SWTOR Game Update 3.2.1 Patch Notes

Posted by on May 20, 2015 in Patch 3.2, Patch notes, SWTOR | 0 comments

  Here is an early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy next week on May 27 after maintenance. These notes are not final and are subject to change. Check it out below: Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an Outfit Slot now clears the slot’s Color Unification setting. Clarified Outfit Designer Color Unification by adding error messaging for when...

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SWTOR Basics – Gearing for Leveling, Basic Comms Usage, Fleet Vendors

Posted by on May 18, 2015 in SWTOR | 0 comments

SWTOR Basics guide for newer players. How to use the Basic Commendatinos, Gearing tips for leveling, Fleet Vendors location and contents, 12x vs Normal Leveling plus many more Tips and Tricks to help and guide you through your journey. Since this is a “Basics” video most of the things you will see and hear may be familiar to the veteran players. However, if you have a few minutes, stay around, watch and listen. You may discover a fact or trick you didn’t know or perhaps add to the information I shared. Some of the bullet-points covered in the video are: ♦ Location of the Basic Comms vendors on both fleets ♦ Vendor names and changes in Patch 3.2 ♦ How to best use basic comms for gearing with and without 12x ♦ Difference between orange shells and normal gear. How and what to use ♦ Crafted gear vs vewndor mods ♦ Leveling after Corelia A Special Note: I worked for quite some time on this. Not because it is the most special of my videos, but because I made a special...

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3.2c Patch Notes

Posted by on May 14, 2015 in Patch 3.2, Patch notes, Relics of the Gree | 0 comments

As we mentioned yesterday, SWTOR Gree Event will extended by one week due to Conquest issues. Today BioWare took down the servers to deploy a patch that made the possible. Check it out below: General Corrected and adjusted the Conquest and Event schedule: The Gree Event will continue to run until Tuesday, May 26th. The Relics of the Gree Conquest Event will repeat starting on Tuesday, May 19th. Bounty Contract Week has been rescheduled, and will now run from Tuesday, May 26th to Tuesday, June 2nd.   EricMusco Unscheduled Maintenance: 14 May 2015 | 05.14.2015, 06:23 AM Hi everyone! All servers will be unavailable on May 14th while we apply Game Update 3.2c Date: Thursday, 14 May 2015 Time: 6:30AM PDT (1330 GMT) – 8:30AM PDT (1530 GMT) Version: 3.2c During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™. Post #2 Source EricMusco Possible Maintenance...

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3.2b Patch Notes

Posted by on May 12, 2015 in Patch 3.2, Patch notes | 0 comments

  Servers are coming back up from today’s maintenance, were BioWare deployed a small patch addressing a bug with  The Colossal Monolith’s “Breaking the Rift” Ability. Full patch notes below: Flashpoints + Operations The Colossal Monolith’s “Breaking the Rift” Ability now properly channels for its entire duration. In related news, the Relics of the Gree is here. Running from May12-19.

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SWTOR PTS : Patch 3.2.1 April 30 Update Notes

Posted by on Apr 30, 2015 in Patch 3.2, Patch notes, Public Test Server | 0 comments

The public test servers for Star Wars: The old Republic have been updated. Here are the latest round of patch notes for game update 3.2.1: Jedi Knight Sentinel Removed the Defensive Forms Skillful Utility New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds. Defensive Roll now additionally increases internal and elemental damage reduction by 5%. Force Fade now additionally increases your movement speed by 15%. Watchman The Cauterize burn effect now deals damage 3 times (up from 2 times) over 6 seconds. Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal. Burning Sweep now additionally reduces the cooldown of Force Sweep by 9 seconds. Sith Warrior Marauder Removed the Defensive Forms Skillful Utility New Skillful Utility: Brazen. Brazen increases your damage reduction by...

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