cause players to be kicked back to Character Select when attempting to log into certain characters.

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2.3.2a Patch Notes

Servers were down for a few hours today, so BioWare could add a new patch fixing some of the issues that came with patch 2.3.2. Apparently there is a bug regarding the cartel market. Check out the patch notes below: Cartel Market The in-game Cartel Coin purchasing feature has been fully disabled and the Cartel Market no longer contains a banner referencing it. Please note: Cartel Coins are still available for purchase via www.swtor.com/buy. Clicking the “Add Coins” button in the Cartel Market now properly directs players to www.swtor.com/buy. UI The Advanced Class Selection Window no longer displays incorrect text.

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Patch Notes – 2.3.2 – 9/4/2013

Here are todays patch notes. One of the most noticeable one is this: The base cooldown for the Fleet Pass ability is now 9 hours for subscribers. Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each. This means that being a sub and having all three levels would give no-cooldown on  fleet passes! It’s also nice to see some Codex updates, though from what I can tell Loremaster and Beastmaster are still unobtainable if these are the only changes. Game Update 2.3.2 Patch Notes 9/4/2013 Highlights New Vehicle! The Desler Nomad is a new rare drop from the final boss of all level 55 Hard Mode Flashpoints. New Feature! Players can now purchase Cartel Coins in-game through the “Add Coins” interface within the Cartel Market. (details under Cartel Market) Vendor Update! Emergency Medical Table and Mood: Outraged have been added to the Bounty Supply Company…

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Maintenance: August 22nd – Patch 2.3.1a

  AmberGreen just informed the community via the official Star Wars: The old republic forums, that BioWare will be taking down the servers 2 hours today, to patch a few errors. Below are the message: Maintenance: August 22nd | 08.21.2013, 04:42 PM On August 22nd, all game servers will be unavailable as we perform brief maintenance. Patch 2.3.1a will be implemented during this downtime. Details are as follows: Date: Thursday August 22nd Duration: 2 hours Time: 3AM PDT (10AM UTC) – 5AM PDT (12PM UTC) Patch Note Items The incorrect alignment requirement has been removed from the following gear: Section X Guardian Armor Scalene Armor (Red, Blue, White, Gold) Voss Ambassador Armor Hyperspace Hotshot Armor Deep Space Starfighter Helmet Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.   Time Zone Start Time UTC Offset PDT Thursday August 22, 2013 03:00 AM -7 hours…

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Game Update 2.3.1 Patch Notes – 8/21/2013

Patch notes for today’s servers maintenance is up. This time they got around to fixing out-of-space Pierce and Double Risha and “If players receive a whisper while in the process of replying to another whisper, the reply no longer displays the correct name while incorrectly delivering the message to the name who whispered most recently.” Something that have annoyed a lot of players for over a year now. Whoever writes the patch notes has a wonderful sense of humor. Check out these two goldies: “Treek no longer attempts to accentuate her humble by sinking into the ground.” Skadge has given up his ventriloquism hobby and will move his lips when saying the line “You got somethin’ to kill, or what?” Wonderful stuff 🙂 Check out the full patchnotes below: Highlights The first Packs of Shipment Three are now available for sale on the Cartel Market! Most items in the Contractor’s and Freelancer’s Bounty Packs…

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Patch Notes – 2.3.0c – 8/16/2013

  BioWare  performed  a short maintenance to fix some bugs with the Bounty Contract Week. Servers should all be back up now.  Below are the patch notes: 2.3.0c Patch Notes 8/16/2013 General An issue affecting the spawn rate of Shady Characters has been corrected. The respawn rate of Shady Characters has been increased significantly. The “information” count required to advance Bounty Contract missions has been reduced to 4 (from 5).

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Patch Notes – 2.3.0b

BioWare implemented a small client-side patch yesterday. You need to restart your client for these changes to take effect.  I’ve noticed recently that if you leave your client open (at the server selection screen) during these patches, you’re not always forced to restart the game. This has led to some weird behaviour – e.g. the last patch I couldn’t use warzone medpacs (in warzones) and this time I lost the ability to interact with my UI. I often leave my game running overnight (and am booted to the server selection screen after a given period of inactivity) and I think previous patches forced my game closed so I’m not sure if they’ve changed anything. Below are the patch notes:     General Implemented a fix for a client crash that was occurring in the lobby of Czerka Flashpoints, as well as other locations in the game.

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Maintenance: August 8th, 2013

BioWare is deploying a quick fix to one of the bugs we told you about yesterday. Patch is about 25 MB and fixes the the cooldown on the Czerka Corporate flashpoints. Check out the patch notes in Ambers  forum post below: On August 8th, all game servers will be unavailable as we perform maintenance. Patch 2.3.0a will be implemented during this downtime. Details are as follows: Date: Thursday August 8th, 2013 Duration: 2 hours Time: 3AM PDT (10AM UTC) – 5AM PDT (12PM UTC) Patch Note Flashpoints Completing either Czerka Corporate Labs or Czerka Core Meltdown in Story Mode will now update [WEEKLY] Czerka Takeover (Republic)/[WEEKLY] Czerka Dissolution (Imperial) in all instances. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.  

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Blog – Welcome to Game Update 2.3

Senior Producer Bruce Maclean posted a blog post on the new Game update 2.3 and alle the cool stuff that comes with it. The blog posts goes over graphic updates, the new companion Treek, the new TaunTaun mount and off course Czerka Corporation.   Check it out below: Hi there! Today we are very excited to release Game Update 2.3: Titans of Industry! This update features Czerka Corporation’s facilities on their privately owned moon, CZ-198, our first animal mount, a game wide palette graphics upgrade, reward vendors for an all new event starting next week, a new companion character and the normal assortment of bug fixes, game tweaks, and continued under the hood performance optimization tweaks. “Titans of Industry” is a new story arc encompassing two new Flashpoints at level 55: Czerka Corporate Labs and Czerka Core Meltdown. These Flashpoints can be accessed by traveling to a small daily mission area, CZ-198 via your ship or the…

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