patch notes

1.5.2 Patch Notes 12/4/2012

Lot’s of fixes this time including 4 quickbar slots for preferred players! Bioware don’t get much love when this game is concerned, but looking at these patch notes, you can tell they are listening and reacting to community feedback. Cartel Market New Additions The Covert Pilot Suit has been added to the Cartel Market! This adaptive armor can be worn by any class at level 1. General A confirmation dialogue is now displayed for Cartel Coin purchases made outside of the Cartel Market. It shares the same “never show again” option as the confirmation for purchases made directly from the Cartel Market. Attempting to purchase an item or unlock your character already owns or cannot use now displays a more appropriate warning dialogue. An issue that prevented some Cartel Market purchases from being delivered correctly has been addressed. Several errors in the French and German Cartel Market tutorials have been corrected. Items…

Read More

1.5.1a Patch Notes 11/28/2012

BioWare had had an extra  maintenance today fixing the companion character bug that has hunted the players since yesterday.  I understand people are unhappy about bugs like this, but the fury on the forums yesterday was unheard off.  In normal software engineering, each time you add a function, you can easily create test cases for it. function x does blah, put in a test case to see if ti does blah. automate it, the result is the same every time. In something like a game, it’s much much much more complex because you aren’t dealing with just the simple output of some code, you are dealing with interpreted behavior of people using many many things chained together. It’s just not simple or feasible to put together a full set of regression tests everything you make some small changes. when you do something like a massive patch or something, sure, test the hell…

Read More

1.5.1 Patch Notes 11/27/2012

As mentioned last week, BioWare has taken down the servers for some Scheduled Maintenance. This time the Customer Support ticket system have been fixed, but now Companion gear does not work. Hopefully this will be fixed asap, or I am afraid that the BioWare forums will become violent. On the bright side,  Major XP Boosts: Discounted 25% to 90 Cartel Coins from 120 Cartel Coins.  It’s a deal, it’s a steal, it’s the sale of the f****** century! Check out the patch notes below: General Subscribers are again able to file Customer Support tickets from the Character Selection screen. Cartel Market The following Cartel Market items are on sale! Major XP Boosts: Discounted 25% to 90 Cartel Coins from 120 Cartel Coins. Level 15 Chest Pieces: Discounted 10% to 135 Cartel Coins from 150 Cartel Coins. Medical Probes: Discounted 25% to 375 Cartel Coins from 500 Cartel Coins. The Experimental Flight Suit has…

Read More

Game Update 1.5: HK-51 Activated 11/15/2012

Servers are up after a long looooong maintenance, but finally patch 1.5 is here.  Can’t buy cartel coins yet, though. Currently points to http://buy.swtor.com/us/, which currently only has copies of the game for sale. Below are the patch notes:   Highlights Free-to-Play is here! Players can now experience Star Wars: The Old Republic up to level 50 (with certain restrictions) without paying a subscription fee. The Cartel Market is now accessible. Players can use Cartel Coins to purchase boosts, unlocks, cosmetic items, and more! Travel to Section X on Belsavis and learn why the nefarious Dread Guard has seized control of this ravaged area of the planet! Section X can be accessed on Belsavis and via the daily mission shuttles. HK-51 can now be acquired as a Companion Character! A shipment of the infamous Assassin Droids can be found in the wreck of an Imperial transport ship, The Fatality, in Section X. Reactivating HK-51 requires…

Read More

SWTOR 1.4.2 Patch Notes 10/16/2012

  Servers are back up after almost 12 hours of maintenance today. Not sure what took so long yet, but hopefully the fixed the memory leak some of us suffers from. Below are the patch notes.   Classes and Combat Bounty Hunter Mercenary Sweeping Blasters now correctly causes the player to face the ability’s target. Smuggler Gunslinger Sweeping Gunfire now correctly causes the player to face the ability’s target. Companion Characters General Some companion abilities now show more descriptive failure error messages. Flashpoints and Operations General The UI for lockout tabs (for groups and lockout timers) now displays correctly. Operations Explosive Conflict Some terrain has been adjusted to prevent players from skipping some encounters in this Operation. The Defected Imperial Commander no longer occasionally becomes untargetable. Items Consumables that have an activation time are no longer consumed on a subsequent activation even when that activation is canceled. Missions and NPCs…

Read More

SWTOR 1.4.1 Patch Notes 10/9/2012

Servers are back up after this weeks scheduled maintenance. They did fix alot more things that I thought they would this time. Crew missions are back to full yields, but Bounty hunters are still dealing with random Unload/buff/4pce issues. Check out the full patch notes below: Classes and Combat Jedi Consular Shadow Kinetic Combat Stasis no longer prevents Force Lift from breaking on damage and making its target take less damage. Sith Inquisitor Assassin Darkness Eye of the Storm no longer prevents Whirlwind from breaking on damage and making its target take less damage. Companion Characters General Companions now respect “hide helmet” settings in cinematics and when speaking. Companions Xalek The “Unify Color” option now works with Xalek’s Pants in combination with Neophyte Robe. Crew Skills General Crew Skill Missions now return the correct (higher) amount of materials. Players can no longer consume schematics that they already know. Flashpoints and Operations Flashpoints…

Read More

1.4.0b Patch Notes

BioWare is back to a normally schedule with maintenance each Tuesday . Servers are now back up, and below are the Patch notes. Looking at all the known issues with game update 1.4 I must say I had expected a bigger update this time., but I guss little is better then nothing. Check out the path notes below: 1.4.0b Patch Notes 10/2/2012 General Improved performance for players using NVIDIA graphics cards in an SLI configuration. (Please use the default SLI setting or AFR2, as AFR1 will result in poor performance with SWTOR.) Corrected an issue that could prevent players from exiting their personal starship after completing Group Finder content.

Read More

Maintenance today September 13 + patch notes 1.3.8

  BioWare are taking down the servers to do an unscheduled maintenance today. What the issue is seems to be unclear, bit Patch notes will be made available shortly after the servers come back up We will be deploying a patch and performing an unscheduled maintenance this Thursday, September 13th, 2012. Patch notes will be made available shortly after the servers come back up. The servers will be down for two hours on Thursday, September 13th, 2012 from 2AM CDT (12AM PDT/3AM EDT/8AM BST/9AM CEST/5PM AEST) until 4AM CDT (2AM PDT/5AM EDT/10AM BST/11AM CEST/7PM AEST). All game servers will be offline during this period. This maintenance is expected to take no more than two hours, but could be extended. Read more on the official forum.   Edit:  Servers are back up. Below are the patch notes:   1.3.8 Patch Notes 9/13/2012 General Corrected an issue that caused a significant performance…

Read More

1.3.6 Patch Notes 8/21/2012

Servers are back up, an here are today’s patch notes. General After a player uses the “Reset Local Phases” option, they now must wait 30 minutes to use it again, increased from the prior wait time of 2 minutes. Companion Characters Xalek Many of Xalek’s personal conversations can now be had in Cantinas as intended. Flashpoints and Operations General Using combat revive abilities now consistently returns the revived player to combat if an encounter is still active. Non-boss enemies no longer occasionally respawn after an Operation group has been defeated and re-enters the Operation. Group Finder Pre-made groups of four players that queue for Group Finder now correctly receive daily mission credit. The “Travel Now” dialog no longer fires more frequently than intended. Players now receive an error when attempting to manually add a new group member while queued in Group Finder. Items (Items and Economy) Several Imperial head slot…

Read More

Patch Notes: 1.3.5b 8/16/12

  As you properly already know, BioWare took down the servers today, to do  an unscheduled maintenance for Star Wars: The old republic.  Apparently there was a bug in the world witch was fixed. Check it out in the patvh notes below: 1.3.5b Patch Notes 8/16/2012 General Resolved an issue that could allow players to obtain The Grand Acquisitions Race items without completing the appropriate missions.

Read More