SWTOR PTS Patch 3.1.2 Notes

Posted by on Feb 26, 2015 in Patch 3.1, Patch notes, Public Test Server | 0 comments

  Here are the patch notes for SWTOR Public test servers. This is for the 3.1.2 PTS build. Jedi Consular The range of Mind Crush has been reduced to 10 meters (down from 30 meters). Shadow Kinetic Combat Force Break now increases the damage dealt by Combat Technique’s Force Breach and Slow Time by 40% (up from 30%). Serenity Force in Balance and Vanquish now have a maximum range of 10 meters (down from 30 meters). The life redistributed by Psychic Absorption for Sever Force and Force Technique’s Force Breach has been reduced to 10% of the damage dealt (down from 25%). Serenity Strike no longer benefits from Mind Quell. Sage Force in Balance, Vanquish, and Mind Crush now additionally receive a 20 meter range increase from Force Reach. Telekinetics Abilities affected by Telekinetic Momentum now have a 25% chance (down from 30%) to trigger a second telekinetic blast that deals 25% damage (down from 30%) to a target. Mental Momentum now grants a 25% chance for Mind Crush to tick...

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SWTOR: Game Update 3.1: Conflict On Rishi Patch Notes

Posted by on Feb 11, 2015 in Patch 3.1, Patch notes | 0 comments

  Here are the patch notes for tomorrow maintenance. Servers will be down for a few hours while BioWare have there fun. Check out the patch notes below: Game Update 3.1: Conflict On Rishi Highlights Ranked Warzone Arena Season 4 has begun! Get in there and go berserk! Season 3 leaderboards have been archived. New Hard Mode Flashpoints! Hard Mode Blood Hunt and Battle of Rishi are now available through Group Finder in the Hard Mode Flashpoint category at level 60. New Legacy Unlock – Improved Mounting! You can now summon any vehicle or creature mount while moving! Relics of the Gree is back! The Gray Secant has been spotted on Ilum, which means only one thing: the Relics of the Gree Event is back and now available for Level 60 players! From February 24th at 4:00PST/12:00 GMT to March 3rd at 4:00PST/12:00GMT at 4:00PST/12:00GMT, Black Bisectors are called upon to complete missions for new rewards! Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The...

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SWTOR: PTS Patch Notes 3.1.1 update 1

Posted by on Feb 5, 2015 in Patch notes, Public Test Server | 0 comments

Here are the newest update to the public test servers as posted by Tait Watson on the official forums: Game Update 3.1.1 PTS Patch #1 Notes | 02.05.2015, 10:06 AM Hey everyone! We are going to be applying a patch to the PTS today, and will start in-game messaging around 10:45 CST in order to bring down the server at about 11. I will let you know when to expect the server to come back up! Edit: We are moving the maintenance window by 30 minutes, so in-game messaging will start at 11:15 CST and the servers will come down at about 11:30. In the meantime, here are the incoming changes: Classes + Combat Bounty Hunter Powertech Increased the post-depletion cooldown of Shoulder Cannon to 2 minutes (up from 1.5 minutes) and increased the ability activation cooldown of Shoulder Cannon to 1.5 seconds (up from .5 seconds). Pyrotech Automated Defenses has been redesigned: While Kolto Overload is active, your damage reduction is increased by 30%. Additionally, the cooldown of Kolto Overload is...

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SWTOR: Patch 3.1.1 Jedi Sentinel and Sith Marauder Changes Analytical Video Preview

Posted by on Feb 3, 2015 in Patch notes | 0 comments

In this video Vulkk introduces the upcoming changes for Jedi Sentinel and Sith Marauder with Patch 3.1.1, which was recently released on PTS. He shares his opinion and analysis on the impact of these changes. There is a new Utility added and one was removed, a couple abilities were altered. Whether this fix is good for the class and in what situations  will Sentinels and Marauders feel stronger and more viable? If you are interested to hear Vulkk’s opinion, the video is attached down below. Don’t forget toshare your own expectations! Quick reminder of the Sentinel / Marauder patch notes for 3.1.1: Sentinel Just Pursuit has been redesigned: Leg Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds. Removed the Stagger Skillful Utility. New Skillful Utility: Reining Reach. Reining Reach increases the range of Leg Slash to 10 meters and reduces its focus cost by 2. Removed the health penalty...

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SWTOR Patch Notes – 3.0.2a – 1/21/15

Posted by on Jan 21, 2015 in patch 3.o, Patch notes | 0 comments

Here are the patch notes from today’s maintenance. General Item rarity outlines no longer disappear when an item placed in a Cargo Hold. Cartel Market The Contraband Slot Machine’s Jawa Junk drop rate has been reduced and Faction-specific Walker mounts have been added to the potential rewards. Flashpoints + Operations It is no longer possible to become unable to progress due to a stuck party member if someone is defeated during the Jos and Valk Beroya encounter in Blood Hunt. The Underlurker in Temple of Sacrifice will no long rush extremely quickly back to his target after using his Leap ability. Malaphar the Savage has a new “Frustrated Roar” ability, and now deals damage to all players participating in his Temple of Sacrifice encounter if he reaches 80% health and is unable to reach a target. [Image...

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