swtor

SWTOR: Class Changes: Pyrotech Powertech / Plasmatech Vanguard

Eric Musco from Bioware has posted a list of the planned changes for Pyrotech Powertech and Plasmatech Vanguard commin in Patch 5.3. Check it out: Class Changes: Pyrotech Powertech / Plasmatech Vanguard | 06.21.2017, 08:06 PM Note: All changes below are currently in development and are subject to change before being released. Powertech Pyrotech Increased the Searing Wave damage bonus given by Superheated Flamethrower from 20% to 50% Reduced the burn damage of Incendiary Missile by 10% In addition to its previous effects, Rain of Fire now increases the damage dealt by Incendiary Missile by 10% Increased the critical damage bonus given by Firebug from 10% to 15% Vanguard Plasmatech Increased the Ion Squall damage bonus given by Pulse Generator from 20% to 50% Reduced the burn damage of Incendiary Round by 10% In addition to its previous effects, Rain of Fire now increases the damage dealt by Incendiary Round…

Read More

SWTOR: Class changes: Nerf vs. Buff

Our bellowed community manager for Star Wars The Old Republic Eric Musco, took on the forums today answering an old question on nerfs vs. buffs off classes. Check it out: Any time that nerfs happen during Class balance, there is a common question we receive “Instead of nerfing , why not buff all of the other Classes up to their performance?” This is a really good question and we want to try to explain to you why we handle balance this way. From that thread, the main point you need to understand is that we balance Classes/Disciplines based on specific DPS, HPS, and DTPS targets. Now, those balance targets not only dictate Class/Discipline balance, but they dictate balance across all combat in the entire game. Every Mission, Operation boss, piece of gear, and more is all factored around those balance targets. Let’s say that our hypothetical target for Ranged Burst…

Read More

SWTOR Class Changes: Arsenal Merc / Gunnery Commando

Eric musco just posted Round 2 of class changes comming with SWTOR gamupdate 5.3. This time we get to read the planned changes for Arsenal Merc / Gunnery Commando Below are the notes from the Combat Team: Class Changes: Arsenal Merc / Gunnery Commando | 06.16.2017, 11:06 AM Note: All changes below are currently in development and are subject to change before being released. Mercenary Arsenal Blazing Bolts deals 4.89% less damage and costs 20 heat (up from 16) Barrage no longer increases the damage dealt by Blazing Bolts, but still finishes its active cooldown Riddle no longer improves Unload The critical damage bonus provided by Target Tracking is now 15% (down from 30%) Decoy now has 2 charges (down from 5) Commando Gunnery Boltstorm deals 4.89% less damage and costs 20 energy cells (up from 16) Curtain of Fire no longer increases the damage dealt by Boltstorm, but still…

Read More

SWTOR: Discussion Topic – Master Mode Operation Gear Drops

Eric Musco started an interesting Discussion were they want players to speak there mind on Master Mode Operation Gear. Check it out: Discussion Topic: Master Mode Operation Gear Drops | 06.14.2017, 09:29 PM Hey folks, Since the launch of Galactic Command we have made great strides to change it to be a supporting gearing system versus the primary means of gearing your characters. We still have improvements to make and we will be talking more about gearing methodology in an upcoming discussion topic. For today, we really want to focus on the drops currently coming from Master Mode Operations, as this has been a hot topic. Let’s start with some context on how gearing currently works for Operations at each difficulty (all examples assume 8-player): Story Mode Operations: Each boss drops a specific Tier 2 Legendary quality item Ex: Soa in Eternity Vault will always drop 2 offhands Veteran Mode…

Read More

SWTOR: Season 8 Rewards

BioWare just posted the preliminary rewards for ranked PvP Season 8 in Star Wars: The old Republic. Check it out: Season 8 Rewards | 06.13.2017, 06:29 PM Hey folks, Here are the preliminary rewards for Season 8! Where mah day-early donuts, Keith?!?! First, the items that will be given to each individual based on which tier they place in based on their rating: Battle Flag Framed Stronghold Decoration Character Flair Title Second, the Top 96 folks will additionally receive: Title Character Flair Last but not least, the individual items which can be purchased with Season 8 tokens: PvP weapon set (one of each weapon type) New PvP inspired Stronghold Decorations Color crystal Mount In the next few weeks we will work on getting you an exact list of what each item is along with screenshots. As a reminder, the season will be ending with Game Update 5.4. Let us know…

Read More

SWTOR Class Changes for Hatred Assassin and Serenity Shadow in 5.3

Yesterday we told you about the class changes coming to SWTOR this summer. Here is  the first set of changes that are planned to go live with the upcoming Game Update 5.3.  This time for Hatred and Serenity shadow: Class Changes: Hatred Assassin / Serenity Shadow | 06.09.2017, 03:00 PM   Hey folks, Below you will find the first set of changes that are planned for Game Update 5.3. Here is a statement from the Combat team on what their plans are for Hatred and Serenity. Quote: With the Class changes in 5.3, we wanted to address several balance issues. One Discipline that we found to be lagging behind its target DPS output was the Hatred Assassin / Serenity Shadow. We changed several skills for this Discipline to increase its DPS output. We wanted to help Hatred / Serenity shine at what it is supposed to be known for: high sustained melee…

Read More

SWTOR Discussion Topic: Class Changes This Summer

Eric Musco took on the official forums, and posted a  list of specs and classes that are up for some balances in patch 5.3 coming this summer.   Check it out: Discussion Topic: Class Changes This Summer | 06.07.2017, 10:06 PM Hey folks, As Keith mentioned in the roadmap, we want to start the process of having weekly discussion threads here on the forums. Let’s get this started with our first topic, Class changes starting with Game Update 5.3. Let us know what you think of the list! Are these the Disciplines you expected to see? Are any missing and if so which ones and why? The following is each Class/Discipline we are currently looking into changing. By Friday, we will begin posting in-depth threads on exactly what is happening to each Discipline. This will include whether they are being buffed or nerfed and why, along with the specific planned changes. These…

Read More

Celebrate EA Play to Give in the Galactic Defender Event in SWTOR

Starting today, Bioware is doing a Galactic Defender event for EA Play to Give from June 2 to June 4. Check it out: From Friday, June 2 through Sunday, June 4, jump into Star Wars™: The Old Republic™ and join the Galactic Defender Event to celebrate EA’s Play to Give program. Through Play to Give, we’re celebrating the importance of inclusion and play and the positive connections it makes for all the diverse players around the world. Help us celebrate what everyone in our galactic community contributes to our galaxy! This weekend, team up with friends new and old in battles across the galaxy and get rewarded*: All players who log in during the Play to Give campaign receive the new ‘PL-2G Defender’ Battle Droid mini-pet. Plus, if players join with 1 or more friends in 1 million or more total group activities across the SWTOR galaxy, all players who log…

Read More

SWTOR: Pending Bug Fixes – GU 5.2.2

Here is a list of the bug fixes we can expect with Bioware has posted a list of bug fixes we can expect for patch 5.2.2. Hey folks, One of the things Keith mentioned in the Roadmap is that we want to work on enhancing Communication with you, especially around the future. As a part of that plan, approximately 2 weeks before each Game Update I will post a thread with a list of currently planned and confirmed bug fixes. Once that list is live I will post updates every few days as I get more information. This thread will become a living list of bug fixes that are slated for the next Game Update. A few important caveats: These are not the patch notes. Features, highlights, and the comprehensive list of bug fixes will be missing. This is not a comprehensive list of every bug fix in the patch. These…

Read More

SWTOR – Road Map 2017

BioWare released a new developer blog on what’s ahead in 2017. Check it out: Hi everyone, Our Star Wars™: The Old Republic™ Team has been very busy reviewing all the areas of the game and has built a vision that we are eager to share with you in this Roadmap. We gathered suggestions directly from our players and influencers, gained insights from comments on our forums and those of our fan sites, and received lots of feedback from conversations at our Cantina events! This SWTOR Roadmap offers insight into our direction for the game starting with our ‘Summer of SWTOR’ activities beginning June 13, 2017. Plus, the Roadmap covers all our plans including what areas of the game we are focusing on, areas targeted for quality of life improvements, and plans for overall gameplay changes. I have included a section about Communication and how we plan to keep you informed…

Read More