SWTOR news

SWTOR: Patch 3.1.1 Jedi Sentinel and Sith Marauder Changes Analytical Video Preview

In this video Vulkk introduces the upcoming changes for Jedi Sentinel and Sith Marauder with Patch 3.1.1, which was recently released on PTS. He shares his opinion and analysis on the impact of these changes. There is a new Utility added and one was removed, a couple abilities were altered. Whether this fix is good for the class and in what situations  will Sentinels and Marauders feel stronger and more viable? If you are interested to hear Vulkk’s opinion, the video is attached down below. Don’t forget toshare your own expectations! Quick reminder of the Sentinel / Marauder patch notes for 3.1.1: Sentinel Just Pursuit has been redesigned: Leg Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds. Removed the Stagger Skillful Utility. New Skillful Utility: Reining Reach. Reining Reach increases the range of Leg Slash to 10 meters and…

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SWTOR: Complete KEYBINDING Guide and UI Tips

  Keyboard keybinding is very personal and every player should edit and adjust their abilities to their own taste. With that said, in the linked video Vulkk shows us his personal bindings for both keyboard and mouse as well as various tips, tricks and reasons why certain skills should be located in certain spots and what is the logic behind each and every bound ability. The video examples the Jedi Sentinel keybinds, but the guide is made to be valid for all advanced classes. The ideal system is when all keybinds are the same or very similar for all of our alts, which makes remembering key press combinations a lot easier and saves us time.

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Celebrate May the Fourth with a new Astromech Droid™ and Double XP!

We forgot all about this story yesterday, but May 4 is rapidly approaching and that means it’s almost time to celebrate Star Wars Day. It’s only appropriate that BioWare get in on the fun, too, so the studio is planning a Star Wars Day celebration for Star Wars: The Old Republic with a double XP weekend and a free droid mini-pet. SWTOR is offering double XP from 11:00AM PDT May 2 through 12:00AM PDT May 5. If you have no need for XP there’s a more concrete reward on offer. Here is the details: We’re excited to announce that in honor of Star Wars™ Day and as a thank you to you, our players, we’re giving away the new MT-4T Astromech Droid™ Mini-Pet to the entire Star Wars™: The Old Republic™ community!* Your adventurous Astromech Droid is ready to courageously follow you as you join with friends to fight for…

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BIoWare is doing voice recording for upcoming content

Charles Boyd made an interesting tweet yesterday regarding voice recording for upcoming content swtor content. If you don’t know who Charles Boyd is, I can tell you he is credited as the lead writer for the trooper class on IMDB. We don’t know what the new content is yet, but it’s properly for the upcoming expansion, or maybe something coming down later down the pipeline. Another interesting thing about all this, is  Charles Boyd’s twitter description is ” Lead Writer on Star Wars: The Old Republic, Trooper lover, and historical arms-and-armor nerd. All opinions expressed are my own! “ Personally I was not aware that had become lead writer, but apparently BioWare got a few for the game, since Hall Hood also uses this title. LA-bound to sit in on voice recording for upcoming #SWTOR releases. Always awesome to see such talented actors at work in the booth! — Charles Boyd (@Charles_Boyd)…

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James Ohlen at Game Developers Conference 2013: TOR is one of the largest micro-transaction money-makers for EA

Following our recent post about Bioware’s Creative Director James Ohlen and his speech on the Game Developer’s  Conference (GDC), additional details have emerged over at Massively. Bioware’s Creative Director James Ohlen  The site has posted a detailed account of Ohlen’s presentation at the event where the latter covered the challenges Bioware faced during launch, its conversion to Free to Play (F2P) and the concerns the Austin-based developer had about Guild Wars 2 and Mists of Panderia. He also went into details about what the studio went through when the game started losing subscribers and how they managed to turn it around with F2P. You can read more about Ohlen’s presentation at GDC here.

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Making of Rise of the Hutt Cartel: Part 2

With the big announcement  today that Rise of The Hutt Cartel digital expansion will be available on April 14, Bioware also released an interesting video providing more details on the expansion. Among other things, Bioware developers gave out additional information on the continuation of your personal story line as it relates to Karraga the Hutt and the new planet on the expansion called Makeb. The video also provides hints on villains we will face on the new planet and their impact on our game play.

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Stat Scaling for 2.0- Are Your Stats Lower on the PTS?

If you’ve logged into the PTS recently, you probably have already seen that the scaling is different from what is live in the game. Stats are usually around 50-70% of the character sheet value in live. Everyone on the PTS was aware that BioWare would be changing the scaling formula but we didn’t know exactly what that would be. Now with 2.0, you can tell what these changes are going to look like. One user on the forum has taken the time to work from the old formula and try to build new co-efficients that will govern the stat scaling (yes, lots of math involved but it’s really interesting.) Here are some of his breakdowns:   Defensive Defense Rating – Now scales roughly 118% slower Shield Rating – Now scales roughly 50% slower Absorb Rating – Now scales roughly 127% slower Armor – Now scales 2.5% slower, but remains on a linear progression HP –…

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Free Quick Travel to Your Ship Every Hour, Until They Patch It

Whenever there is a game update, there is the chance that things will go wrong. Sometimes those little bugs work in our favor, even if only for a little while until they get patched. This happened with the most recent update nad you can now get a free quick travel to your ship every hour until it is patched. As Online Community Manager Joveth Gonzalez says in the forums: Hi everyone, With Game Update 1.7, we introduced the new Legacy Character Perk, Priority Transport: Personal Starship. This allows players to quickly shuttle to their personal starships. This ability normally has a 24 hr cooldown, and players have the option to purchase Legacy Global Unlocks to reduce this cooldown. Unfortunately, with Game Update 1.7, there is a bug which automatically unlocks the three levels of Legacy Global Unlocks for any players that is level 20 or above. This is not intended…

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Game Update 1.7 Brings Galactic Reputation to Players

The official SWTOR blog has some interesting info about Game Update 1.7 today. There are going to be many new additions such as new legacy titles, reputation and more but the biggest news is the addition of Galactic Reputation to players. Check out this explanation from the SWTOR blog: Game Update 1.7 will introduce Galactic Reputation to all players. This is a new way for your character to advance in Star Wars™: The Old Republic™. In a time of widespread conflict and political strife, disparate organizations throughout the galaxy seek allies in the struggle for peace… or conquest. Reputation measures how your character is perceived by these organizations it reflects the prestige you’ve earned through your heroic contributions to each cause. The Reputation track for each organization is divided into six ranks – Outsider, Newcomer, Friend, Hero, Champion, and Legend. You will start with no rank at all, but as you…

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SWTOR Lead Designer Damion Schubert Talks Cartel Packs

Players have been doing a lot of talking about Cartel Packs and there is a thread on the SWTOR community forums that has some very important questions in it. Well, SWTOR Lead Designer Damion Schubert has now popped into answer some of those questions and give us some great info and stats. You can read the full thread for yourself but here’s a snippet: Do items put in the Galactic Trade Network sell? Yes. We have metrics, as well, on what sells, and for what price, which we compare to their drop rates. This gives us a great idea on adjustments we should make for future packs (the drop rates and the pack contents themselves) – which means that our next round of packs will be better, and the ones after that will be better again. Here are some fun stats * The White indestructible crystal Median Buyout price =…

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